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authorAndrei Karas <akaras@inbox.ru>2015-12-29 00:59:00 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-29 00:59:00 +0300
commit38e782f30d15a0fceabf863e40ffe66124cef8a8 (patch)
tree360d96948ddef2d4c506d8e4760be24de89a7dd2 /src/input
parentb5ffd5541fabee632acc2979d9dafc84e60aa3d8 (diff)
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Move touchmanager into touch directory.
Diffstat (limited to 'src/input')
-rw-r--r--src/input/inputmanager.cpp3
-rw-r--r--src/input/touch/touchmanager.cpp675
-rw-r--r--src/input/touch/touchmanager.h203
3 files changed, 880 insertions, 1 deletions
diff --git a/src/input/inputmanager.cpp b/src/input/inputmanager.cpp
index fcee4066c..f06fa1a5b 100644
--- a/src/input/inputmanager.cpp
+++ b/src/input/inputmanager.cpp
@@ -23,7 +23,6 @@
#include "configuration.h"
#include "game.h"
#include "settings.h"
-#include "touchmanager.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
@@ -36,6 +35,8 @@
#include "input/multitouchmanager.h"
#endif
+#include "input/touch/touchmanager.h"
+
#include "gui/gui.h"
#include "gui/sdlinput.h"
diff --git a/src/input/touch/touchmanager.cpp b/src/input/touch/touchmanager.cpp
new file mode 100644
index 000000000..3107b62c8
--- /dev/null
+++ b/src/input/touch/touchmanager.cpp
@@ -0,0 +1,675 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "input/touch/touchmanager.h"
+
+#include "configuration.h"
+#include "graphicsvertexes.h"
+#include "touchactions.h"
+
+#include "input/mouseinput.h"
+
+#include "gui/gui.h"
+#include "gui/skin.h"
+
+#include "gui/fonts/font.h"
+
+#include "input/inputmanager.h"
+
+#include "gui/theme.h"
+
+#include "resources/image.h"
+#include "resources/imagerect.h"
+
+#include "utils/delete2.h"
+
+#include "debug.h"
+
+TouchManager touchManager;
+
+extern RenderType openGLMode;
+
+TouchManager::TouchManager() :
+ mKeyboard(nullptr),
+ mPad(nullptr),
+ mObjects(),
+ mVertexes(new ImageCollection),
+ mRedraw(true),
+ mShowJoystick(false),
+ mShowButtons(false),
+ mShowKeyboard(false),
+ mButtonsSize(1),
+ mJoystickSize(1),
+ mButtonsFormat(0),
+ mWidth(0),
+ mHeight(0),
+ mShow(false),
+ mInGame(false),
+ mTempHideButtons(false)
+{
+ for (int f = 0; f < actionsSize; f ++)
+ mActions[f] = false;
+ for (int f = 0; f < buttonsCount; f ++)
+ mButtons[f] = nullptr;
+}
+
+TouchManager::~TouchManager()
+{
+ clear();
+ delete2(mVertexes);
+ CHECKLISTENERS
+}
+
+void TouchManager::shutdown() restrict2
+{
+ config.removeListeners(this);
+}
+
+void TouchManager::init() restrict2
+{
+ config.addListener("showScreenJoystick", this);
+ config.addListener("showScreenButtons", this);
+ config.addListener("showScreenKeyboard", this);
+ config.addListener("screenButtonsSize", this);
+ config.addListener("screenJoystickSize", this);
+ config.addListener("screenButtonsFormat", this);
+
+ mShowJoystick = config.getBoolValue("showScreenJoystick");
+ mShowButtons = config.getBoolValue("showScreenButtons");
+ mShowKeyboard = config.getBoolValue("showScreenKeyboard");
+ mButtonsSize = config.getIntValue("screenButtonsSize");
+ mJoystickSize = config.getIntValue("screenJoystickSize");
+ mButtonsFormat = config.getIntValue("screenButtonsFormat");
+
