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author | Andrei Karas <akaras@inbox.ru> | 2016-07-23 00:18:37 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-07-23 00:51:45 +0300 |
commit | 1a5f8957c707625efbcf36722b057d5eda5a21bb (patch) | |
tree | 9dd38bb08f081c232b318d4466552c0f570c2e74 /src/net | |
parent | a13d85161a7148295e4ba50b0cdae124e8d6c75a (diff) | |
download | plus-1a5f8957c707625efbcf36722b057d5eda5a21bb.tar.gz plus-1a5f8957c707625efbcf36722b057d5eda5a21bb.tar.bz2 plus-1a5f8957c707625efbcf36722b057d5eda5a21bb.tar.xz plus-1a5f8957c707625efbcf36722b057d5eda5a21bb.zip |
Add skill casting particle arrow effect.
New skill data attribute: castingParticle.
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/eathena/beingrecv.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/net/eathena/beingrecv.cpp b/src/net/eathena/beingrecv.cpp index 8686ce564..16a9f6fb8 100644 --- a/src/net/eathena/beingrecv.cpp +++ b/src/net/eathena/beingrecv.cpp @@ -980,9 +980,7 @@ void BeingRecv::processSkillCastingContinue(Net::MessageIn &msg, { // being to being Being *const dstBeing = actorManager->findBeing(dstId); if (srcBeing) - srcBeing->setAction(BeingAction::CAST, skillId); - skillDialog->playCastingSrcEffect(skillId, srcBeing); - skillDialog->playCastingDstEffect(skillId, dstBeing); + srcBeing->handleSkillCasting(dstBeing, skillId, skillLevel); } else if (dstX != 0 || dstY != 0) { // being to position |