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authorAndrei Karas <akaras@inbox.ru>2014-09-03 20:04:28 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-06 01:18:56 +0300
commitdb1548f44fb972c0c60b742dfece7e1f442e0378 (patch)
tree8edc5a23f78c17afa2ae7f271af3c6b32b264bf6 /src/net/eathena/inventoryhandler.cpp
parent28741b7ba3eea91a80fef6e1b2e57553c67bf6ea (diff)
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eathena: fix a bit support for packet SMSG_PLAYER_INVENTORY 0x0991.
Diffstat (limited to 'src/net/eathena/inventoryhandler.cpp')
-rw-r--r--src/net/eathena/inventoryhandler.cpp42
1 files changed, 18 insertions, 24 deletions
diff --git a/src/net/eathena/inventoryhandler.cpp b/src/net/eathena/inventoryhandler.cpp
index 6567eedc2..1d32cda58 100644
--- a/src/net/eathena/inventoryhandler.cpp
+++ b/src/net/eathena/inventoryhandler.cpp
@@ -351,42 +351,36 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg)
mInventoryItems.clear();
}
- msg.readInt16(); // length
- const int number = (msg.getLength() - 4) / 18;
+ msg.readInt16("len");
+ const int number = (msg.getLength() - 4) / 23;
for (int loop = 0; loop < number; loop++)
{
- int cards[4];
- const int index = msg.readInt16() - (playerInvintory
+ const int index = msg.readInt16("item index") - (playerInvintory
? INVENTORY_OFFSET : STORAGE_OFFSET);
- const int itemId = msg.readInt16();
- const uint8_t itemType = msg.readUInt8();
- uint8_t identified = msg.readUInt8();
- const int amount = msg.readInt16();
- const int arrow = msg.readInt16();
- for (int i = 0; i < 4; i++)
- cards[i] = msg.readInt16();
-
- if (mDebugInventory)
- {
- logger->log("Index: %d, ID: %d, Type: %d, Identified: %d, "
- "Qty: %d, Cards: %d, %d, %d, %d",
- index, itemId, itemType, identified, amount,
- cards[0], cards[1], cards[2], cards[3]);
- }
-
- if (serverVersion < 1 && identified > 1)
- identified = 1;
+ const int itemId = msg.readInt16("item id");
+ const uint8_t itemType = msg.readUInt8("item type");
+ const int amount = msg.readInt16("count");
+ msg.readInt16("count");
+ msg.readInt16("wear state / equip");
+ msg.readInt16("card0");
+ msg.readInt16("card1");
+ msg.readInt16("card2");
+ msg.readInt16("card3");
+ msg.readInt32("hire expire date (?)");
+ msg.readInt8("flags");
+ // need get actual identify flag
+ uint8_t identified = 1;
if (playerInvintory)
{
// Trick because arrows are not considered equipment
- const bool isEquipment = arrow & 0x8000;
+// const bool isEquipment = arrow & 0x8000;
if (inventory)
{
inventory->setItem(index, itemId, amount,
- 0, identified, isEquipment);
+ 0, identified, false);
}
}
else