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authorAndrei Karas <akaras@inbox.ru>2015-08-22 22:04:07 +0300
committerAndrei Karas <akaras@inbox.ru>2015-08-22 22:04:07 +0300
commit7f716b84fcad512a49e3122bc1bc49f3c5437cc8 (patch)
treee5972d155b0783db9b29aeb5c8fd095c3f6bbeb4 /src/net/eathena
parentb7c2e8491471af7eaf92f1f93d1cbd394a295ee3 (diff)
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Impliment packet SMSG_PLAYER_SKILL_MESSAGE.
Diffstat (limited to 'src/net/eathena')
-rw-r--r--src/net/eathena/playerhandler.cpp46
1 files changed, 43 insertions, 3 deletions
diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp
index 984713cc8..2988bf21b 100644
--- a/src/net/eathena/playerhandler.cpp
+++ b/src/net/eathena/playerhandler.cpp
@@ -24,11 +24,14 @@
#include "configuration.h"
#include "game.h"
+#include "notifymanager.h"
#include "being/beingflag.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
+#include "enums/resources/notifytypes.h"
+
#include "gui/onlineplayer.h"
#include "gui/windows/statuswindow.h"
@@ -578,9 +581,46 @@ void PlayerHandler::processPlayerHeal(Net::MessageIn &msg)
void PlayerHandler::processPlayerSkillMessage(Net::MessageIn &msg)
{
- UNIMPLIMENTEDPACKET;
- // +++ need show this message
- msg.readInt32("type");
+ const int message = msg.readInt32("type");
+ switch (message)
+ {
+ case 0x15:
+ NotifyManager::notify(NotifyTypes::SKILL_END_ALL_NEGATIVE_STATUS);
+ break;
+ case 0x16:
+ NotifyManager::notify(NotifyTypes::SKILL_IMMUNITY_TO_ALL_STATUSES);
+ break;
+ case 0x17:
+ NotifyManager::notify(NotifyTypes::SKILL_MAX_HP);
+ break;
+ case 0x18:
+ NotifyManager::notify(NotifyTypes::SKILL_MAX_SP);
+ break;
+ case 0x19:
+ NotifyManager::notify(NotifyTypes::SKILL_ALL_STATUS_PLUS_20);
+ break;
+ case 0x1c:
+ NotifyManager::notify(NotifyTypes::SKILL_ENCHANT_WEAPON_HOLY);
+ break;
+ case 0x1d:
+ NotifyManager::notify(NotifyTypes::SKILL_ENCHANT_ARMOR_HOLY);
+ break;
+ case 0x1e:
+ NotifyManager::notify(NotifyTypes::SKILL_DEF_PLUS_25);
+ break;
+ case 0x1f:
+ NotifyManager::notify(NotifyTypes::SKILL_ATTACK_PLUS_100);
+ break;
+ case 0x20:
+ NotifyManager::notify(NotifyTypes::SKILL_FLEE_PLUS_50);
+ break;
+ case 0x28:
+ NotifyManager::notify(NotifyTypes::SKILL_FULL_STRIP_FAILED);
+ break;
+ default:
+ NotifyManager::notify(NotifyTypes::SKILL_MESSAGE_UNKNOWN);
+ break;
+ }
}
void PlayerHandler::setStat(Net::MessageIn &msg,