+ setHalfJoyPad(getPadSize() / 2);
+
+ if (mShowKeyboard)
+ loadKeyboard();
+ if (mShowJoystick)
+ loadPad();
+ if (mShowButtons)
+ loadButtons();
+ mWidth = mainGraphics->mWidth;
+ mHeight = mainGraphics->mHeight;
+}
+
+void TouchManager::loadTouchItem(TouchItem **restrict item,
+ const std::string &restrict name,
+ const std::string &restrict imageName,
+ const std::string &restrict text,
+ int x, int y,
+ const int width, const int height,
+ const int type,
+ const std::string &restrict eventPressed,
+ const std::string &restrict eventReleased,
+ const TouchFuncPtr fAll,
+ const TouchFuncPtr fPressed,
+ const TouchFuncPtr fReleased,
+ const TouchFuncPtr fOut) restrict2
+{
+ *item = nullptr;
+ if (!theme)
+ return;
+ ImageRect *images = new ImageRect;
+ for (int f = 0; f < 9; f ++)
+ images->grid[f] = nullptr;
+
+ Image *icon;
+ if (imageName.empty())
+ icon = nullptr;
+ else
+ icon = Theme::getImageFromThemeXml(imageName, "");
+
+ Skin *const skin = theme->loadSkinRect(*images, name, "");
+ if (skin)
+ {
+ Image *const image = images->grid[0];
+ if (image)
+ {
+ if (x == -1)
+ x = skin->getOption("x", 10);
+ if (y == -1)
+ y = skin->getOption("y", 10);
+ const int pad = skin->getPadding();
+ const int pad2 = 2 * pad;
+ const int border = skin->getOption("clickborder");
+ const int border2 = border * 2;
+ const int diff = pad - border;
+ switch (type)
+ {
+ case LEFT:
+ y += (mainGraphics->mHeight - height) / 2;
+ break;
+ case RIGHT:
+ x = mainGraphics->mWidth - width - pad2 - x;
+ y = mainGraphics->mHeight - height - pad2 - y;
+ break;
+ case NORMAL:
+ default:
+ break;
+ }
+ *item = new TouchItem(text, Rect(x + diff, y + diff,
+ width + border2, height + border2), type,
+ eventPressed, eventReleased, images, icon,
+ x + pad, y + pad, width, height,
+ fAll, fPressed, fReleased, fOut);
+ mObjects.push_back(*item);
+ }
+ else
+ {
+ delete images;
+ }
+ theme->unload(skin);
+ }
+ else
+ {
+ delete images;
+ }
+ mRedraw = true;
+}
+
+void TouchManager::clear() restrict2
+{
+ FOR_EACH (TouchItemVectorCIter, it, mObjects)
+ unload(*it);
+ mObjects.clear();
+ mRedraw = true;
+}
+
+void TouchManager::draw() restrict2
+{
+ if (mRedraw)
+ {
+ mRedraw = false;
+ mVertexes->clear();
+ FOR_EACH (TouchItemVectorCIter, it, mObjects)
+ {
+ const TouchItem *const item = *it;
+ if (item && item->images && (mShow ||
+ (item == mKeyboard && mShowKeyboard)))
+ {
+ mainGraphics->calcWindow(mVertexes, item->x, item->y,
+ item->width, item->height, *item->images);
+ const Image *const icon = item->icon;
+ if (icon)
+ {
+ mainGraphics->calcTileCollection(mVertexes, icon,
+ item->x + (item->width - icon->mBounds.w) / 2,
+ item->y + (item->height - icon->mBounds.h) / 2);
+ }
+ }
+ }
+ mainGraphics->finalize(mVertexes);
+ }
+ mainGraphics->drawTileCollection(mVertexes);
+ drawText();
+}
+
+void TouchManager::safeDraw() restrict2
+{
+ FOR_EACH (TouchItemVectorCIter, it, mObjects)
+ {
+ const TouchItem *const item = *it;
+ if (item && item->images && (mShow ||
+ (item == mKeyboard && mShowKeyboard)))
+ {
+ mainGraphics->drawImageRect(item->x, item->y,
+ item->width, item->height, *item->images);
+ const Image *const icon = item->icon;
+ if (icon)
+ {
+ mainGraphics->drawImage(icon,
+ item->x + (item->width - icon->mBounds.w) / 2,
