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authorAndrei Karas <akaras@inbox.ru>2013-02-24 15:44:24 +0300
committerAndrei Karas <akaras@inbox.ru>2013-02-24 15:44:24 +0300
commita5f9e965323ad4b211405736eda7557cbe6a013a (patch)
tree21409cd38f547c80637e7ebfa60fe435df7f7d87 /src/net
parent66964dacb5c0d885fa3443a0e204d5838ae1443c (diff)
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Rename specialhandler to skillhandler.
Diffstat (limited to 'src/net')
-rw-r--r--src/net/ea/skillhandler.cpp (renamed from src/net/ea/specialhandler.cpp)12
-rw-r--r--src/net/ea/skillhandler.h (renamed from src/net/ea/specialhandler.h)8
-rw-r--r--src/net/eathena/generalhandler.cpp6
-rw-r--r--src/net/eathena/generalhandler.h2
-rw-r--r--src/net/eathena/skillhandler.cpp (renamed from src/net/eathena/specialhandler.cpp)18
-rw-r--r--src/net/eathena/skillhandler.h (renamed from src/net/eathena/specialhandler.h)10
-rw-r--r--src/net/net.cpp8
-rw-r--r--src/net/net.h4
-rw-r--r--src/net/skillhandler.h (renamed from src/net/specialhandler.h)10
-rw-r--r--src/net/tmwa/generalhandler.cpp6
-rw-r--r--src/net/tmwa/generalhandler.h2
-rw-r--r--src/net/tmwa/skillhandler.cpp (renamed from src/net/tmwa/specialhandler.cpp)22
-rw-r--r--src/net/tmwa/skillhandler.h (renamed from src/net/tmwa/specialhandler.h)10
13 files changed, 59 insertions, 59 deletions
diff --git a/src/net/ea/specialhandler.cpp b/src/net/ea/skillhandler.cpp
index 6f9b346a3..45177f7e6 100644
--- a/src/net/ea/specialhandler.cpp
+++ b/src/net/ea/skillhandler.cpp
@@ -20,7 +20,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "net/ea/specialhandler.h"
+#include "net/ea/skillhandler.h"
#include "logger.h"
#include "localplayer.h"
@@ -68,16 +68,16 @@ static const unsigned int SKILL_FAILED = 0x00;
namespace Ea
{
-SpecialHandler::SpecialHandler()
+SkillHandler::SkillHandler()
{
}
-void SpecialHandler::use(int id A_UNUSED)
+void SkillHandler::use(int id A_UNUSED)
{
// TODO
}
-void SpecialHandler::processPlayerSkills(Net::MessageIn &msg)
+void SkillHandler::processPlayerSkills(Net::MessageIn &msg)
{
msg.readInt16(); // length
const int skillCount = (msg.getLength() - 4) / 37;
@@ -102,7 +102,7 @@ void SpecialHandler::processPlayerSkills(Net::MessageIn &msg)
}
}
-void SpecialHandler::processPlayerSkillUp(Net::MessageIn &msg)
+void SkillHandler::processPlayerSkillUp(Net::MessageIn &msg)
{
const int skillId = msg.readInt16();
const int level = msg.readInt16();
@@ -118,7 +118,7 @@ void SpecialHandler::processPlayerSkillUp(Net::MessageIn &msg)
}
}
-void SpecialHandler::processSkillFailed(Net::MessageIn &msg)
+void SkillHandler::processSkillFailed(Net::MessageIn &msg)
{
// Action failed (ex. sit because you have not reached the
// right level)
diff --git a/src/net/ea/specialhandler.h b/src/net/ea/skillhandler.h
index 3c3317251..c07cb7c46 100644
--- a/src/net/ea/specialhandler.h
+++ b/src/net/ea/skillhandler.h
@@ -25,17 +25,17 @@
#include "net/messagein.h"
#include "net/net.h"
-#include "net/specialhandler.h"
+#include "net/skillhandler.h"
namespace Ea
{
-class SpecialHandler : public Net::SpecialHandler
+class SkillHandler : public Net::SkillHandler
{
public:
- SpecialHandler();
+ SkillHandler();
- A_DELETE_COPY(SpecialHandler)
+ A_DELETE_COPY(SkillHandler)
void handleMessage(Net::MessageIn &msg);
diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp
index 5ac27b5cc..c656b944d 100644
--- a/src/net/eathena/generalhandler.cpp
+++ b/src/net/eathena/generalhandler.cpp
@@ -53,7 +53,7 @@
#include "net/eathena/playerhandler.h"
#include "net/eathena/protocol.h"
#include "net/eathena/tradehandler.h"
-#include "net/eathena/specialhandler.h"
