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authorAndrei Karas <akaras@inbox.ru>2015-08-24 00:19:19 +0300
committerAndrei Karas <akaras@inbox.ru>2015-08-24 00:19:19 +0300
commitb152b3efe16aee225547846838aae78cd0c6d02e (patch)
treee3207dbface2a547defa820060c625ad899e25c0 /src/net/ea/beingnet.h
parent919097c1635b11a925c452037dbfc901b56ed94a (diff)
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Move receive code from beinghandler into separate file.
Diffstat (limited to 'src/net/ea/beingnet.h')
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diff --git a/src/net/ea/beingnet.h b/src/net/ea/beingnet.h
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_EA_BEING_H
+#define NET_EA_BEING_H
+
+#include "net/beinghandler.h"
+
+namespace Ea
+{
+ namespace BeingNet
+ {
+ extern bool mSync;
+ extern BeingId mSpawnId;
+
+ void processBeingRemove(Net::MessageIn &msg);
+ void processSkillDamage(Net::MessageIn &msg);
+ void processBeingAction(Net::MessageIn &msg);
+ void processBeingEmotion(Net::MessageIn &msg);
+ void processNameResponse(Net::MessageIn &msg);
+ void processPlayerStop(Net::MessageIn &msg);
+ void processPlayerMoveToAttack(Net::MessageIn &msg);
+ void processSkillNoDamage(Net::MessageIn &msg);
+ void processPvpMapMode(Net::MessageIn &msg);
+ void processBeingMove3(Net::MessageIn &msg);
+ Being *createBeing(const BeingId id,
+ const int job);
+ void setSprite(Being *const being, const unsigned int slot,
+ const int id,
+ const std::string &color = "",
+ const ItemColor colorId = ItemColor_one,
+ const bool isWeapon = false,
+ const bool isTempSprite = false);
+ } // namespace Being
+
+} // namespace Ea
+
+//extern bool Ea::BeingNet::mSync;
+
+#endif // NET_EA_BEING_H