+ item->y + (item->height - icon->mBounds.h) / 2);
+ }
+ }
+ }
+ drawText();
+}
+
+void TouchManager::drawText() restrict2
+{
+ if (!gui)
+ return;
+
+ Font *const font = boldFont;
+ const Color &color1 = theme->getColor(ThemeColorId::TEXT, 255);
+ const Color &color2 = theme->getColor(ThemeColorId::TEXT_OUTLINE, 255);
+
+ FOR_EACH (TouchItemVectorCIter, it, mObjects)
+ {
+ const TouchItem *const item = *it;
+ if (item && mShow && !item->text.empty())
+ {
+ const std::string str = item->text;
+ const int textX = (item->rect.width - font->getWidth(str))
+ / 2 + item->x;
+ const int textY = (item->rect.height - font->getHeight())
+ / 2 + item->y;
+ font->drawString(mainGraphics,
+ color1,
+ color2,
+ str, textX, textY);
+ }
+ }
+}
+
+bool TouchManager::processEvent(const MouseInput &mouseInput) restrict2
+{
+ const int x = mouseInput.getTouchX();
+ const int y = mouseInput.getTouchY();
+
+ FOR_EACH (TouchItemVectorCIter, it, mObjects)
+ {
+ const TouchItem *const item = *it;
+ if (!item || (!mShow && (item != mKeyboard || !mShowKeyboard)))
+ continue;
+ const Rect &rect = item->rect;
+ if (rect.isPointInRect(x, y))
+ {
+ MouseInput event = mouseInput;
+ event.setX(event.getTouchX() - item->x);
+ event.setY(event.getTouchY() - item->y);
+ if (item->funcAll)
+ item->funcAll(event);
+
+ switch (mouseInput.getType())
+ {
+ case MouseEventType::PRESSED:
+ if (!item->eventPressed.empty())
+ executeAction(item->eventPressed);
+ else if (item->funcPressed)
+ item->funcPressed(event);
+ break;
+ case MouseEventType::RELEASED:
+ if (!item->eventReleased.empty())
+ executeAction(item->eventReleased);
+ else if (item->funcReleased)
+ item->funcReleased(event);
+ break;
+ default:
+ case MouseEventType::MOVED:
+ case MouseEventType::WHEEL_MOVED_DOWN:
+ case MouseEventType::WHEEL_MOVED_UP:
+ case MouseEventType::CLICKED:
+ case MouseEventType::ENTERED:
+ case MouseEventType::EXITED:
+ case MouseEventType::DRAGGED:
+ case MouseEventType::RELEASED2:
+ break;
+ }
+ return true;
+ }
+ else if (item->funcOut)
+ {
+ item->funcOut(mouseInput);
+ }
+ }
+ return false;
+}
+
+bool TouchManager::isActionActive(const InputActionT index) restrict2 const
+{
+ if (static_cast<int>(index) < 0 ||
+ static_cast<int>(index) >= actionsSize)
+ {
+ return false;
+ }
+ return mActions[static_cast<size_t>(index)];
+}
+
+void TouchManager::resize(const int width, const int height) restrict2
+{
+ mRedraw = true;
+ const int maxHeight = mHeight;
+ const int diffW = width - mWidth;
+ const int diffH = height - maxHeight;
+ FOR_EACH (TouchItemVectorCIter, it, mObjects)
+ {
+ TouchItem *const item = *it;
+ if (!item)
+ continue;
+
+ switch (item->type)
+ {
+ case LEFT:
+ if (height != maxHeight)
+ {
+ item->y = (height - item->height) / 2;
+ item->rect.y = (height - item->rect.y) / 2;
+ }
+ break;
+ case RIGHT:
+ {
+ item->x += diffW;
+ item->rect.x += diffW;
+ item->y += diffH;
+ item->rect.y += diffH;
+ break;
+ }
+ case NORMAL:
+ default:
+ break;
+ }
+ }
+ mWidth = mainGraphics->mWidth;
+ mHeight = mainGraphics->mHeight;
+}
+
+void TouchManager::unload(TouchItem *restrict const item)
+{
+ if (item)
+ {
+ if (item->images)
+ {
+ Theme::unloadRect(*item->images);
+ delete2(item->images);
+ if (item->icon)
