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authorAndrei Karas <akaras@inbox.ru>2013-09-29 17:24:52 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-29 17:59:57 +0300
commitf315432679f760b71505e74dcb2185b7aef7a906 (patch)
tree07d45620464a2542cb28fbe773f652501e6ee6fb /src/mumblemanager.cpp
parentcccb3e11663eb415b9b6c9a184e1c17762a2d989 (diff)
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change smaller letter literalt into capital letter.
Diffstat (limited to 'src/mumblemanager.cpp')
-rw-r--r--src/mumblemanager.cpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/mumblemanager.cpp b/src/mumblemanager.cpp
index 0b067ff42..3bd961bac 100644
--- a/src/mumblemanager.cpp
+++ b/src/mumblemanager.cpp
@@ -76,11 +76,11 @@ uint16_t MumbleManager::getMapId(std::string mapName) const
void MumbleManager::setMapBase(uint16_t mapid)
{
- mMapBase[0] = 10000.0f * (mapid & 0x1f);
+ mMapBase[0] = 10000.0F * (mapid & 0x1F);
mapid >>= 5;
- mMapBase[1] = 1000.0f * (mapid & 0x3f);
+ mMapBase[1] = 1000.0F * (mapid & 0x3F);
mapid >>= 6;
- mMapBase[2] = 10000.0f * (mapid & 0x1f);
+ mMapBase[2] = 10000.0F * (mapid & 0x1F);
}
void MumbleManager::init()
@@ -151,22 +151,22 @@ void MumbleManager::init()
// Unit vector pointing out of the avatars eyes
// (here Front looks into scene).
/* no way to look "up", 2d */
- mLinkedMemCache.fAvatarFront[1] = 0.0f;
+ mLinkedMemCache.fAvatarFront[1] = 0.0F;
// Unit vector pointing out of the top of the avatars head
// (here Top looks straight up).
/* no way to change this in tmw */
- mLinkedMemCache.fAvatarTop[0] = 0.0f;
- mLinkedMemCache.fAvatarTop[1] = 1.0f;
- mLinkedMemCache.fAvatarTop[2] = 0.0f;
+ mLinkedMemCache.fAvatarTop[0] = 0.0F;
+ mLinkedMemCache.fAvatarTop[1] = 1.0F;
+ mLinkedMemCache.fAvatarTop[2] = 0.0F;
- mLinkedMemCache.fCameraFront[0] = 0.0f;
- mLinkedMemCache.fCameraFront[1] = 0.0f;
- mLinkedMemCache.fCameraFront[2] = 1.0f;
+ mLinkedMemCache.fCameraFront[0] = 0.0F;
+ mLinkedMemCache.fCameraFront[1] = 0.0F;
+ mLinkedMemCache.fCameraFront[2] = 1.0F;
- mLinkedMemCache.fCameraTop[0] = 0.0f;
- mLinkedMemCache.fCameraTop[1] = 1.0f;
- mLinkedMemCache.fCameraTop[2] = 0.0f;
+ mLinkedMemCache.fCameraTop[0] = 0.0F;
+ mLinkedMemCache.fCameraTop[1] = 1.0F;
+ mLinkedMemCache.fCameraTop[2] = 0.0F;
mLinkedMemCache.uiTick++;
}
@@ -194,14 +194,14 @@ void MumbleManager::setAction(const int action)
case 1: /* WALK */
case 2: /* ATTACK */
case 5: /* HURT */
- mLinkedMemCache.fAvatarPosition[1] = 1.5f;
+ mLinkedMemCache.fAvatarPosition[1] = 1.5F;
break;
case 3: /* SIT */
- mLinkedMemCache.fAvatarPosition[1] = 1.0f;
+ mLinkedMemCache.fAvatarPosition[1] = 1.0F;
break;
case 4: /* DEAD */
default:
- mLinkedMemCache.fAvatarPosition[1] = 0.0f;
+ mLinkedMemCache.fAvatarPosition[1] = 0.0F;
break;
}
mLinkedMemCache.fAvatarPosition[1] += mMapBase[1];
@@ -238,20 +238,20 @@ void MumbleManager::setPos(const int tileX, const int tileY,
switch (direction)
{
case 4: /* UP */
- mLinkedMemCache.fAvatarFront[0] = 0.0f;
- mLinkedMemCache.fAvatarFront[2] = 1.0f;
+ mLinkedMemCache.fAvatarFront[0] = 0.0F;
+ mLinkedMemCache.fAvatarFront[2] = 1.0F;
break;
case 1: /* DOWN */
- mLinkedMemCache.fAvatarFront[0] = 0.0f;
- mLinkedMemCache.fAvatarFront[2] = -1.0f;
+ mLinkedMemCache.fAvatarFront[0] = 0.0F;
+ mLinkedMemCache.fAvatarFront[2] = -1.0F;
break;
case 2: /* LEFT */
- mLinkedMemCache.fAvatarFront[0] = 1.0f;
- mLinkedMemCache.fAvatarFront[2] = 0.0f;
+ mLinkedMemCache.fAvatarFront[0] = 1.0F;
+ mLinkedMemCache.fAvatarFront[2] = 0.0F;
break;
case 8: /* RIGHT */
- mLinkedMemCache.fAvatarFront[0] = -1.0f;
- mLinkedMemCache.fAvatarFront[2] = 0.0f;
+ mLinkedMemCache.fAvatarFront[0] = -1.0F;
+ mLinkedMemCache.fAvatarFront[2] = 0.0F;
break;
default:
break;