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author | Andrei Karas <akaras@inbox.ru> | 2014-10-01 17:26:27 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-10-01 19:28:09 +0300 |
commit | 43713ab4bb834e898c0d2c3289555d22fe08132e (patch) | |
tree | 8ae0f663ad44cb5d754babff17d25e09e8b6a2bf /src/net/eathena/generalhandler.cpp | |
parent | 10b5b99e5e7e5f332c077a2d261df8f02f111c4f (diff) | |
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Move VIT stat from net enum into attributes.
Diffstat (limited to 'src/net/eathena/generalhandler.cpp')
-rw-r--r-- | src/net/eathena/generalhandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp index d807654c0..268cd0f7a 100644 --- a/src/net/eathena/generalhandler.cpp +++ b/src/net/eathena/generalhandler.cpp @@ -348,7 +348,7 @@ void GeneralHandler::gameStarted() const statusWindow->addAttribute(STR, _("Strength"), "str", true); statusWindow->addAttribute(AGI, _("Agility"), "agi", true); - statusWindow->addAttribute(VIT, _("Vitality"), "vit", true); + statusWindow->addAttribute(Attributes::VIT, _("Vitality"), "vit", true); statusWindow->addAttribute(Attributes::INT, _("Intelligence"), "int", true); statusWindow->addAttribute(Attributes::DEX, _("Dexterity"), "dex", true); |