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authorAndrei Karas <akaras@inbox.ru>2014-09-05 12:08:28 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-06 01:18:57 +0300
commit57978a09e9d32a44a95823716d790065d73f977a (patch)
tree0d89ebeebb91b86fd2c16fa9066b5a08fd7e4f73 /src/net/tmwa/skillhandler.cpp
parent3b1d570f626786d141d99a7923669e82e0c125ca (diff)
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Add skill type reading from server
Diffstat (limited to 'src/net/tmwa/skillhandler.cpp')
-rw-r--r--src/net/tmwa/skillhandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/net/tmwa/skillhandler.cpp b/src/net/tmwa/skillhandler.cpp
index b4a39d4e7..8b0d6f662 100644
--- a/src/net/tmwa/skillhandler.cpp
+++ b/src/net/tmwa/skillhandler.cpp
@@ -109,7 +109,7 @@ void SkillHandler::processPlayerSkills(Net::MessageIn &msg)
for (int k = 0; k < skillCount; k++)
{
const int skillId = msg.readInt16();
- msg.readInt16(); // target type
+ const int inf = msg.readInt16();
msg.skip(2); // skill pool flags
const int level = msg.readInt16();
msg.readInt16(); // sp
@@ -122,8 +122,8 @@ void SkillHandler::processPlayerSkills(Net::MessageIn &msg)
PlayerInfo::setSkillLevel(skillId, level);
if (skillDialog)
{
- if (!skillDialog->updateSkill(skillId, range, up))
- skillDialog->addSkill(skillId, "", level, range, up);
+ if (!skillDialog->updateSkill(skillId, range, up, inf))
+ skillDialog->addSkill(skillId, "", level, range, up, inf);
}
}
if (updateSkill && skillDialog)