+ {
+ item->icon->decRef();
+ item->icon = nullptr;
+ }
+ }
+ delete item;
+ }
+}
+
+void TouchManager::unloadTouchItem(TouchItem *restrict *unloadItem) restrict2
+{
+ FOR_EACH (TouchItemVectorIter, it, mObjects)
+ {
+ TouchItem *item = *it;
+ if (item && *unloadItem == item)
+ {
+ mObjects.erase(it);
+ unload(item);
+ return;
+ }
+ }
+}
+
+void TouchManager::loadPad() restrict2
+{
+ const int sz = (mJoystickSize + 2) * 50;
+ loadTouchItem(&mPad, "dpad.xml", "dpad_image.xml", "", -1, -1, sz, sz,
+ LEFT, "", "", &padEvents, &padClick, &padUp, &padOut);
+}
+
+void TouchManager::loadButtons() restrict2
+{
+ const int sz = (mButtonsSize + 1) * 50;
+ if (!theme)
+ return;
+ Skin *const skin = theme->load("dbutton.xml", "");
+
+ if (skin)
+ {
+ const int x = skin->getOption("x", 10);
+ const int y = skin->getOption("y", 10);
+ const int pad = skin->getPadding();
+ const int pad2 = 2 * pad + sz;
+ const int skipWidth = pad2 + x;
+ const int skipHeight = pad2 + y;
+
+ switch (mButtonsFormat)
+ {
+ // 2x1
+ case 0:
+ default:
+ {
+ loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml",
+ "2", x, y, sz, sz, RIGHT, "screenActionButton1", "");
+ loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml",
+ "1", skipWidth, y, sz, sz, RIGHT,
+ "screenActionButton0", "");
+ break;
+ }
+ // 2x2
+ case 1:
+ {
+ loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml",
+ "4", x, y, sz, sz, RIGHT, "screenActionButton3", "");
+ loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml",
+ "3", skipWidth, y, sz, sz, RIGHT,
+ "screenActionButton2", "");
+ loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml",
+ "2", x, skipHeight, sz, sz, RIGHT,
+ "screenActionButton1", "");
+ loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml",
+ "1", skipWidth, skipHeight, sz, sz, RIGHT,
+ "screenActionButton0", "");
+ break;
+ }
+ // 3x3
+ case 2:
+ {
+ const int pad4 = pad2 * 2;
+ const int skipWidth2 = pad4 + x;
+ const int skipHeight2 = pad4 + y;
+ loadTouchItem(&mButtons[8], "dbutton.xml", "dbutton_image.xml",
+ "9", x, y, sz, sz, RIGHT, "screenActionButton8", "");
+ loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml",
+ "8", skipWidth, y, sz, sz, RIGHT,
+ "screenActionButton7", "");
+ loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml",
+ "7", skipWidth2, y, sz, sz, RIGHT,
+ "screenActionButton6", "");
+ loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml",
+ "6", x, skipHeight, sz, sz, RIGHT,
+ "screenActionButton5", "");
+ loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml",
+ "5", skipWidth, skipHeight, sz, sz, RIGHT,
+ "screenActionButton4", "");
+ loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml",
+ "4", skipWidth2, skipHeight, sz, sz, RIGHT,
+ "screenActionButton3", "");
+ loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml",
+ "3", x, skipHeight2, sz, sz, RIGHT,
+ "screenActionButton2", "");
+ loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml",
+ "2", skipWidth, skipHeight2, sz, sz, RIGHT,
+ "screenActionButton1", "");
+ loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml",
+ "1", skipWidth2, skipHeight2, sz, sz, RIGHT,
+ "screenActionButton0", "");
+ break;
+ }
+ // 4x2
+ case 3:
+ {
+ const int skipWidth2 = pad2 * 2 + x;
