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author | Andrei Karas <akaras@inbox.ru> | 2014-07-30 12:25:16 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-30 12:25:16 +0300 |
commit | 1680d159ecbf75591d2dab1416ff8144c27d4de5 (patch) | |
tree | cd34ad27487036265f08d7aa63476c160280d899 /src/net/ea/gamehandler.cpp | |
parent | 9913b4b481ddcaf0fa8499f3554c85bb588be7f0 (diff) | |
download | plus-1680d159ecbf75591d2dab1416ff8144c27d4de5.tar.gz plus-1680d159ecbf75591d2dab1416ff8144c27d4de5.tar.bz2 plus-1680d159ecbf75591d2dab1416ff8144c27d4de5.tar.xz plus-1680d159ecbf75591d2dab1416ff8144c27d4de5.zip |
Rename player_node variable into localPlayer.
Diffstat (limited to 'src/net/ea/gamehandler.cpp')
-rw-r--r-- | src/net/ea/gamehandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp index 028ad8937..244b2190f 100644 --- a/src/net/ea/gamehandler.cpp +++ b/src/net/ea/gamehandler.cpp @@ -70,8 +70,8 @@ void GameHandler::processMapLogin(Net::MessageIn &msg) const // Switch now or we'll have problems client->setState(STATE_GAME); - if (player_node) - player_node->setTileCoords(x, y); + if (localPlayer) + localPlayer->setTileCoords(x, y); } void GameHandler::processWhoAnswer(Net::MessageIn &msg) const |