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authorAndrei Karas <akaras@inbox.ru>2013-08-22 11:35:54 +0300
committerAndrei Karas <akaras@inbox.ru>2013-08-24 21:08:15 +0300
commit07390a4c8dcde85602c1a91d3773061d67d169ab (patch)
tree2128313bf3f5612d036cc35d71b2867b276b54e2 /src/normalopenglgraphics.cpp
parent89f6264172de327a53db26cdc15b475ca3c7e62e (diff)
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add some more fixes for SDL2 compilation.
Diffstat (limited to 'src/normalopenglgraphics.cpp')
-rw-r--r--src/normalopenglgraphics.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/normalopenglgraphics.cpp b/src/normalopenglgraphics.cpp
index bb4a03860..ac933a6ac 100644
--- a/src/normalopenglgraphics.cpp
+++ b/src/normalopenglgraphics.cpp
@@ -1034,7 +1034,11 @@ void NormalOpenGLGraphics::updateScreen()
mLastBinds = mBinds;
mBinds = 0;
#endif
+#ifdef USE_SDL2
+ SDL_GL_SwapWindow(mWindow);
+#else
SDL_GL_SwapBuffers();
+#endif
// may be need clear?
// glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
BLOCK_END("Graphics::updateScreen")