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authorAndrei Karas <akaras@inbox.ru>2015-02-10 13:44:10 +0300
committerAndrei Karas <akaras@inbox.ru>2015-02-10 22:49:59 +0300
commitf3f7879c48fe8e202c3519cd465225645949167e (patch)
tree898a86c3446d988e86d7c3f160036533bdfd6475 /src/net/eathena/inventoryhandler.cpp
parent37d7bd3163ad58391df36363b6f0135c638fbeb8 (diff)
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Add typed bool type Identified.
Diffstat (limited to 'src/net/eathena/inventoryhandler.cpp')
-rw-r--r--src/net/eathena/inventoryhandler.cpp35
1 files changed, 25 insertions, 10 deletions
diff --git a/src/net/eathena/inventoryhandler.cpp b/src/net/eathena/inventoryhandler.cpp
index bcf5806a5..0c6ef7141 100644
--- a/src/net/eathena/inventoryhandler.cpp
+++ b/src/net/eathena/inventoryhandler.cpp
@@ -25,6 +25,7 @@
#include "notifymanager.h"
#include "enums/equipslot.h"
+#include "enums/simpletypes.h"
#include "enums/being/attributes.h"
@@ -381,7 +382,9 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg)
if (inventory)
{
inventory->setItem(index, itemId, itemType, 1, refine,
- 1, flags.bits.isIdentified, flags.bits.isDamaged,
+ 1,
+ fromBool(flags.bits.isIdentified, Identified),
+ flags.bits.isDamaged,
flags.bits.isFavorite,
true, false);
inventory->setCards(index, cards, 4);
@@ -479,7 +482,9 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
amount += item->getQuantity();
inventory->setItem(index, itemId, itemType, amount, refine,
- 1, identified != 0, damaged != 0, false,
+ 1,
+ fromBool(identified, Identified),
+ damaged != 0, false,
equipType != 0, false);
inventory->setCards(index, cards, 4);
}
@@ -524,8 +529,10 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg)
if (inventory)
{
inventory->setItem(index, itemId, itemType, amount,
- 0, 1, flags.bits.isIdentified,
- flags.bits.isDamaged, flags.bits.isFavorite,
+ 0, 1,
+ fromBool(flags.bits.isIdentified, Identified),
+ flags.bits.isDamaged,
+ flags.bits.isFavorite,
false, false);
inventory->setCards(index, cards, 4);
}
@@ -558,7 +565,8 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg)
flags.byte = msg.readUInt8("flags");
mInventoryItems.push_back(Ea::InventoryItem(index, itemId, itemType,
- cards, amount, 0, 1, flags.bits.isIdentified,
+ cards, amount, 0, 1,
+ fromBool(flags.bits.isIdentified, Identified),
flags.bits.isDamaged, flags.bits.isFavorite, false));
}
BLOCK_END("InventoryHandler::processPlayerInventory")
@@ -656,7 +664,8 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg)
flags.byte = msg.readUInt8("flags");
mInventoryItems.push_back(Ea::InventoryItem(index, itemId, itemType,
- cards, amount, refine, 1, flags.bits.isIdentified,
+ cards, amount, refine, 1,
+ fromBool(flags.bits.isIdentified, Identified),
flags.bits.isDamaged, flags.bits.isFavorite, false));
}
BLOCK_END("InventoryHandler::processPlayerStorageEquip")
@@ -687,7 +696,9 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg)
if (mStorage)
{
mStorage->setItem(index, itemId, itemType, amount,
- refine, 1, identified != 0, false, false, false, false);
+ refine, 1,
+ fromBool(identified, Identified),
+ false, false, false, false);
mStorage->setCards(index, cards, 4);
}
}
@@ -826,7 +837,9 @@ void InventoryHandler::processPlayerCartAdd(Net::MessageIn &msg)
amount += item->getQuantity();
inventory->setItem(index, itemId, itemType, amount, refine,
- 1, identified != 0, false, false, false, false);
+ 1,
+ fromBool(identified, Identified),
+ false, false, false, false);
inventory->setCards(index, cards, 4);
}
BLOCK_END("InventoryHandler::processPlayerCartAdd")
@@ -856,7 +869,8 @@ void InventoryHandler::processPlayerCartEquip(Net::MessageIn &msg)
flags.byte = msg.readUInt8("flags");
mCartItems.push_back(Ea::InventoryItem(index, itemId, itemType,
- cards, amount, refine, 1, flags.bits.isIdentified,
+ cards, amount, refine, 1,
+ fromBool(flags.bits.isIdentified, Identified),
flags.bits.isDamaged, flags.bits.isFavorite, false));
}
BLOCK_END("InventoryHandler::processPlayerCartEquip")
@@ -885,7 +899,8 @@ void InventoryHandler::processPlayerCartItems(Net::MessageIn &msg)
flags.byte = msg.readUInt8("flags");
mCartItems.push_back(Ea::InventoryItem(index, itemId, itemType,
- cards, amount, 0, 1, flags.bits.isIdentified,
+ cards, amount, 0, 1,
+ fromBool(flags.bits.isIdentified, Identified),
flags.bits.isDamaged, flags.bits.isFavorite, false));
}
BLOCK_END("InventoryHandler::processPlayerCartItems")