+ const int skipWidth3 = pad2 * 3 + x;
+ loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml",
+ "8", x, y, sz, sz, RIGHT, "screenActionButton7", "");
+ loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml",
+ "7", skipWidth, y, sz, sz, RIGHT,
+ "screenActionButton6", "");
+ loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml",
+ "6", skipWidth2, y, sz, sz, RIGHT,
+ "screenActionButton5", "");
+ loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml",
+ "5", skipWidth3, y, sz, sz, RIGHT,
+ "screenActionButton4", "");
+ loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml",
+ "4", x, skipHeight, sz, sz, RIGHT,
+ "screenActionButton3", "");
+ loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml",
+ "3", skipWidth, skipHeight, sz, sz, RIGHT,
+ "screenActionButton2", "");
+ loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml",
+ "2", skipWidth2, skipHeight, sz, sz, RIGHT,
+ "screenActionButton1", "");
+ loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml",
+ "1", skipWidth3, skipHeight, sz, sz, RIGHT,
+ "screenActionButton0", "");
+ break;
+ }
+ // 4x3
+ case 4:
+ {
+ const int skipWidth2 = pad2 * 2 + x;
+ const int skipWidth3 = pad2 * 3 + x;
+ const int skipHeight2 = pad2 * 2 + y;
+ loadTouchItem(&mButtons[11], "dbutton.xml",
+ "dbutton_image.xml", "12", x, y, sz, sz, RIGHT,
+ "screenActionButton11", "");
+ loadTouchItem(&mButtons[10], "dbutton.xml",
+ "dbutton_image.xml", "11", skipWidth, y, sz, sz, RIGHT,
+ "screenActionButton10", "");
+ loadTouchItem(&mButtons[9], "dbutton.xml", "dbutton_image.xml",
+ "10", skipWidth2, y, sz, sz, RIGHT,
+ "screenActionButton9", "");
+ loadTouchItem(&mButtons[8], "dbutton.xml", "dbutton_image.xml",
+ "9", skipWidth3, y, sz, sz, RIGHT,
+ "screenActionButton8", "");
+ loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml",
+ "8", x, skipHeight, sz, sz, RIGHT,
+ "screenActionButton7", "");
+ loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml",
+ "7", skipWidth, skipHeight, sz, sz, RIGHT,
+ "screenActionButton6", "");
+ loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml",
+ "6", skipWidth2, skipHeight, sz, sz, RIGHT,
+ "screenActionButton5", "");
+ loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml",
+ "5", skipWidth3, skipHeight, sz, sz, RIGHT,
+ "screenActionButton4", "");
+ loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml",
+ "4", x, skipHeight2, sz, sz, RIGHT,
+ "screenActionButton3", "");
+ loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml",
+ "3", skipWidth, skipHeight2, sz, sz, RIGHT,
+ "screenActionButton2", "");
+ loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml",
+ "2", skipWidth2, skipHeight2, sz, sz, RIGHT,
+ "screenActionButton1", "");
+ loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml",
+ "1", skipWidth3, skipHeight2, sz, sz, RIGHT,
+ "screenActionButton0", "");
+ break;
+ }
+ };
+ theme->unload(skin);
+ }
+}
+
+void TouchManager::loadKeyboard() restrict2
+{
+ loadTouchItem(&mKeyboard, "keyboard_icon.xml", "", "", -1, -1, 28, 28,
+ NORMAL, "", "screenActionKeyboard");
+}
+
+void TouchManager::optionChanged(const std::string &value) restrict2
+{
+ if (value == "showScreenJoystick")
+ {
+ if (mShowJoystick == config.getBoolValue("showScreenJoystick"))