+#include "net/eathena/skillhandler.h"
#include "net/eathena/gui/guildtab.h"
#include "net/eathena/gui/partytab.h"
@@ -87,7 +87,7 @@ GeneralHandler::GeneralHandler() :
mNpcHandler(new NpcHandler),
mPartyHandler(new PartyHandler),
mPlayerHandler(new PlayerHandler),
- mSpecialHandler(new SpecialHandler),
+ mSkillHandler(new SkillHandler),
mTradeHandler(new TradeHandler)
{
static const uint16_t _messages[] =
@@ -183,7 +183,7 @@ void GeneralHandler::load()
mNetwork->registerHandler(mLoginHandler.get());
mNetwork->registerHandler(mNpcHandler.get());
mNetwork->registerHandler(mPlayerHandler.get());
- mNetwork->registerHandler(mSpecialHandler.get());
+ mNetwork->registerHandler(mSkillHandler.get());
mNetwork->registerHandler(mTradeHandler.get());
mNetwork->registerHandler(mPartyHandler.get());
}
diff --git a/src/net/eathena/generalhandler.h b/src/net/eathena/generalhandler.h
index 23b9cf66b..58c0d1e2e 100644
--- a/src/net/eathena/generalhandler.h
+++ b/src/net/eathena/generalhandler.h
@@ -77,7 +77,7 @@ class GeneralHandler final : public MessageHandler,
MessageHandlerPtr mNpcHandler;
MessageHandlerPtr mPartyHandler;
MessageHandlerPtr mPlayerHandler;
- MessageHandlerPtr mSpecialHandler;
+ MessageHandlerPtr mSkillHandler;
MessageHandlerPtr mTradeHandler;
};
diff --git a/src/net/eathena/specialhandler.cpp b/src/net/eathena/skillhandler.cpp
index e30dc6024..a36ba7435 100644
--- a/src/net/eathena/specialhandler.cpp
+++ b/src/net/eathena/skillhandler.cpp
@@ -20,7 +20,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "net/eathena/specialhandler.h"
+#include "net/eathena/skillhandler.h"
#include "logger.h"
@@ -28,14 +28,14 @@
#include "debug.h"
-extern Net::SpecialHandler *specialHandler;
+extern Net::SkillHandler *skillHandler;
namespace EAthena
{
-SpecialHandler::SpecialHandler() :
+SkillHandler::SkillHandler() :
MessageHandler(),
- Ea::SpecialHandler()
+ Ea::SkillHandler()
{
static const uint16_t _messages[] =
{
@@ -45,10 +45,10 @@ SpecialHandler::SpecialHandler() :
0
};
handledMessages = _messages;
- specialHandler = this;
+ skillHandler = this;
}
-void SpecialHandler::handleMessage(Net::MessageIn &msg)
+void SkillHandler::handleMessage(Net::MessageIn &msg)
{
switch (msg.getId())
{
@@ -69,7 +69,7 @@ void SpecialHandler::handleMessage(Net::MessageIn &msg)
}
}
-void SpecialHandler::useBeing(int id, int level, int beingId)
+void SkillHandler::useBeing(int id, int level, int beingId)
{
MessageOut outMsg(CMSG_SKILL_USE_BEING);
outMsg.writeInt16(static_cast<int16_t>(id));
@@ -77,7 +77,7 @@ void SpecialHandler::useBeing(int id, int level, int beingId)
outMsg.writeInt32(beingId);
}
-void SpecialHandler::usePos(int id, int level, int x, int y)
+void SkillHandler::usePos(int id, int level, int x, int y)
{
MessageOut outMsg(CMSG_SKILL_USE_POSITION);
outMsg.writeInt16(static_cast<int16_t>(level));
@@ -86,7 +86,7 @@ void SpecialHandler::usePos(int id, int level, int x, int y)
outMsg.writeInt16(static_cast<int16_t>(y));
}
-void SpecialHandler::useMap(int id, const std::string &map)
+void SkillHandler::useMap(int id, const std::string &map)
{
MessageOut outMsg(CMSG_SKILL_USE_MAP);
outMsg.writeInt16(static_cast<int16_t>(id));
diff --git a/src/net/eathena/specialhandler.h b/src/net/eathena/skillhandler.h
index 8e77a8439..be2025da7 100644
--- a/src/net/eathena/specialhandler.h
+++ b/src/net/eathena/skillhandler.h
@@ -24,21 +24,21 @@
#define NET_EATHENA_SKILLHANDLER_H
#include "net/net.h"
-#include "net/specialhandler.h"
+#include "net/skillhandler.h"
-#include "net/ea/specialhandler.h"
+#include "net/ea/skillhandler.h"
#include "net/eathena/messagehandler.h"
