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author | Andrei Karas <akaras@inbox.ru> | 2014-11-23 16:45:46 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-11-23 16:45:46 +0300 |
commit | d20744c0ff83572dc209389df900826b7d088546 (patch) | |
tree | b6a91790f6c52d016e57cfdba687251c1f01409f /src/net/ea | |
parent | a22d7bce703101ba3ae15cb5b8545381dfe863c4 (diff) | |
download | plus-d20744c0ff83572dc209389df900826b7d088546.tar.gz plus-d20744c0ff83572dc209389df900826b7d088546.tar.bz2 plus-d20744c0ff83572dc209389df900826b7d088546.tar.xz plus-d20744c0ff83572dc209389df900826b7d088546.zip |
Add support for additional slots in net code.
Now projectile slot depend on server.
Diffstat (limited to 'src/net/ea')
-rw-r--r-- | src/net/ea/eaprotocol.h | 7 | ||||
-rw-r--r-- | src/net/ea/inventoryhandler.cpp | 4 |
2 files changed, 9 insertions, 2 deletions
diff --git a/src/net/ea/eaprotocol.h b/src/net/ea/eaprotocol.h index 46677f25a..89d8dd791 100644 --- a/src/net/ea/eaprotocol.h +++ b/src/net/ea/eaprotocol.h @@ -92,6 +92,13 @@ enum EA_SPRITE_EVOL3, EA_SPRITE_EVOL4, EA_SPRITE_EVOL5, + EA_SPRITE_EVOL6, + EA_SPRITE_EVOL7, + EA_SPRITE_EVOL8, + EA_SPRITE_EVOL9, + EA_SPRITE_EVOL10, + EA_SPRITE_EVOL11, + EA_SPRITE_EVOL12, EA_SPRITE_VECTOREND }; diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index 074459841..1f6d0e2a2 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -147,7 +147,7 @@ int InventoryHandler::getSlot(const int eAthenaSlot) return Equipment::EQUIP_VECTOREND; if (eAthenaSlot & 0x8000) - return Equipment::EQUIP_PROJECTILE_SLOT; + return inventoryHandler->getProjectileSlot(); unsigned int mask = 1; int position = 0; @@ -327,7 +327,7 @@ void InventoryHandler::processPlayerArrowEquip(Net::MessageIn &msg) return; index -= INVENTORY_OFFSET; - mEquips.setEquipment(Equipment::EQUIP_PROJECTILE_SLOT, index); + mEquips.setEquipment(inventoryHandler->getProjectileSlot(), index); ArrowsListener::distributeEvent(); BLOCK_END("InventoryHandler::processPlayerArrowEquip") } |