+ return;
+ mShowJoystick = config.getBoolValue("showScreenJoystick");
+ if (mShowJoystick)
+ loadPad();
+ else
+ unloadTouchItem(&mPad);
+ mRedraw = true;
+ }
+ else if (value == "showScreenButtons")
+ {
+ if (mShowButtons == config.getBoolValue("showScreenButtons"))
+ return;
+ mShowButtons = config.getBoolValue("showScreenButtons");
+ if (mShowButtons)
+ {
+ loadButtons();
+ }
+ else
+ {
+ for (int f = 0; f < buttonsCount; f ++)
+ unloadTouchItem(&mButtons[f]);
+ }
+ mRedraw = true;
+ }
+ else if (value == "showScreenKeyboard")
+ {
+ if (mShowKeyboard == config.getBoolValue("showScreenKeyboard"))
+ return;
+ mShowKeyboard = config.getBoolValue("showScreenKeyboard");
+ if (mShowKeyboard)
+ loadKeyboard();
+ else
+ unloadTouchItem(&mKeyboard);
+ mRedraw = true;
+ }
+ else if (value == "screenButtonsSize")
+ {
+ if (mButtonsSize == config.getIntValue("screenButtonsSize"))
+ return;
+ mButtonsSize = config.getIntValue("screenButtonsSize");
+ if (mShowButtons)
+ {
+ for (int f = 0; f < buttonsCount; f ++)
+ unloadTouchItem(&mButtons[f]);
+ loadButtons();
+ }
+ }
+ else if (value == "screenJoystickSize")
+ {
+ if (mJoystickSize == config.getIntValue("screenJoystickSize"))
+ return;
+ mJoystickSize = config.getIntValue("screenJoystickSize");
+ setHalfJoyPad(getPadSize() / 2);
+ if (mShowJoystick)
+ {
+ unloadTouchItem(&mPad);
+ loadPad();
+ }
+ }
+ else if (value == "screenButtonsFormat")
+ {
+ if (mButtonsFormat == config.getIntValue("screenButtonsFormat"))
+ return;
+ mButtonsFormat = config.getIntValue("screenButtonsFormat");
+ if (mShowButtons)
+ {
+ for (int f = 0; f < buttonsCount; f ++)
+ unloadTouchItem(&mButtons[f]);
+ loadButtons();
+ }
+ }
+}
+
+void TouchManager::setInGame(const bool b) restrict2
+{
+ mInGame = b;
+ mShow = mInGame && !mTempHideButtons;
+ mRedraw = true;
+}
+
+void TouchManager::setTempHide(const bool b) restrict2
+{
+ mTempHideButtons = b;
+ mShow = mInGame && !mTempHideButtons;
+ mRedraw = true;
+}
+
+void TouchManager::executeAction(const std::string &restrict event)
+{
+ inputManager.executeAction(static_cast<InputActionT>(
+ config.getIntValue(event)));
+}
diff --git a/src/input/touch/touchmanager.h b/src/input/touch/touchmanager.h
new file mode 100644
index 000000000..f12bb850a
--- /dev/null
+++ b/src/input/touch/touchmanager.h
@@ -0,0 +1,203 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef INPUT_TOUCH_TOUCHMANAGER_H
+#define INPUT_TOUCH_TOUCHMANAGER_H
+
+#include "listeners/configlistener.h"
+
+#include "enums/input/inputaction.h"
+
+#include "gui/rect.h"
+
+#include <vector>
+
+#include "localconsts.h"
+
+class Image;
+class ImageCollection;
+class ImageRect;
+class MouseInput;
+
+typedef void (*TouchFuncPtr) (const MouseInput &restrict mouseInput);
+
+const int actionsSize = static_cast<int>(InputAction::TOTAL);
+const int buttonsCount = 12;
+
+struct TouchItem final
+{
+ TouchItem(const std::string &text0,
+ const Rect &rect0,
+ const int type0,
+ const std::string &restrict eventPressed0,
+ const std::string &restrict eventReleased0,
+ ImageRect *restrict const images0,
+ Image *restrict const icon0,
+ const int x0, const int y0,
+ const int width0, const int height0,
+ const TouchFuncPtr ptrAll,
