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authorAndrei Karas <akaras@inbox.ru>2014-10-01 17:39:32 +0300
committerAndrei Karas <akaras@inbox.ru>2014-10-01 19:28:09 +0300
commitb35357cfcd58ac26d2f9d008a2db5b931cccb428 (patch)
treeb69b029464f65eb43a8cb4c90f5bf84f08ac1f59 /src/net/ea/playerhandler.cpp
parent43713ab4bb834e898c0d2c3289555d22fe08132e (diff)
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Move AGI stat from net enum into attributes.
Diffstat (limited to 'src/net/ea/playerhandler.cpp')
-rw-r--r--src/net/ea/playerhandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index afc459b38..96b8e6b23 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -370,7 +370,7 @@ void PlayerHandler::setStat(const int type,
setStatComplex(EA_STR);
break;
case 0x000e:
- setStatComplex(EA_AGI);
+ setStatComplex(Attributes::AGI);
break;
case 0x000f:
setStatComplex(Attributes::VIT);
@@ -458,7 +458,7 @@ void PlayerHandler::setStat(const int type,
statusWindow->setPointsNeeded(EA_STR, base);
break;
case 0x0021:
- statusWindow->setPointsNeeded(EA_AGI, base);
+ statusWindow->setPointsNeeded(Attributes::AGI, base);
break;
case 0x0022:
statusWindow->setPointsNeeded(Attributes::VIT, base);