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author | Andrei Karas <akaras@inbox.ru> | 2016-07-19 19:42:47 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-07-19 20:13:22 +0300 |
commit | acf778b75de41bd48757b94041b74268cb862158 (patch) | |
tree | 3c17abcca25e3a87bec3e0e3ff589e880ed1a16a /src/net/eathena/skillrecv.cpp | |
parent | 5220fbf360d8fed37f62e9b1cff88fe69c2e7615 (diff) | |
download | plus-acf778b75de41bd48757b94041b74268cb862158.tar.gz plus-acf778b75de41bd48757b94041b74268cb862158.tar.bz2 plus-acf778b75de41bd48757b94041b74268cb862158.tar.xz plus-acf778b75de41bd48757b94041b74268cb862158.zip |
Add packet SMSG_PLAYER_ADD_SKILL2 0x0b1f.
Diffstat (limited to 'src/net/eathena/skillrecv.cpp')
-rw-r--r-- | src/net/eathena/skillrecv.cpp | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/src/net/eathena/skillrecv.cpp b/src/net/eathena/skillrecv.cpp index e525fa8a1..96764d2f8 100644 --- a/src/net/eathena/skillrecv.cpp +++ b/src/net/eathena/skillrecv.cpp @@ -134,6 +134,36 @@ void SkillRecv::processSkillAdd(Net::MessageIn &msg) } } +void SkillRecv::processSkillAdd2(Net::MessageIn &msg) +{ + int updateSkill = 0; + msg.readInt16("len"); // for now unused + const int skillId = msg.readInt16("skill id"); + const SkillType::SkillType inf = static_cast<SkillType::SkillType>( + msg.readInt32("inf")); + msg.readInt32("inf2"); + const int level = msg.readInt16("skill level"); + const int sp = msg.readInt16("sp"); + const int range = msg.readInt16("range"); + const std::string name = msg.readString(24, "skill name"); + const Modifiable up = fromBool(msg.readUInt8("up flag"), Modifiable); + const int oldLevel = PlayerInfo::getSkillLevel(skillId); + if (oldLevel && oldLevel != level) + updateSkill = skillId; + PlayerInfo::setSkillLevel(skillId, level); + if (skillDialog) + { + if (!skillDialog->updateSkill(skillId, range, up, inf, sp)) + { + skillDialog->addSkill(SkillOwner::Player, + skillId, name, level, range, up, inf, sp); + } + skillDialog->update(); + if (updateSkill) + skillDialog->playUpdateEffect(updateSkill); + } +} + void SkillRecv::processSkillUpdate(Net::MessageIn &msg) { int updateSkill = 0; |