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authorAndrei Karas <akaras@inbox.ru>2016-02-09 16:56:33 +0300
committerAndrei Karas <akaras@inbox.ru>2016-02-09 17:01:31 +0300
commit8071fcbf88095bcaf54742062a4ebde87a801fd0 (patch)
treef40dd9a936e105dcbbb28a5a519889264ad86f52 /src/input/inputactionmap.h
parent53bcb5fd2f680d9a3be9f56e5fab420d83746b00 (diff)
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Allow select skill units and attack it.
Also add key for select skill unit.
Diffstat (limited to 'src/input/inputactionmap.h')
-rw-r--r--src/input/inputactionmap.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h
index 1bd74708d..a808a8208 100644
--- a/src/input/inputactionmap.h
+++ b/src/input/inputactionmap.h
@@ -5239,6 +5239,12 @@ static const InputActionData inputActionData
"seen|lastseen",
UseArgs_true,
Protected_true},
+ {"keyTargetSkillUnit",
+ defaultAction(&Actions::targetSkillUnit),
+ InputCondition::INGAME | InputCondition::NOTARGET,
+ "targetskillunit|targetskill",
+ UseArgs_false,
+ Protected_false},
};
#undef defaultAction