+ const TouchFuncPtr ptrPressed,
+ const TouchFuncPtr ptrReleased,
+ const TouchFuncPtr ptrOut) :
+ text(text0),
+ rect(rect0),
+ type(type0),
+ eventPressed(eventPressed0),
+ eventReleased(eventReleased0),
+ images(images0),
+ icon(icon0),
+ x(x0),
+ y(y0),
+ width(width0),
+ height(height0),
+ funcAll(ptrAll),
+ funcPressed(ptrPressed),
+ funcReleased(ptrReleased),
+ funcOut(ptrOut)
+ {
+ }
+
+ A_DELETE_COPY(TouchItem)
+
+ std::string text;
+ Rect rect;
+ int type;
+ std::string eventPressed;
+ std::string eventReleased;
+ ImageRect *images;
+ Image *icon;
+ int x;
+ int y;
+ int width;
+ int height;
+ TouchFuncPtr funcAll;
+ TouchFuncPtr funcPressed;
+ TouchFuncPtr funcReleased;
+ TouchFuncPtr funcOut;
+};
+
+typedef std::vector<TouchItem*> TouchItemVector;
+typedef TouchItemVector::const_iterator TouchItemVectorCIter;
+typedef TouchItemVector::iterator TouchItemVectorIter;
+
+class TouchManager final : public ConfigListener
+{
+ public:
+ TouchManager();
+
+ ~TouchManager();
+
+ A_DELETE_COPY(TouchManager)
+
+ enum Types
+ {
+ NORMAL = 0,
+ LEFT = 1,
+ RIGHT = 2
+ };
+
+ void init() restrict2;
+
+ void loadTouchItem(TouchItem **restrict item,
+ const std::string &restrict name,
+ const std::string &restrict imageName,
+ const std::string &restrict text,
+ int x, int y,
+ const int width, const int height,
+ const int type,
+ const std::string &restrict eventPressed,
+ const std::string &restrict eventReleased,
+ const TouchFuncPtr fAll = nullptr,
+ const TouchFuncPtr fPressed = nullptr,
+ const TouchFuncPtr fReleased = nullptr,
+ const TouchFuncPtr fOut = nullptr)
+ restrict2 A_NONNULL(2);
+
+ void clear() restrict2;
+
+ void draw() restrict2;
+
+ void safeDraw() restrict2;
+
+ void drawText() restrict2;
+
+ bool processEvent(const MouseInput &mouseInput) restrict2;
+
+ bool isActionActive(const InputActionT index) restrict2 const;
+
+ void setActionActive(const InputActionT index,
+ const bool value) restrict2
+ {
+ if (static_cast<int>(index) >= 0 &&
+ static_cast<int>(index) < actionsSize)
+ {
+ mActions[static_cast<size_t>(index)] = value;
+ }
+ }
+
+ void resize(const int width, const int height) restrict2;
+
+ static void unload(TouchItem *restrict const item);
+
+ void unloadTouchItem(TouchItem *restrict *unloadItem) restrict2;
+
+ void optionChanged(const std::string &value) restrict2 override final;
+
+ void loadPad() restrict2;
+
+ void loadButtons() restrict2;
+
+ void loadKeyboard() restrict2;
+
+ int getPadSize() restrict2 const
+ { return (mJoystickSize + 2) * 50; }
+
+ void setInGame(const bool b) restrict2;
+
+ void setTempHide(const bool b) restrict2;
+
+ void shutdown() restrict2;
+
+ static void executeAction(const std::string &restrict event);
+
+ private:
+ TouchItem *mKeyboard;
+ TouchItem *mPad;
+ TouchItem *mButtons[buttonsCount] A_NONNULLPOINTER;
+ TouchItemVector mObjects;
+ ImageCollection *mVertexes A_NONNULLPOINTER;
+ bool mActions[actionsSize];
+ bool mRedraw;
+ bool mShowJoystick;
+ bool mShowButtons;
+ bool mShowKeyboard;
+ int mButtonsSize;
+ int mJoystickSize;
+ int mButtonsFormat;
+ int mWidth;
+ int mHeight;
+ bool mShow;
+ bool mInGame;
+ bool mTempHideButtons;
+};
+
+extern TouchManager touchManager;
+
+#endif // INPUT_TOUCH_TOUCHMANAGER_H