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author | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:14:45 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:15:57 +0300 |
commit | aa3f63fd497558a02feb3ddbc44f31eac091f39b (patch) | |
tree | 0e28b9b1f0501dd8be9e1a38db4ec1777fa3fbfa /src/net/tmwa/inventoryhandler.cpp | |
parent | 7c10a6b61e9d06a4ae9cc9f942dfacb6fcfd9d3d (diff) | |
download | plus-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.gz plus-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.bz2 plus-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.xz plus-aa3f63fd497558a02feb3ddbc44f31eac091f39b.zip |
Remove most unused files.
Diffstat (limited to 'src/net/tmwa/inventoryhandler.cpp')
-rw-r--r-- | src/net/tmwa/inventoryhandler.cpp | 196 |
1 files changed, 0 insertions, 196 deletions
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp deleted file mode 100644 index 7afbf746e..000000000 --- a/src/net/tmwa/inventoryhandler.cpp +++ /dev/null @@ -1,196 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "net/tmwa/inventoryhandler.h" - -#include "const/net/inventory.h" - -#include "enums/equipslot.h" - -#include "net/tmwa/messageout.h" -#include "net/tmwa/protocolout.h" - -#include "resources/item/item.h" - -#include "debug.h" - -// missing EQUIP_RING1_SLOT -const EquipSlot::Type EQUIP_CONVERT[] = -{ - EquipSlot::PROJECTILE_SLOT, // 0 0 - EquipSlot::FEET_SLOT, // 1 SPRITE_HAIR - EquipSlot::LEGS_SLOT, // 2 SPRITE_WEAPON - EquipSlot::TORSO_SLOT, // 3 SPRITE_HEAD_BOTTOM - EquipSlot::PROJECTILE_SLOT, // 4 0 - EquipSlot::NECK_SLOT, // 5 SPRITE_RING - EquipSlot::PROJECTILE_SLOT, // 6 0 - EquipSlot::HEAD_SLOT, // 7 SPRITE_CLOTHES_COLOR - EquipSlot::RING2_SLOT, // 8 0 - EquipSlot::GLOVES_SLOT, // 9 SPRITE_SHOES - EquipSlot::FIGHT1_SLOT, // 10 SPRITE_BODY - EquipSlot::FIGHT2_SLOT, // 11 SPRITE_FLOOR - EquipSlot::EVOL_RING1_SLOT, // 12 SPRITE_ROBE - EquipSlot::EVOL_RING2_SLOT, // 13 SPRITE_EVOL2 -}; - -namespace TmwAthena -{ - -InventoryHandler::InventoryHandler() : - Ea::InventoryHandler() -{ - inventoryHandler = this; -} - -InventoryHandler::~InventoryHandler() -{ - inventoryHandler = nullptr; -} - -void InventoryHandler::equipItem(const Item *const item) const -{ - if (item == nullptr) - return; - - createOutPacket(CMSG_PLAYER_EQUIP); - outMsg.writeInt16(CAST_S16( - item->getInvIndex() + INVENTORY_OFFSET), "index"); - outMsg.writeInt16(0, "unused"); -} - -void InventoryHandler::unequipItem(const Item *const item) const -{ - if (item == nullptr) - return; - - createOutPacket(CMSG_PLAYER_UNEQUIP); - outMsg.writeInt16(CAST_S16( - item->getInvIndex() + INVENTORY_OFFSET), "index"); -} - -void InventoryHandler::useItem(const Item *const item) const -{ - if (item == nullptr) - return; - - createOutPacket(CMSG_PLAYER_INVENTORY_USE); - outMsg.writeInt16(CAST_S16( - item->getInvIndex() + INVENTORY_OFFSET), "index"); - outMsg.writeInt32(item->getId(), "item id"); -} - -void InventoryHandler::useItem(const Item *const item, - const int16_t useType A_UNUSED) const -{ - if (item == nullptr) - return; - - createOutPacket(CMSG_PLAYER_INVENTORY_USE); - outMsg.writeInt16(CAST_S16( - item->getInvIndex() + INVENTORY_OFFSET), "index"); - outMsg.writeInt32(item->getId(), "item id"); -} - -void InventoryHandler::dropItem(const Item *const item, const int amount) const -{ - if (item == nullptr) - return; - - createOutPacket(CMSG_PLAYER_INVENTORY_DROP); - outMsg.writeInt16(CAST_S16( - item->getInvIndex() + INVENTORY_OFFSET), "index"); - outMsg.writeInt16(CAST_S16(amount), "amount"); -} - -void InventoryHandler::closeStorage() const -{ - createOutPacket(CMSG_CLOSE_STORAGE); -} - -void InventoryHandler::moveItem2(const InventoryTypeT source, - const int slot, - const int amount, - const InventoryTypeT destination) const -{ - if (source == InventoryType::Inventory && - destination == InventoryType::Storage) - { - createOutPacket(CMSG_MOVE_TO_STORAGE); - outMsg.writeInt16(CAST_S16(slot + INVENTORY_OFFSET), - "index"); - outMsg.writeInt32(amount, "amount"); - } - else if (source == InventoryType::Storage && - destination == InventoryType::Inventory) - { - createOutPacket(CMSG_MOVE_FROM_STORAGE); - outMsg.writeInt16(CAST_S16(slot + STORAGE_OFFSET), - "index"); - outMsg.writeInt32(amount, "amount"); - } -} - -void InventoryHandler::useCard(const Item *const item A_UNUSED) -{ -} - -void InventoryHandler::insertCard(const int cardIndex A_UNUSED, - const int itemIndex A_UNUSED) const -{ -} - -void InventoryHandler::favoriteItem(const Item *const item A_UNUSED, - const bool favorite A_UNUSED) const -{ -} - -void InventoryHandler::selectEgg(const Item *const item A_UNUSED) const -{ -} - -int InventoryHandler::convertFromServerSlot(const int serverSlot) const -{ - if (serverSlot < 0 || serverSlot > 13) - return 0; - - return CAST_S32(EQUIP_CONVERT[serverSlot]); -} - -void InventoryHandler::selectCart(const BeingId accountId A_UNUSED, - const int type A_UNUSED) const -{ -} - -void InventoryHandler::identifyItem(const Item *const item A_UNUSED) const -{ -} - -void InventoryHandler::mergeItemsAck(const STD_VECTOR<Item*> &items A_UNUSED) - const -{ -} - -void InventoryHandler::mergetItemsCancel() const -{ -} - -} // namespace TmwAthena |