namespace EAthena
{
-class SpecialHandler final : public MessageHandler, public Ea::SpecialHandler
+class SkillHandler final : public MessageHandler, public Ea::SkillHandler
{
public:
- SpecialHandler();
+ SkillHandler();
- A_DELETE_COPY(SpecialHandler)
+ A_DELETE_COPY(SkillHandler)
void handleMessage(Net::MessageIn &msg);
diff --git a/src/net/net.cpp b/src/net/net.cpp
index af8c9ad1d..e614f9dc6 100644
--- a/src/net/net.cpp
+++ b/src/net/net.cpp
@@ -37,7 +37,7 @@
#include "net/npchandler.h"
#include "net/partyhandler.h"
#include "net/playerhandler.h"
-#include "net/specialhandler.h"
+#include "net/skillhandler.h"
#include "net/tradehandler.h"
#include "net/tmwa/generalhandler.h"
@@ -63,7 +63,7 @@ Net::GuildHandler *guildHandler = nullptr;
Net::NpcHandler *npcHandler = nullptr;
Net::PartyHandler *partyHandler = nullptr;
Net::PlayerHandler *playerHandler = nullptr;
-Net::SpecialHandler *specialHandler = nullptr;
+Net::SkillHandler *skillHandler = nullptr;
Net::TradeHandler *tradeHandler = nullptr;
Net::BeingHandler *beingHandler = nullptr;
Net::BuySellHandler *buySellHandler = nullptr;
@@ -123,9 +123,9 @@ Net::PlayerHandler *Net::getPlayerHandler()
return playerHandler;
}
-Net::SpecialHandler *Net::getSpecialHandler()
+Net::SkillHandler *Net::getSkillHandler()
{
- return specialHandler;
+ return skillHandler;
}
Net::TradeHandler *Net::getTradeHandler()
diff --git a/src/net/net.h b/src/net/net.h
index b92d470f0..0be63a3de 100644
--- a/src/net/net.h
+++ b/src/net/net.h
@@ -48,7 +48,7 @@ class LoginHandler;
class NpcHandler;
class PartyHandler;
class PlayerHandler;
-class SpecialHandler;
+class SkillHandler;
class TradeHandler;
class BuySellHandler;
@@ -64,7 +64,7 @@ LoginHandler *getLoginHandler() A_WARN_UNUSED;
NpcHandler *getNpcHandler() A_WARN_UNUSED;
PartyHandler *getPartyHandler() A_WARN_UNUSED;
PlayerHandler *getPlayerHandler() A_WARN_UNUSED;
-SpecialHandler *getSpecialHandler() A_WARN_UNUSED;
+SkillHandler *getSkillHandler() A_WARN_UNUSED;
TradeHandler *getTradeHandler() A_WARN_UNUSED;
BuySellHandler *getBuySellHandler() A_WARN_UNUSED;
diff --git a/src/net/specialhandler.h b/src/net/skillhandler.h
index dea0719e0..fa044ebd6 100644
--- a/src/net/specialhandler.h
+++ b/src/net/skillhandler.h
@@ -20,17 +20,17 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef SPECIALHANDLER_H
-#define SPECIALHANDLER_H
+#ifndef SKILLHANDLER_H
+#define SKILLHANDLER_H
#include <iosfwd>
namespace Net
{
-class SpecialHandler
+class SkillHandler
{
public:
- virtual ~SpecialHandler ()
+ virtual ~SkillHandler ()
{ }
virtual void use(int id) = 0;
@@ -43,4 +43,4 @@ class SpecialHandler
};
}
-#endif // SPECIALHANDLER_H
+#endif // SKILLHANDLER_H
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp
index dc1ae6aba..c366efc9d 100644
--- a/src/net/tmwa/generalhandler.cpp
+++ b/src/net/tmwa/generalhandler.cpp
@@ -53,7 +53,7 @@
#include "net/tmwa/playerhandler.h"
#include "net/tmwa/protocol.h"
#include "net/tmwa/tradehandler.h"
-#include "net/tmwa/specialhandler.h"
+#include "net/tmwa/skillhandler.h"
#include "net/tmwa/questhandler.h"
#include "net/tmwa/gui/guildtab.h"
@@ -88,7 +88,7 @@ GeneralHandler::GeneralHandler() :
mNpcHandler(new NpcHandler),
mPartyHandler(new PartyHandler),
mPlayerHandler(new PlayerHandler),
- mSpecialHandler(new SpecialHandler),
+ mSkillHandler(new SkillHandler),
mTradeHandler(new TradeHandler),
mQuestHandler(new QuestHandler)
{
@@ -187,7 +187,7 @@ void GeneralHandler::load()
mNetwork->registerHandler(mLoginHandler.get());
mNetwork->registerHandler(mNpcHandler.get());
mNetwork->registerHandler(mPlayerHandler.get());
