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author | Andrei Karas <akaras@inbox.ru> | 2014-05-17 00:02:06 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-17 00:02:06 +0300 |
commit | da9acd658f1d7f7b4a4e86d01743cb869e9be1f0 (patch) | |
tree | 868ec05128efdd910077d347d4b6df67903ef617 /src/gui/windows | |
parent | 06872aa9ca900f99df685a3c37cbfb7310cdd857 (diff) | |
download | plus-da9acd658f1d7f7b4a4e86d01743cb869e9be1f0.tar.gz plus-da9acd658f1d7f7b4a4e86d01743cb869e9be1f0.tar.bz2 plus-da9acd658f1d7f7b4a4e86d01743cb869e9be1f0.tar.xz plus-da9acd658f1d7f7b4a4e86d01743cb869e9be1f0.zip |
Move socialplayerstab into separate file.
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/socialwindow.cpp | 166 |
1 files changed, 1 insertions, 165 deletions
diff --git a/src/gui/windows/socialwindow.cpp b/src/gui/windows/socialwindow.cpp index b2cc5610f..e878e0368 100644 --- a/src/gui/windows/socialwindow.cpp +++ b/src/gui/windows/socialwindow.cpp @@ -58,6 +58,7 @@ #include "gui/widgets/tabs/socialguildtab.h" #include "gui/widgets/tabs/socialguildtab2.h" #include "gui/widgets/tabs/socialpartytab.h" +#include "gui/widgets/tabs/socialplayerstab.h" #include "net/net.h" #include "net/guildhandler.h" @@ -97,171 +98,6 @@ namespace } friendSorter; } // namespace -class SocialPlayersTab final : public SocialTab -{ -public: - SocialPlayersTab(const Widget2 *const widget, - std::string name, - const bool showBackground) : - SocialTab(widget), - mBeings(new BeingsListModel) - { - mList = new AvatarListBox(this, mBeings); - mList->postInit(); - mScroll = new ScrollArea(this, mList, showBackground, - "social_background.xml"); - - mScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_AUTO); - mScroll->setVerticalScrollPolicy(ScrollArea::SHOW_ALWAYS); - - getPlayersAvatars(); - setCaption(name); - } - - A_DELETE_COPY(SocialPlayersTab) - - ~SocialPlayersTab() - { - delete2(mList) - delete2(mScroll) - delete2(mBeings) - } - - void updateList() override final - { - getPlayersAvatars(); - } - - void updateAvatar(const std::string &name) override final - { - if (!actorManager) - return; - - Avatar *const avatar = findAvatarbyName(name); - if (!avatar) - return; - if (Party::getParty(1)) - { - const PartyMember *const pm = Party::getParty(1)->getMember(name); - if (pm && pm->getMaxHp() > 0) - { - avatar->setMaxHp(pm->getMaxHp()); - avatar->setHp(pm->getHp()); - } - } - const Being *const being = actorManager->findBeingByName( - name, ActorType::PLAYER); - if (being) - { - avatar->setDamageHp(being->getDamageTaken()); - avatar->setLevel(being->getLevel()); - avatar->setGender(being->getGender()); - avatar->setIp(being->getIp()); - avatar->setPoison(being->getPoison()); - } - } - - void resetDamage(const std::string &name) override final - { - if (!actorManager) - return; - - Avatar *const avatar = findAvatarbyName(name); - if (!avatar) - return; - avatar->setDamageHp(0); - Being *const being = actorManager->findBeingByName( - name, ActorType::PLAYER); - - if (being) - being->setDamageTaken(0); - } - - Avatar* findAvatarbyName(const std::string &name) - { - std::vector<Avatar*> *const avatars = mBeings->getMembers(); - if (!avatars) - return nullptr; - - Avatar *ava = nullptr; - std::vector<Avatar*>::const_iterator i = avatars->begin(); - const std::vector<Avatar*>::const_iterator i_end = avatars->end(); - while (i != i_end) - { - ava = (*i); - if (ava && ava->getName() == name) - return ava; - ++i; - } - ava = new Avatar(name); - ava->setOnline(true); - avatars->push_back(ava); - return ava; - } - - void getPlayersAvatars() - { - std::vector<Avatar*> *const avatars = mBeings->getMembers(); - if (!avatars) - return; - - if (actorManager) - { - StringVect names; - actorManager->getPlayerNames(names, false); - - std::vector<Avatar*>::iterator ai = avatars->begin(); - while (ai != avatars->end()) - { - bool finded = false; - const Avatar *const ava = (*ai); - if (!ava) - break; - - StringVectCIter i = names.begin(); - const StringVectCIter i_end = names.end(); - while (i != i_end) - { - if (ava->getName() == (*i) && (*i) != "") - { - finded = true; - break; - } - ++i; - } - - if (!finded) - { - delete *ai; - ai = avatars->erase(ai); - } - else - { - ++ai; - } - } - - StringVectCIter i = names.begin(); - const StringVectCIter i_end = names.end(); - - while (i != i_end) - { - if ((*i) != "") - updateAvatar(*i); - ++i; - } - } - // TRANSLATORS: social window label - mCounterString = strprintf(_("Visible players: %d"), - static_cast<int>(avatars->size())); - updateCounter(); - } - -private: - BeingsListModel *mBeings; -}; - - class SocialNavigationTab final : public SocialTab { public: |