diff options
author | Andrei Karas <akaras@inbox.ru> | 2012-04-27 23:03:43 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2012-04-27 23:39:57 +0300 |
commit | caf62e4d1c039f8d4d33bfd05f476890fdc79fcf (patch) | |
tree | 0d3e455994185ffdf04212f3284797a899931744 /src/net/ea/playerhandler.cpp | |
parent | 7f0fa9b82fc4deb28d61fc0d2fc503f0e48747c1 (diff) | |
download | plus-caf62e4d1c039f8d4d33bfd05f476890fdc79fcf.tar.gz plus-caf62e4d1c039f8d4d33bfd05f476890fdc79fcf.tar.bz2 plus-caf62e4d1c039f8d4d33bfd05f476890fdc79fcf.tar.xz plus-caf62e4d1c039f8d4d33bfd05f476890fdc79fcf.zip |
Improve screen position calculation.
Diffstat (limited to 'src/net/ea/playerhandler.cpp')
-rw-r--r-- | src/net/ea/playerhandler.cpp | 18 |
1 files changed, 7 insertions, 11 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index bfbef0798..8f4cfd411 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -216,8 +216,8 @@ void PlayerHandler::processPlayerWarp(Net::MessageIn &msg) mapPath = mapPath.substr(0, mapPath.rfind(".")); game->changeMap(mapPath); - float scrollOffsetX = 0.0f; - float scrollOffsetY = 0.0f; + int scrollOffsetX = 0; + int scrollOffsetY = 0; if (player_node) { @@ -239,12 +239,10 @@ void PlayerHandler::processPlayerWarp(Net::MessageIn &msg) || (abs(y - player_node->getTileY()) > MAP_TELEPORT_SCROLL_DISTANCE)) { - scrollOffsetX = static_cast<float>((x - - player_node->getTileX()) - * map->getTileWidth()); - scrollOffsetY = static_cast<float>((y - - player_node->getTileY()) - * map->getTileHeight()); + scrollOffsetX = (x - player_node->getTileX()) + * map->getTileWidth(); + scrollOffsetY = (y - player_node->getTileY()) + * map->getTileHeight(); } } @@ -253,9 +251,7 @@ void PlayerHandler::processPlayerWarp(Net::MessageIn &msg) player_node->navigateClean(); } - logger->log("Adjust scrolling by %d:%d", - static_cast<int>(scrollOffsetX), - static_cast<int>(scrollOffsetY)); + logger->log("Adjust scrolling by %d:%d", scrollOffsetX, scrollOffsetY); if (viewport) { |