- mNetwork->registerHandler(mSpecialHandler.get());
+ mNetwork->registerHandler(mSkillHandler.get());
mNetwork->registerHandler(mTradeHandler.get());
mNetwork->registerHandler(mPartyHandler.get());
mNetwork->registerHandler(mQuestHandler.get());
diff --git a/src/net/tmwa/generalhandler.h b/src/net/tmwa/generalhandler.h
index f404d939e..2fcc625d1 100644
--- a/src/net/tmwa/generalhandler.h
+++ b/src/net/tmwa/generalhandler.h
@@ -74,7 +74,7 @@ class GeneralHandler final : public MessageHandler, public Net::GeneralHandler,
MessageHandlerPtr mNpcHandler;
MessageHandlerPtr mPartyHandler;
MessageHandlerPtr mPlayerHandler;
- MessageHandlerPtr mSpecialHandler;
+ MessageHandlerPtr mSkillHandler;
MessageHandlerPtr mTradeHandler;
MessageHandlerPtr mQuestHandler;
};
diff --git a/src/net/tmwa/specialhandler.cpp b/src/net/tmwa/skillhandler.cpp
index 51f447282..72ab4b6ec 100644
--- a/src/net/tmwa/specialhandler.cpp
+++ b/src/net/tmwa/skillhandler.cpp
@@ -20,7 +20,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "net/tmwa/specialhandler.h"
+#include "net/tmwa/skillhandler.h"
#include "logger.h"
@@ -28,14 +28,14 @@
#include "debug.h"
-extern Net::SpecialHandler *specialHandler;
+extern Net::SkillHandler *skillHandler;
namespace TmwAthena
{
-SpecialHandler::SpecialHandler() :
+SkillHandler::SkillHandler() :
MessageHandler(),
- Ea::SpecialHandler()
+ Ea::SkillHandler()
{
static const uint16_t _messages[] =
{
@@ -45,12 +45,12 @@ SpecialHandler::SpecialHandler() :
0
};
handledMessages = _messages;
- specialHandler = this;
+ skillHandler = this;
}
-void SpecialHandler::handleMessage(Net::MessageIn &msg)
+void SkillHandler::handleMessage(Net::MessageIn &msg)
{
- BLOCK_START("SpecialHandler::handleMessage")
+ BLOCK_START("SkillHandler::handleMessage")
switch (msg.getId())
{
case SMSG_PLAYER_SKILLS:
@@ -68,10 +68,10 @@ void SpecialHandler::handleMessage(Net::MessageIn &msg)
default:
break;
}
- BLOCK_END("SpecialHandler::handleMessage")
+ BLOCK_END("SkillHandler::handleMessage")
}
-void SpecialHandler::useBeing(int id, int level, int beingId)
+void SkillHandler::useBeing(int id, int level, int beingId)
{
MessageOut outMsg(CMSG_SKILL_USE_BEING);
outMsg.writeInt16(static_cast<int16_t>(id));
@@ -79,7 +79,7 @@ void SpecialHandler::useBeing(int id, int level, int beingId)
outMsg.writeInt32(beingId);
}
-void SpecialHandler::usePos(int id, int level, int x, int y)
+void SkillHandler::usePos(int id, int level, int x, int y)
{
MessageOut outMsg(CMSG_SKILL_USE_POSITION);
outMsg.writeInt16(static_cast<int16_t>(level));
@@ -88,7 +88,7 @@ void SpecialHandler::usePos(int id, int level, int x, int y)
outMsg.writeInt16(static_cast<int16_t>(y));
}
-void SpecialHandler::useMap(int id, const std::string &map)
+void SkillHandler::useMap(int id, const std::string &map)
{
MessageOut outMsg(CMSG_SKILL_USE_MAP);
outMsg.writeInt16(static_cast<int16_t>(id));
diff --git a/src/net/tmwa/specialhandler.h b/src/net/tmwa/skillhandler.h
index 5a72e59b7..a7db40a2d 100644
--- a/src/net/tmwa/specialhandler.h
+++ b/src/net/tmwa/skillhandler.h
@@ -24,21 +24,21 @@
#define NET_TA_SKILLHANDLER_H
#include "net/net.h"
-#include "net/specialhandler.h"
+#include "net/skillhandler.h"
-#include "net/ea/specialhandler.h"
+#include "net/ea/skillhandler.h"
#include "net/tmwa/messagehandler.h"
namespace TmwAthena
{
-class SpecialHandler final : public MessageHandler, public Ea::SpecialHandler
+class SkillHandler final : public MessageHandler, public Ea::SkillHandler
{
public:
- SpecialHandler();
+ SkillHandler();
- A_DELETE_COPY(SpecialHandler)
+ A_DELETE_COPY(SkillHandler)
void handleMessage(Net::MessageIn &msg);