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author | Andrei Karas <akaras@inbox.ru> | 2017-09-27 22:35:38 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-09-27 22:35:38 +0300 |
commit | 9429dc4f5b5b6102a8b575de25ce5d8e7170551f (patch) | |
tree | d4603ddbea06f75e8637a1ff94da4432d7b96951 /src/net/eathena/playerhandler.cpp | |
parent | 64d30eda264c342aced8d791b47a35def0e4d15c (diff) | |
download | plus-9429dc4f5b5b6102a8b575de25ce5d8e7170551f.tar.gz plus-9429dc4f5b5b6102a8b575de25ce5d8e7170551f.tar.bz2 plus-9429dc4f5b5b6102a8b575de25ce5d8e7170551f.tar.xz plus-9429dc4f5b5b6102a8b575de25ce5d8e7170551f.zip |
Change player job level, exp from stat object to attribute.
Diffstat (limited to 'src/net/eathena/playerhandler.cpp')
-rw-r--r-- | src/net/eathena/playerhandler.cpp | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp index c7361e1b0..9106fce26 100644 --- a/src/net/eathena/playerhandler.cpp +++ b/src/net/eathena/playerhandler.cpp @@ -532,8 +532,7 @@ void PlayerHandler::setStat(Net::MessageIn &msg, PlayerInfo::setAttribute(Attributes::PLAYER_EXP, base); break; case Sp::JOBEXP: - PlayerInfo::setStatExperience(Attributes::PLAYER_JOB, base, - PlayerInfo::getStatExperience(Attributes::PLAYER_JOB).second); + PlayerInfo::setAttribute(Attributes::PLAYER_JOB_EXP, base); break; case Sp::KARMA: PlayerInfo::setStatBase(Attributes::PLAYER_KARMA, base); @@ -632,11 +631,8 @@ void PlayerHandler::setStat(Net::MessageIn &msg, case Sp::NEXTBASEEXP: PlayerInfo::setAttribute(Attributes::PLAYER_EXP_NEEDED, base); break; - // ++ here used in wrong way. Need like Sp::NEXTBASEEXP? case Sp::NEXTJOBEXP: - PlayerInfo::setStatExperience(Attributes::PLAYER_JOB, - PlayerInfo::getStatExperience(Attributes::PLAYER_JOB).first, - base); + PlayerInfo::setAttribute(Attributes::PLAYER_JOB_EXP_NEEDED, base); break; case Sp::WEIGHT: PlayerInfo::setAttribute(Attributes::TOTAL_WEIGHT, base); @@ -708,7 +704,7 @@ void PlayerHandler::setStat(Net::MessageIn &msg, PlayerInfo::updateAttrs(); break; case Sp::JOBLEVEL: - PlayerInfo::setStatBase(Attributes::PLAYER_JOB, base); + PlayerInfo::setAttribute(Attributes::PLAYER_JOB, base); break; default: |