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authorAndrei Karas <akaras@inbox.ru>2015-12-15 19:36:26 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-15 19:36:26 +0300
commit86e889a1eee087d3808bbe6c5cfdf1d7cd4698bd (patch)
tree1264beca751c5662654626b30a2c0a35f45779cc /src/render/mobileopengl2graphics.cpp
parentfc03df9053fa92f6482779f8e67e699cdc5536c1 (diff)
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Replace all left OpenGL calls in mobile and modern backends to defines.
Diffstat (limited to 'src/render/mobileopengl2graphics.cpp')
-rw-r--r--src/render/mobileopengl2graphics.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render/mobileopengl2graphics.cpp b/src/render/mobileopengl2graphics.cpp
index 8fdb43655..979d17224 100644
--- a/src/render/mobileopengl2graphics.cpp
+++ b/src/render/mobileopengl2graphics.cpp
@@ -887,8 +887,8 @@ SDL_Surface* MobileOpenGL2Graphics::getScreenshot()
// Grap the pixel buffer and write it to the SDL surface
mglGetIntegerv(GL_PACK_ALIGNMENT, &pack);
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
- glReadPixels(0, 0, w, h, GL_RGB, GL_UNSIGNED_BYTE, screenshot->pixels);
+ mglPixelStorei(GL_PACK_ALIGNMENT, 1);
+ mglReadPixels(0, 0, w, h, GL_RGB, GL_UNSIGNED_BYTE, screenshot->pixels);
// Flip the screenshot, as OpenGL has 0,0 in bottom left
const int h2 = h / 2;
@@ -909,7 +909,7 @@ SDL_Surface* MobileOpenGL2Graphics::getScreenshot()
if (config.getBoolValue("usefbo"))
graphicsManager.deleteFBO(&mFbo);
- glPixelStorei(GL_PACK_ALIGNMENT, pack);
+ mglPixelStorei(GL_PACK_ALIGNMENT, pack);
if (SDL_MUSTLOCK(screenshot))
SDL_UnlockSurface(screenshot);