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authorAndrei Karas <akaras@inbox.ru>2014-05-20 21:04:44 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-20 21:04:44 +0300
commit7975143ff6a344c0af4ace7f530ae02dc94e1a78 (patch)
treef131fa9e469169c36a7a449ee00de61bc85aa39b /src/listeners/playerdeathlistener.h
parent60231aaaccfab29e531b633e09ae13bf901a1e5a (diff)
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Move platerdeathlistener into separate file.
Diffstat (limited to 'src/listeners/playerdeathlistener.h')
-rw-r--r--src/listeners/playerdeathlistener.h64
1 files changed, 64 insertions, 0 deletions
diff --git a/src/listeners/playerdeathlistener.h b/src/listeners/playerdeathlistener.h
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+++ b/src/listeners/playerdeathlistener.h
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef LISTENERS_PLAYERDEATHLISTENER_H
+#define LISTENERS_PLAYERDEATHLISTENER_H
+
+#include "game.h"
+
+#include "being/localplayer.h"
+
+#include "gui/viewport.h"
+
+#include "gui/windows/okdialog.h"
+#include "gui/windows/npcdialog.h"
+
+#include "net/net.h"
+#include "net/playerhandler.h"
+
+#include "localconsts.h"
+
+extern OkDialog *deathNotice;
+
+/**
+ * Listener used for handling death message.
+ */
+struct PlayerDeathListener final : public ActionListener
+{
+ void action(const ActionEvent &event A_UNUSED)
+ {
+ if (Net::getPlayerHandler())
+ Net::getPlayerHandler()->respawn();
+ deathNotice = nullptr;
+
+ Game::closeDialogs();
+
+ if (viewport)
+ viewport->closePopupMenu();
+
+ NpcDialog::clearDialogs();
+ if (player_node)
+ player_node->respawn();
+ }
+};
+
+#endif // LISTENERS_PLAYERDEATHLISTENER_H