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authorAndrei Karas <akaras@inbox.ru>2014-05-21 23:53:20 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-22 12:23:26 +0300
commit5dd673aa6abe2a070de45388a885d03fcc037d70 (patch)
treeb5bf80507501e7b77c4dbdbfc39989ebd6209a20 /src/gui
parent66bc17a4099842f9a54c13c183842f561d63963f (diff)
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allow open updater window from inside game.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/windowmenu.cpp4
-rw-r--r--src/gui/windows/updaterwindow.cpp30
-rw-r--r--src/gui/windows/updaterwindow.h5
3 files changed, 33 insertions, 6 deletions
diff --git a/src/gui/windowmenu.cpp b/src/gui/windowmenu.cpp
index b30306c3f..a4908d2a6 100644
--- a/src/gui/windowmenu.cpp
+++ b/src/gui/windowmenu.cpp
@@ -139,6 +139,10 @@ WindowMenu::WindowMenu(const Widget2 *const widget) :
addButton(N_("OU"),
// TRANSLATORS: full button name
_("Outfits"), x, h, InputAction::WINDOW_OUTFIT, false);
+ // TRANSLATORS: short button name for updates window.
+ addButton(N_("UP"),
+ // TRANSLATORS: full button name
+ _("Updates"), x, h, InputAction::WINDOW_UPDATER, false);
// TRANSLATORS: short button name for debug window.
addButton(N_("DBG"),
// TRANSLATORS: full button name
diff --git a/src/gui/windows/updaterwindow.cpp b/src/gui/windows/updaterwindow.cpp
index ff194ada4..9835279cc 100644
--- a/src/gui/windows/updaterwindow.cpp
+++ b/src/gui/windows/updaterwindow.cpp
@@ -276,8 +276,15 @@ void UpdaterWindow::enable()
mPlayButton->setEnabled(true);
mPlayButton->requestFocus();
- if (mUpdateType & UpdateType::Close)
- client->setState(STATE_LOAD_DATA);
+ if (client->getState() != STATE_GAME)
+ {
+ if (mUpdateType & UpdateType::Close)
+ client->setState(STATE_LOAD_DATA);
+ }
+ else
+ {
+ deleteSelf();
+ }
}
void UpdaterWindow::action(const ActionEvent &event)
@@ -296,7 +303,10 @@ void UpdaterWindow::action(const ActionEvent &event)
}
else if (eventId == "play")
{
- client->setState(STATE_LOAD_DATA);
+ if (client->getState() != STATE_GAME)
+ client->setState(STATE_LOAD_DATA);
+ else
+ deleteSelf();
}
}
@@ -306,7 +316,10 @@ void UpdaterWindow::keyPressed(KeyEvent &event)
if (actionId == static_cast<int>(InputAction::GUI_CANCEL))
{
action(ActionEvent(nullptr, mCancelButton->getActionEventId()));
- client->setState(STATE_LOGIN);
+ if (client->getState() != STATE_GAME)
+ client->setState(STATE_LOGIN);
+ else
+ deleteSelf();
}
else if (actionId == static_cast<int>(InputAction::GUI_SELECT)
|| actionId == static_cast<int>(InputAction::GUI_SELECT2))
@@ -503,7 +516,8 @@ int UpdaterWindow::updateProgress(void *ptr, DownloadStatus::Type status,
uw->setProgress(progress);
- if (client->getState() != STATE_UPDATE
+ if ((client->getState() != STATE_UPDATE
+ && client->getState() != STATE_GAME)
|| uw->mDownloadStatus == UPDATE_ERROR)
{
// If the action was canceled return an error code to stop the mThread
@@ -1134,3 +1148,9 @@ void UpdaterWindow::unloadMods(const std::string &dir)
}
}
}
+
+void UpdaterWindow::deleteSelf()
+{
+ scheduleDelete();
+ updaterWindow = nullptr;
+}
diff --git a/src/gui/windows/updaterwindow.h b/src/gui/windows/updaterwindow.h
index eaca25e9f..fec31fce0 100644
--- a/src/gui/windows/updaterwindow.h
+++ b/src/gui/windows/updaterwindow.h
@@ -117,6 +117,8 @@ class UpdaterWindow final : public Window,
void loadFile(std::string file);
+ void deleteSelf();
+
static void loadLocalUpdates(const std::string &dir);
static void unloadUpdates(const std::string &dir);
@@ -156,7 +158,6 @@ private:
*/
void loadUpdates();
-
/**
* A download callback for progress updates.
*/
@@ -259,4 +260,6 @@ private:
bool mValidateXml;
};
+extern UpdaterWindow *updaterWindow;
+
#endif // GUI_WINDOWS_UPDATERWINDOW_H