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authorAndrei Karas <akaras@inbox.ru>2014-06-23 23:18:36 +0300
committerAndrei Karas <akaras@inbox.ru>2014-06-24 00:38:16 +0300
commit34279cbb4ea6506c3d64a62e20cd97643999ce61 (patch)
tree834f737ba88af9b718ab2097e77f9953afcaa586 /src/render/mglxtypes.h
parenta1521294fda5b8b5bba3e7b512573bfcbc4c7fbe (diff)
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Add manual OpenGL context creation.
For SDL2 set attributes for context version. For SDL1.2 in X11 create own context. For SDL1.2 and other platforms not implimented for now. Also try fallback if need to older context versions.
Diffstat (limited to 'src/render/mglxtypes.h')
-rw-r--r--src/render/mglxtypes.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/render/mglxtypes.h b/src/render/mglxtypes.h
index 700d62287..d8d66bdab 100644
--- a/src/render/mglxtypes.h
+++ b/src/render/mglxtypes.h
@@ -37,10 +37,13 @@
typedef void *(*glXCreateContext_t) (Display *dpy, XVisualInfo *vis,
void *shareList, bool direct);
typedef void *(*glXGetCurrentContext_t) (void);
-typedef void (*glXCreateContextAttribs_t) (Display *dpy, GLXFBConfig config,
+typedef void *(*glXCreateContextAttribs_t) (Display *dpy, GLXFBConfig config,
void *share_context, bool direct, const int *attrib_list);
typedef GLXFBConfig *(*glXChooseFBConfig_t) (Display *dpy, int screen,
const int *attrib_list, int *nelements);
+typedef void (*glXDestroyContext_t) (Display *dpy, void *ctx);
+typedef bool (*glXMakeCurrent_t) (Display *dpy,
+ GLXDrawable drawable, void *ctx);
#endif // USE_OPENGL
#endif // RENDER_MGLXTYPES_H