summaryrefslogtreecommitdiff
path: root/src/net/ea/network.h
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2012-08-19 17:29:50 +0300
committerAndrei Karas <akaras@inbox.ru>2012-08-19 18:22:41 +0300
commit30d18cb5d0834132853fb14d45828582b42a8f6e (patch)
treeaa1cc9fa09e3ae5601d412772856514874c573a6 /src/net/ea/network.h
parent94d65b487d458341e3626bcfa41fa09c1c240d89 (diff)
downloadplus-30d18cb5d0834132853fb14d45828582b42a8f6e.tar.gz
plus-30d18cb5d0834132853fb14d45828582b42a8f6e.tar.bz2
plus-30d18cb5d0834132853fb14d45828582b42a8f6e.tar.xz
plus-30d18cb5d0834132853fb14d45828582b42a8f6e.zip
Move some code from network to base classes.
Diffstat (limited to 'src/net/ea/network.h')
-rw-r--r--src/net/ea/network.h111
1 files changed, 111 insertions, 0 deletions
diff --git a/src/net/ea/network.h b/src/net/ea/network.h
new file mode 100644
index 000000000..2fe2037a9
--- /dev/null
+++ b/src/net/ea/network.h
@@ -0,0 +1,111 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2012 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_EA_NETWORK_H
+#define NET_EA_NETWORK_H
+
+#include "net/serverinfo.h"
+
+#include "net/messagein.h"
+#include "net/messageout.h"
+
+#include <SDL_net.h>
+#include <SDL_thread.h>
+
+#include <map>
+#include <string>
+
+namespace Ea
+{
+
+class Network
+{
+ public:
+ Network();
+
+ ~Network();
+
+ bool connect(ServerInfo server);
+
+ void disconnect();
+
+ ServerInfo getServer() const
+ { return mServer; }
+
+ int getState() const
+ { return mState; }
+
+ const std::string &getError() const
+ { return mError; }
+
+ bool isConnected() const
+ { return mState == CONNECTED; }
+
+ int getInSize() const
+ { return mInSize; }
+
+ void skip(int len);
+
+ void flush();
+
+ void fixSendBuffer();
+
+ // ERROR replaced by NET_ERROR because already defined in Windows
+ enum
+ {
+ IDLE = 0,
+ CONNECTED,
+ CONNECTING,
+ DATA,
+ NET_ERROR
+ };
+
+ protected:
+ friend int networkThread(void *data);
+
+ void setError(const std::string &error);
+
+ uint16_t readWord(int pos);
+
+ bool realConnect();
+
+ void receive();
+
+ TCPsocket mSocket;
+
+ ServerInfo mServer;
+
+ char *mInBuffer, *mOutBuffer;
+ unsigned int mInSize, mOutSize;
+
+ unsigned int mToSkip;
+
+ int mState;
+ std::string mError;
+
+ SDL_Thread *mWorkerThread;
+ SDL_mutex *mMutex;
+};
+
+} // namespace Ea
+
+#endif // NET_EA_NETWORK_H