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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
treeff8eab35e732bc0749fc11677c8873a7b3a58704 /src/net/manaserv/itemhandler.cpp
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
Diffstat (limited to 'src/net/manaserv/itemhandler.cpp')
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diff --git a/src/net/manaserv/itemhandler.cpp b/src/net/manaserv/itemhandler.cpp
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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "net/manaserv/itemhandler.h"
+
+#include "actorspritemanager.h"
+
+#include "net/manaserv/protocol.h"
+#include "net/manaserv/messagein.h"
+
+#include "game.h"
+#include "map.h"
+#include "log.h"
+
+namespace ManaServ
+{
+
+ItemHandler::ItemHandler()
+{
+ static const Uint16 _messages[] =
+ {
+ GPMSG_ITEMS,
+ GPMSG_ITEM_APPEAR,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void ItemHandler::handleMessage(Net::MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case GPMSG_ITEM_APPEAR:
+ case GPMSG_ITEMS:
+ {
+ while (msg.getUnreadLength())
+ {
+ int itemId = msg.readInt16();
+ int x = msg.readInt16();
+ int y = msg.readInt16();
+ int id = (x << 16) | y; // dummy id
+
+ if (itemId)
+ {
+ if (Game *game = Game::instance())
+ {
+ if (Map *map = game->getCurrentMap())
+ {
+ actorSpriteManager->createItem(id, itemId,
+ x / map->getTileWidth(),
+ y / map->getTileHeight(),
+ 0);
+ }
+ else
+ {
+ logger->log(
+ "ItemHandler: An item wasn't created "
+ "because of Game/Map not initialized...");
+ }
+ }
+ }
+ else if (FloorItem *item = actorSpriteManager->findItem(id))
+ {
+ actorSpriteManager->destroy(item);
+ }
+ }
+ } break;
+ default: break;
+ }
+}
+
+} // namespace ManaServ