diff options
author | Andrei Karas <akaras@inbox.ru> | 2017-06-06 23:34:34 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-06-07 19:23:40 +0300 |
commit | 36ba43d6ea38062b17f7e63ef659962bfc51c64d (patch) | |
tree | 190156cb88b13a38a6d13c69ee0742cc078065a1 /src/gui/windows | |
parent | f1518dd8476c968a43fa57cfb06198e290a4f77a (diff) | |
download | plus-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.gz plus-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.bz2 plus-36ba43d6ea38062b17f7e63ef659962bfc51c64d.tar.xz plus-36ba43d6ea38062b17f7e63ef659962bfc51c64d.zip |
Fix clang-tidy check readability-implicit-bool-cast.
Diffstat (limited to 'src/gui/windows')
51 files changed, 887 insertions, 852 deletions
diff --git a/src/gui/windows/bankwindow.cpp b/src/gui/windows/bankwindow.cpp index d6e33148c..242d30aa1 100644 --- a/src/gui/windows/bankwindow.cpp +++ b/src/gui/windows/bankwindow.cpp @@ -55,7 +55,7 @@ BankWindow::BankWindow() : setWindowName("Bank"); setCloseButton(true); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); mBankMoneyLabel->adjustSize(); diff --git a/src/gui/windows/buydialog.cpp b/src/gui/windows/buydialog.cpp index a07f9d849..edac6293d 100644 --- a/src/gui/windows/buydialog.cpp +++ b/src/gui/windows/buydialog.cpp @@ -74,7 +74,7 @@ namespace bool operator() (const ShopItem *const item1, const ShopItem *const item2) const { - if (!item1 || !item2) + if ((item1 == nullptr) || (item2 == nullptr)) return false; const int price1 = item1->getPrice(); @@ -93,7 +93,7 @@ namespace bool operator() (const ShopItem *const item1, const ShopItem *const item2) const { - if (!item1 || !item2) + if ((item1 == nullptr) || (item2 == nullptr)) return false; const std::string &name1 = item1->getDisplayName(); @@ -112,7 +112,7 @@ namespace bool operator() (const ShopItem *const item1, const ShopItem *const item2) const { - if (!item1 || !item2) + if ((item1 == nullptr) || (item2 == nullptr)) return false; const int id1 = item1->getId(); @@ -131,7 +131,7 @@ namespace bool operator() (const ShopItem *const item1, const ShopItem *const item2) const { - if (!item1 || !item2) + if ((item1 == nullptr) || (item2 == nullptr)) return false; const int weight1 = item1->getInfo().getWeight(); @@ -150,7 +150,7 @@ namespace bool operator() (const ShopItem *const item1, const ShopItem *const item2) const { - if (!item1 || !item2) + if ((item1 == nullptr) || (item2 == nullptr)) return false; const int amount1 = item1->getQuantity(); @@ -169,7 +169,7 @@ namespace bool operator() (const ShopItem *const item1, const ShopItem *const item2) const { - if (!item1 || !item2) + if ((item1 == nullptr) || (item2 == nullptr)) return false; const ItemDbTypeT type1 = item1->getInfo().getType(); @@ -263,7 +263,7 @@ BuyDialog::BuyDialog(const Being *const being, mFilterTextField(new TextField(this, "", LoseFocusOnTab_true, this, "namefilter", true)), mFilterLabel(nullptr), - mNick(being ? being->getName() : std::string()), + mNick(being != nullptr ? being->getName() : std::string()), mCurrency(currency), mNpcId(fromInt(Vending, BeingId)), mMoney(0), @@ -293,7 +293,7 @@ void BuyDialog::init() } #endif // TMWA_SUPPORT - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); mShopItems = new ShopItems(false, @@ -376,7 +376,7 @@ void BuyDialog::init() placer(0, 6, mAmountLabel, 2); placer(2, 6, mAmountField, 2); placer(0, 7, mMoneyLabel, 8); - if (mSortDropDown) + if (mSortDropDown != nullptr) { placer(0, 8, mSortDropDown, 2); } @@ -409,7 +409,7 @@ void BuyDialog::init() instances.push_back(this); setVisible(Visible_true); - if (mSortDropDown) + if (mSortDropDown != nullptr) mSortDropDown->setSelected(config.getIntValue("buySortOrder")); } @@ -418,7 +418,7 @@ BuyDialog::~BuyDialog() delete2(mShopItems); delete2(mSortModel); instances.remove(this); - if (buySellHandler) + if (buySellHandler != nullptr) buySellHandler->cleanDialogReference(this); } @@ -459,7 +459,7 @@ ShopItem *BuyDialog::addItem(const int id, void BuyDialog::sort() { - if (mSortDropDown && mShopItems) + if ((mSortDropDown != nullptr) && (mShopItems != nullptr)) { std::vector<ShopItem*> &items = mShopItems->items(); switch (mSortDropDown->getSelected()) @@ -525,7 +525,7 @@ void BuyDialog::action(const ActionEvent &event) else if (eventId == "sort") { sort(); - if (mSortDropDown) + if (mSortDropDown != nullptr) config.setValue("buySortOrder", mSortDropDown->getSelected()); return; } @@ -576,7 +576,7 @@ void BuyDialog::action(const ActionEvent &event) else if (eventId == "buy" && mAmountItems > 0 && mAmountItems <= mMaxItems) { ShopItem *const item = mShopItems->at(selectedItem); - if (!item) + if (item == nullptr) return; if (mNpcId == fromInt(Items, BeingId)) { @@ -587,7 +587,7 @@ void BuyDialog::action(const ActionEvent &event) #ifdef TMWA_SUPPORT else if (mNpcId == fromInt(Nick, BeingId)) { - if (tradeWindow) + if (tradeWindow != nullptr) { buySellHandler->sendBuyRequest(mNick, item, mAmountItems); @@ -600,7 +600,7 @@ void BuyDialog::action(const ActionEvent &event) { item->increaseUsedQuantity(mAmountItems); item->update(); - if (mConfirmButton) + if (mConfirmButton != nullptr) mConfirmButton->setEnabled(true); } #ifdef TMWA_SUPPORT @@ -613,7 +613,7 @@ void BuyDialog::action(const ActionEvent &event) { item->increaseUsedQuantity(mAmountItems); item->update(); - if (mConfirmButton) + if (mConfirmButton != nullptr) mConfirmButton->setEnabled(true); } else if (mNpcId == fromInt(Market, BeingId)) @@ -656,7 +656,7 @@ void BuyDialog::action(const ActionEvent &event) const Being *const being = actorManager->findBeingByName( mNick, ActorType::Player); - if (being) + if (being != nullptr) { vendingHandler->buyItems(being, items); @@ -680,7 +680,7 @@ void BuyDialog::updateSlider(const int selectedItem) // that can be bought mMaxItems -= mAmountItems; const ShopItem *const item = mShopItems->at(selectedItem); - if (item) + if (item != nullptr) setMoney(mMoney - mAmountItems * item->getPrice()); else setMoney(mMoney); @@ -711,14 +711,14 @@ void BuyDialog::updateButtonsAndLabels() if (selectedItem > -1) { const ShopItem *const item = mShopItems->at(selectedItem); - if (item) + if (item != nullptr) { const int itemPrice = item->getPrice(); // Calculate how many the player can afford if (mNpcId == fromInt(Items, BeingId)) mMaxItems = 100; - else if (itemPrice) + else if (itemPrice != 0) mMaxItems = mMoney / itemPrice; else mMaxItems = 1; @@ -755,7 +755,7 @@ void BuyDialog::setVisible(Visible visible) { Window::setVisible(visible); - if (visible == Visible_true && mShopItemList) + if (visible == Visible_true && (mShopItemList != nullptr)) mShopItemList->requestFocus(); else scheduleDelete(); @@ -765,7 +765,7 @@ void BuyDialog::closeAll() { FOR_EACH (DialogList::const_iterator, it, instances) { - if (*it) + if (*it != nullptr) (*it)->close(); } } @@ -778,7 +778,7 @@ void BuyDialog::applyNameFilter(const std::string &filter) FOR_EACH (std::vector<ShopItem*>::iterator, it, items) { ShopItem *const item = *it; - if (!item) + if (item == nullptr) continue; std::string name = item->getName(); toLower(name); diff --git a/src/gui/windows/buyingstoreselldialog.cpp b/src/gui/windows/buyingstoreselldialog.cpp index 8fd3103e6..369d52223 100644 --- a/src/gui/windows/buyingstoreselldialog.cpp +++ b/src/gui/windows/buyingstoreselldialog.cpp @@ -53,15 +53,15 @@ void BuyingStoreSellDialog::sellAction(const ActionEvent &event A_UNUSED) const int selectedItem = mShopItemList->getSelected(); const ShopItem *const item1 = mShopItems->at(selectedItem); - if (!item1 || PlayerInfo::isItemProtected(item1->getId())) + if ((item1 == nullptr) || PlayerInfo::isItemProtected(item1->getId())) return; const Being *const being = actorManager->findBeing(mAccountId); - if (!being) + if (being == nullptr) return; const Item *const item2 = PlayerInfo::getInventory()->findItem( item1->getId(), item1->getColor()); - if (!item2) + if (item2 == nullptr) return; mPlayerMoney += mAmountItems * item1->getPrice(); diff --git a/src/gui/windows/buyselldialog.cpp b/src/gui/windows/buyselldialog.cpp index 0914dc43e..009a24839 100644 --- a/src/gui/windows/buyselldialog.cpp +++ b/src/gui/windows/buyselldialog.cpp @@ -64,7 +64,7 @@ void BuySellDialog::init() setWindowName("BuySell"); setCloseButton(true); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); static const char *const buttonNames[] = @@ -81,16 +81,18 @@ void BuySellDialog::init() int x = buttonPadding; const int y = buttonPadding; - for (const char *const *curBtn = buttonNames; *curBtn; curBtn++) + for (const char *const *curBtn = buttonNames; + *curBtn != nullptr; + curBtn++) { Button *const btn = new Button(this, gettext(*curBtn), *curBtn, this); - if (!mBuyButton) + if (mBuyButton == nullptr) mBuyButton = btn; // For focus request btn->setPosition(x, y); add(btn); x += btn->getWidth() + buttonPadding; } - if (mBuyButton) + if (mBuyButton != nullptr) { mBuyButton->requestFocus(); setContentSize(x, 2 * y + mBuyButton->getHeight()); @@ -116,7 +118,7 @@ void BuySellDialog::setVisible(Visible visible) if (visible == Visible_true) { - if (mBuyButton) + if (mBuyButton != nullptr) mBuyButton->requestFocus(); } else @@ -133,7 +135,7 @@ void BuySellDialog::action(const ActionEvent &event) if (mNpcId != BeingId_negOne) { const Being *const being = actorManager->findBeing(mNpcId); - if (being) + if (being != nullptr) npcHandler->buy(being); else npcHandler->buy(mNpcId); @@ -158,7 +160,7 @@ void BuySellDialog::closeAll() { FOR_EACH (DialogList::const_iterator, it, dialogInstances) { - if (*it) + if (*it != nullptr) (*it)->close(); } } diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp index bf90a3fb3..535ee956f 100644 --- a/src/gui/windows/charcreatedialog.cpp +++ b/src/gui/windows/charcreatedialog.cpp @@ -162,12 +162,12 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, beingSlot.cardsId); } - if (!maxHairColor) + if (maxHairColor == 0u) maxHairColor = ColorDB::getHairSize(); - if (!maxHairStyle) + if (maxHairStyle == 0u) maxHairStyle = ItemDB::getNumOfHairstyles(); - if (maxHairStyle) + if (maxHairStyle != 0u) { mHairStyle = (CAST_U32(rand()) % maxHairStyle) + minHairStyle; @@ -176,7 +176,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, { mHairStyle = 0; } - if (maxHairColor) + if (maxHairColor != 0u) { mHairColor = (CAST_U32(rand()) % maxHairColor) + minHairColor; @@ -311,13 +311,13 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, const uint32_t labelX = mPadding; uint32_t nameX = leftX + labelPadding; uint32_t y = 30; - if (mPrevHairColorButton) + if (mPrevHairColorButton != nullptr) nameX += mPrevHairColorButton->getWidth(); - else if (mPrevHairStyleButton) + else if (mPrevHairStyleButton != nullptr) nameX += mPrevHairStyleButton->getWidth(); - else if (mPrevLookButton) + else if (mPrevLookButton != nullptr) nameX += mPrevLookButton->getWidth(); - else if (mPrevRaceButton) + else if (mPrevRaceButton != nullptr) nameX += mPrevRaceButton->getWidth(); if (maxHairColor > minHairColor) @@ -341,27 +341,27 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, if (serverFeatures->haveLookSelection() && mMinLook < mMaxLook) { - if (mPrevLookButton) + if (mPrevLookButton != nullptr) mPrevLookButton->setPosition(leftX, y); - if (mNextLookButton) + if (mNextLookButton != nullptr) mNextLookButton->setPosition(rightX, y); y += 5; - if (mLookLabel) + if (mLookLabel != nullptr) mLookLabel->setPosition(labelX, y); - if (mLookNameLabel) + if (mLookNameLabel != nullptr) mLookNameLabel->setPosition(nameX, y); // 93 y += 24; } if (serverFeatures->haveRaceSelection() && mMinRace < mMaxRace) { - if (mPrevRaceButton) + if (mPrevRaceButton != nullptr) mPrevRaceButton->setPosition(leftX, y); - if (mNextRaceButton) + if (mNextRaceButton != nullptr) mNextRaceButton->setPosition(rightX, y); y += 5; - if (mRaceLabel) + if (mRaceLabel != nullptr) mRaceLabel->setPosition(labelX, y); - if (mRaceNameLabel) + if (mRaceNameLabel != nullptr) mRaceNameLabel->setPosition(nameX, y); } mMaxY = y + 29 + getTitlePadding(); @@ -429,7 +429,7 @@ CharCreateDialog::~CharCreateDialog() { delete2(mPlayer); - if (charServerHandler) + if (charServerHandler != nullptr) charServerHandler->setCharCreateDialog(nullptr); } @@ -688,7 +688,7 @@ void CharCreateDialog::setAttributes(const StringVect &labels, } updateSliders(); - if (!available) + if (available == 0) { mAttributesLeft->setVisible(Visible_false); h = y; @@ -744,13 +744,13 @@ void CharCreateDialog::updateHair() mHairStyle = minHairStyle; } const ItemInfo &item = ItemDB::get(-mHairStyle); - if (mHairStyleNameLabel) + if (mHairStyleNameLabel != nullptr) { mHairStyleNameLabel->setCaption(item.getName()); mHairStyleNameLabel->resizeTo(150, 150); } - if (ColorDB::getHairSize()) + if (ColorDB::getHairSize() != 0) mHairColor %= ColorDB::getHairSize(); else mHairColor = 0; @@ -761,7 +761,7 @@ void CharCreateDialog::updateHair() { mHairColor = minHairColor; } - if (mHairColorNameLabel) + if (mHairColorNameLabel != nullptr) { mHairColorNameLabel->setCaption(ColorDB::getHairColorName( fromInt(mHairColor, ItemColor))); @@ -803,12 +803,12 @@ void CharCreateDialog::updateLook() } mPlayer->setSubtype(fromInt(mRace, BeingTypeId), CAST_U8(mLook)); - if (mRaceNameLabel) + if (mRaceNameLabel != nullptr) { mRaceNameLabel->setCaption(item.getName()); mRaceNameLabel->resizeTo(150, 150); } - if (mLookNameLabel) + if (mLookNameLabel != nullptr) { mLookNameLabel->setCaption(item.getColorName( fromInt(mLook, ItemColor))); @@ -819,14 +819,14 @@ void CharCreateDialog::updateLook() void CharCreateDialog::logic() { BLOCK_START("CharCreateDialog::logic") - if (mPlayer) + if (mPlayer != nullptr) mPlayer->logic(); BLOCK_END("CharCreateDialog::logic") } void CharCreateDialog::updatePlayer() { - if (mPlayer) + if (mPlayer != nullptr) { mPlayer->setDirection(directions[mDirection]); mPlayer->setAction(actions[mAction], 0); @@ -857,7 +857,7 @@ void CharCreateDialog::setButtonsPosition(const int w, const int h) const int h2 = h - 5 - mCancelButton->getHeight(); if (mainGraphics->getHeight() < 480) { - if (mMaxPoints) + if (mMaxPoints != 0) { mCreateButton->setPosition(337, 160); mCancelButton->setPosition(337 + mCreateButton->getWidth(), 160); diff --git a/src/gui/windows/chardeleteconfirm.h b/src/gui/windows/chardeleteconfirm.h index 9c2d43318..7049050a3 100644 --- a/src/gui/windows/chardeleteconfirm.h +++ b/src/gui/windows/chardeleteconfirm.h @@ -51,7 +51,7 @@ class CharDeleteConfirm final : public ConfirmDialog void action(const ActionEvent &event) override final { - if (event.getId() == "yes" && mMaster) + if (event.getId() == "yes" && (mMaster != nullptr)) mMaster->askPasswordForDeletion(mIndex); ConfirmDialog::action(event); diff --git a/src/gui/windows/charselectdialog.cpp b/src/gui/windows/charselectdialog.cpp index d697ebf2b..cd801f61d 100644 --- a/src/gui/windows/charselectdialog.cpp +++ b/src/gui/windows/charselectdialog.cpp @@ -209,13 +209,13 @@ void CharSelectDialog::action(const ActionEvent &event) return; } else if (eventId == "delete" - && mCharacterEntries[selected]->getCharacter()) + && (mCharacterEntries[selected]->getCharacter() != nullptr)) { CREATEWIDGET(CharDeleteConfirm, this, selected); return; } else if (eventId == "rename" - && mCharacterEntries[selected]->getCharacter()) + && (mCharacterEntries[selected]->getCharacter() != nullptr)) { const LocalPlayer *const player = mCharacterEntries[ selected]->getCharacter()->dummy; @@ -232,11 +232,11 @@ void CharSelectDialog::action(const ActionEvent &event) { Net::Character *const character = mCharacterEntries[ selected]->getCharacter(); - if (!character) + if (character == nullptr) return; const LocalPlayer *const data = character->dummy; - if (!data) + if (data == nullptr) return; const std::string msg = strprintf( @@ -282,7 +282,7 @@ void CharSelectDialog::action(const ActionEvent &event) } else if (eventId == "try delete character") { - if (mDeleteDialog && mDeleteIndex != -1) + if ((mDeleteDialog != nullptr) && mDeleteIndex != -1) { if (serverFeatures->haveEmailOnDelete()) { @@ -316,8 +316,8 @@ void CharSelectDialog::action(const ActionEvent &event) void CharSelectDialog::use(const int selected) { - if (mCharacterEntries[selected] - && mCharacterEntries[selected]->getCharacter()) + if ((mCharacterEntries[selected] != nullptr) + && (mCharacterEntries[selected]->getCharacter() != nullptr)) { attemptCharacterSelect(selected); } @@ -363,7 +363,7 @@ void CharSelectDialog::keyPressed(KeyEvent &event) int idx = mCharacterView->getSelected(); if (idx >= 0) { - if (!idx || idx == SLOTS_PER_ROW) + if ((idx == 0) || idx == SLOTS_PER_ROW) break; idx --; mCharacterView->show(idx); @@ -406,8 +406,8 @@ void CharSelectDialog::keyPressed(KeyEvent &event) { event.consume(); const int idx = mCharacterView->getSelected(); - if (idx >= 0 && mCharacterEntries[idx] - && mCharacterEntries[idx]->getCharacter()) + if (idx >= 0 && (mCharacterEntries[idx] != nullptr) + && (mCharacterEntries[idx]->getCharacter() != nullptr)) { CREATEWIDGET(CharDeleteConfirm, this, idx); } @@ -435,7 +435,7 @@ void CharSelectDialog::attemptCharacterDelete(const int index, if (mLocked) return; - if (mCharacterEntries[index]) + if (mCharacterEntries[index] != nullptr) { mCharServerHandler->deleteCharacter( mCharacterEntries[index]->getCharacter(), @@ -474,11 +474,11 @@ void CharSelectDialog::askPasswordForDeletion(const int index) */ void CharSelectDialog::attemptCharacterSelect(const int index) { - if (mLocked || !mCharacterEntries[index]) + if (mLocked || (mCharacterEntries[index] == nullptr)) return; setVisible(Visible_false); - if (mCharServerHandler) + if (mCharServerHandler != nullptr) { mCharServerHandler->chooseCharacter( mCharacterEntries[index]->getCharacter()); @@ -492,7 +492,7 @@ void CharSelectDialog::setCharacters(const Net::Characters &characters) FOR_EACH (std::vector<CharacterDisplay*>::const_iterator, iter, mCharacterEntries) { - if (*iter) + if (*iter != nullptr) (*iter)->setCharacter(nullptr); } @@ -503,7 +503,7 @@ void CharSelectDialog::setCharacters(const Net::Characters &characters) void CharSelectDialog::setCharacter(Net::Character *const character) { - if (!character) + if (character == nullptr) return; const int characterSlot = character->slot; if (characterSlot >= CAST_S32(mCharacterEntries.size())) @@ -512,7 +512,7 @@ void CharSelectDialog::setCharacter(Net::Character *const character) return; } - if (mCharacterEntries[characterSlot]) + if (mCharacterEntries[characterSlot] != nullptr) mCharacterEntries[characterSlot]->setCharacter(character); } @@ -531,17 +531,17 @@ void CharSelectDialog::setLocked(const bool locked) { mLocked = locked; - if (mSwitchLoginButton) + if (mSwitchLoginButton != nullptr) mSwitchLoginButton->setEnabled(!locked); - if (mChangePasswordButton) + if (mChangePasswordButton != nullptr) mChangePasswordButton->setEnabled(!locked); mPlayButton->setEnabled(!locked); - if (mDeleteButton) + if (mDeleteButton != nullptr) mDeleteButton->setEnabled(!locked); for (size_t i = 0, sz = mCharacterEntries.size(); i < sz; ++i) { - if (mCharacterEntries[i]) + if (mCharacterEntries[i] != nullptr) mCharacterEntries[i]->setActive(!mLocked); } } @@ -554,13 +554,14 @@ bool CharSelectDialog::selectByName(const std::string &name, for (size_t i = 0, sz = mCharacterEntries.size(); i < sz; ++i) { - if (mCharacterEntries[i]) + if (mCharacterEntries[i] != nullptr) { const Net::Character *const character = mCharacterEntries[i]->getCharacter(); - if (character) + if (character != nullptr) { - if (character->dummy && character->dummy->getName() == name) + if (character->dummy != nullptr && + character->dummy->getName() == name) { mCharacterView->show(CAST_S32(i)); updateState(); @@ -597,14 +598,15 @@ void CharSelectDialog::updateState() } mPlayButton->setEnabled(true); - if (mCharacterEntries[idx] && mCharacterEntries[idx]->getCharacter()) + if (mCharacterEntries[idx] != nullptr && + mCharacterEntries[idx]->getCharacter() != nullptr) { // TRANSLATORS: char select dialog. button. mPlayButton->setCaption(_("Play")); const LocalPlayer *const player = mCharacterEntries[ idx]->getCharacter()->dummy; - if (player && mRenameButton) + if ((player != nullptr) && (mRenameButton != nullptr)) mRenameButton->setEnabled(player->getRename() ? true : false); } else @@ -621,13 +623,13 @@ void CharSelectDialog::setName(const BeingId id, const std::string &newName) i < fsz; ++i) { - if (!mCharacterEntries[i]) + if (mCharacterEntries[i] == nullptr) continue; CharacterDisplay *const character = mCharacterEntries[i]; - if (!character) + if (character == nullptr) continue; LocalPlayer *const player = character->getCharacter()->dummy; - if (player && player->getId() == id) + if ((player != nullptr) && player->getId() == id) { player->setName(newName); character->update(); diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp index 45353fdc7..a9c686f3a 100644 --- a/src/gui/windows/chatwindow.cpp +++ b/src/gui/windows/chatwindow.cpp @@ -112,21 +112,23 @@ ChatWindow::ChatWindow() : mHighlights(), mGlobalsFilter(), mChatColor(config.getIntValue("chatColor")), - mEmoteButtonSpacing(mSkin ? mSkin->getOption("emoteButtonSpacing", 2) : 2), - mEmoteButtonY(mSkin ? mSkin->getOption("emoteButtonY", -2) : -2), + mEmoteButtonSpacing(mSkin != nullptr ? + mSkin->getOption("emoteButtonSpacing", 2) : 2), + mEmoteButtonY(mSkin != nullptr ? + mSkin->getOption("emoteButtonY", -2) : -2), mChatHistoryIndex(0), mReturnToggles(config.getBoolValue("ReturnToggles")), mGMLoaded(false), mHaveMouse(false), mAutoHide(config.getBoolValue("autohideChat")), mShowBattleEvents(config.getBoolValue("showBattleEvents")), - mShowAllLang(serverConfig.getValue("showAllLang", 0)), + mShowAllLang(serverConfig.getValue("showAllLang", 0) != 0), mEnableTradeFilter(config.getBoolValue("enableTradeFilter")), mTmpVisible(false) { setWindowName("Chat"); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); setShowTitle(false); @@ -159,7 +161,7 @@ ChatWindow::ChatWindow() : setTitleBarHeight(getPadding() + getTitlePadding()); - if (emoteWindow) + if (emoteWindow != nullptr) emoteWindow->addListeners(this); mChatButton->adjustSize(); @@ -191,7 +193,7 @@ ChatWindow::ChatWindow() : updateTabsMargin(); fillCommands(); - if (localPlayer && localPlayer->isGM()) + if ((localPlayer != nullptr) && localPlayer->isGM()) loadGMCommands(); initTradeFilter(); loadCustomList(); @@ -312,10 +314,10 @@ void ChatWindow::adjustTabSize() } const ChatTab *const tab = getFocused(); - if (tab) + if (tab != nullptr) { Widget *const content = tab->mScrollArea; - if (content) + if (content != nullptr) { const int contentFrame2 = 2 * content->getFrameSize(); content->setSize(mChatTabs->getWidth() - contentFrame2, @@ -344,7 +346,7 @@ ChatTab *ChatWindow::getFocused() const void ChatWindow::clearTab(ChatTab *const tab) { - if (tab) + if (tab != nullptr) tab->clearText(); } @@ -355,7 +357,7 @@ void ChatWindow::clearTab() const void ChatWindow::prevTab() { - if (!mChatTabs) + if (mChatTabs == nullptr) return; int tab = mChatTabs->getSelectedTabIndex(); @@ -369,7 +371,7 @@ void ChatWindow::prevTab() void ChatWindow::nextTab() { - if (!mChatTabs) + if (mChatTabs == nullptr) return; int tab = mChatTabs->getSelectedTabIndex(); @@ -383,7 +385,7 @@ void ChatWindow::nextTab() void ChatWindow::selectTabByType(const ChatTabTypeT &type) { - if (!mChatTabs) + if (mChatTabs == nullptr) return; int sz = mChatTabs->getNumberOfTabs(); @@ -391,7 +393,7 @@ void ChatWindow::selectTabByType(const ChatTabTypeT &type) { ChatTab *const tab = dynamic_cast<ChatTab*>( mChatTabs->getTabByIndex(f)); - if (tab && tab->getType() == type) + if ((tab != nullptr) && tab->getType() == type) { mChatTabs->setSelectedTab(tab); break; @@ -401,12 +403,12 @@ void ChatWindow::selectTabByType(const ChatTabTypeT &type) void ChatWindow::closeTab() const { - if (!mChatTabs) + if (mChatTabs == nullptr) return; ChatTab *const tab = dynamic_cast<ChatTab*>(mChatTabs->getTabByIndex( mChatTabs->getSelectedTabIndex())); - if (!tab) + if (tab == nullptr) return; const ChatTabTypeT &type = tab->getType(); if (type == ChatTabType::WHISPER || type == ChatTabType::CHANNEL) @@ -415,7 +417,7 @@ void ChatWindow::closeTab() const void ChatWindow::defaultTab() { - if (mChatTabs) + if (mChatTabs != nullptr) mChatTabs->setSelectedTabByIndex(CAST_U32(0)); } @@ -446,7 +448,7 @@ void ChatWindow::action(const ActionEvent &event) { // Remove focus and hide input mChatInput->unprotectFocus(); - if (mFocusHandler) + if (mFocusHandler != nullptr) mFocusHandler->focusNone(); // If the chatWindow is shown up because you want to send a message @@ -457,7 +459,7 @@ void ChatWindow::action(const ActionEvent &event) } else if (eventId == "emote") { - if (emoteWindow) + if (emoteWindow != nullptr) { const std::string str = emoteWindow->getSelectedEmote(); if (!str.empty()) @@ -469,7 +471,7 @@ void ChatWindow::action(const ActionEvent &event) } else if (eventId == "openemote") { - if (emoteWindow) + if (emoteWindow != nullptr) { if (emoteWindow->mVisible == Visible_true) emoteWindow->hide(); @@ -479,7 +481,7 @@ void ChatWindow::action(const ActionEvent &event) } else if (eventId == "color") { - if (emoteWindow) + if (emoteWindow != nullptr) { const std::string str = emoteWindow->getSelectedColor(); if (!str.empty()) @@ -491,7 +493,7 @@ void ChatWindow::action(const ActionEvent &event) } else if (eventId == "font") { - if (emoteWindow) + if (emoteWindow != nullptr) { const std::string str = emoteWindow->getSelectedFont(); if (!str.empty()) @@ -503,7 +505,7 @@ void ChatWindow::action(const ActionEvent &event) } else if (eventId == "text") { - if (emoteWindow && reverseDictionary) + if ((emoteWindow != nullptr) && (reverseDictionary != nullptr)) { const int idx = emoteWindow->getSelectedTextIndex(); if (idx >= 0) @@ -517,14 +519,14 @@ void ChatWindow::action(const ActionEvent &event) } else if (eventId == ACTION_COLOR_PICKER) { - if (mColorPicker) + if (mColorPicker != nullptr) { mChatColor = mColorPicker->getSelected(); config.setValue("chatColor", mChatColor); } } - if (mColorPicker) + if (mColorPicker != nullptr) { const Visible vis = fromBool(config.getBoolValue( "showChatColorsList"), Visible); @@ -571,7 +573,7 @@ void ChatWindow::removeTab(ChatTab *const tab) void ChatWindow::addTab(ChatTab *const tab) { - if (!tab) + if (tab == nullptr) return; mChatTabs->addTab(tab, tab->mScrollArea); @@ -632,7 +634,7 @@ void ChatWindow::ignoreAllWhispers() ++ iter) { WhisperTab *const tab = iter->second; - if (tab) + if (tab != nullptr) { if (player_relations.getRelation(tab->getNick()) != Relation::IGNORED) @@ -654,7 +656,7 @@ void ChatWindow::chatInput(const std::string &message) const if (config.getBoolValue("allowCommandsInChatTabs") && msg.length() > 1 && ((msg.at(0) == '#' && msg.at(1) != '#') || msg.at(0) == '@') - && localChatTab) + && (localChatTab != nullptr)) { tab = localChatTab; } @@ -664,14 +666,14 @@ void ChatWindow::chatInput(const std::string &message) const if (tab == nullptr) tab = localChatTab; } - if (tab) + if (tab != nullptr) tab->chatInput(msg); Game::instance()->setValidSpeed(); } void ChatWindow::localChatInput(const std::string &msg) const { - if (localChatTab) + if (localChatTab != nullptr) localChatTab->chatInput(msg); else chatInput(msg); @@ -679,7 +681,7 @@ void ChatWindow::localChatInput(const std::string &msg) const void ChatWindow::doPresent() const { - if (!actorManager) + if (actorManager == nullptr) return; const ActorSprites &actors = actorManager->getAll(); @@ -702,7 +704,7 @@ void ChatWindow::doPresent() const _("Present: %s; %d players are present."), response.c_str(), playercount); - if (getFocused()) + if (getFocused() != nullptr) getFocused()->chatLog(log, ChatMsgType::BY_SERVER); } @@ -712,7 +714,7 @@ void ChatWindow::scroll(const int amount) const return; ChatTab *const tab = getFocused(); - if (tab) + if (tab != nullptr) tab->scroll(amount); } @@ -723,11 +725,11 @@ void ChatWindow::mousePressed(MouseEvent &event) if (event.getButton() == MouseButton::RIGHT) { - if (popupMenu) + if (popupMenu != nullptr) { ChatTab *const cTab = dynamic_cast<ChatTab*>( mChatTabs->getSelectedTab()); - if (cTab) + if (cTab != nullptr) { event.consume(); if (inputManager.isActionActive(InputAction::CHAT_MOD)) @@ -757,13 +759,13 @@ void ChatWindow::mousePressed(MouseEvent &event) if (clicks == 2) { toggleChatFocus(); - if (gui) + if (gui != nullptr) gui->resetClickCount(); } else if (clicks == 1) { const ChatTab *const tab = getFocused(); - if (tab) + if (tab != nullptr) mMoved = !isResizeAllowed(event); } } @@ -862,9 +864,9 @@ void ChatWindow::keyPressed(KeyEvent &event) mChatInput->mVisible == Visible_true) { const ChatTab *const tab = getFocused(); - if (tab && tab->hasRows()) + if ((tab != nullptr) && tab->hasRows()) { - if (!mChatHistoryIndex) + if (mChatHistoryIndex == 0u) { mChatHistoryIndex = CAST_U32( tab->getRows().size()); @@ -894,7 +896,7 @@ void ChatWindow::keyPressed(KeyEvent &event) mChatInput->mVisible == Visible_true) { const ChatTab *const tab = getFocused(); - if (tab && tab->hasRows()) + if ((tab != nullptr) && tab->hasRows()) { const std::list<std::string> &rows = tab->getRows(); const size_t &tabSize = rows.size(); @@ -928,7 +930,7 @@ void ChatWindow::keyPressed(KeyEvent &event) } else if (actionId == InputAction::GUI_F1) { - if (emoteWindow) + if (emoteWindow != nullptr) { if (emoteWindow->mVisible == Visible_true) emoteWindow->hide(); @@ -998,7 +1000,7 @@ void ChatWindow::statChanged(const AttributesT id, return; const std::pair<int, int> exp = PlayerInfo::getStatExperience(id); - if (oldVal1 > exp.first || !oldVal2) + if (oldVal1 > exp.first || (oldVal2 == 0)) return; const int change = exp.first - oldVal1; @@ -1082,7 +1084,7 @@ void ChatWindow::addWhisper(const std::string &restrict nick, const std::string &restrict mes, const ChatMsgTypeT own) { - if (mes.empty() || !localPlayer) + if (mes.empty() || (localPlayer == nullptr)) return; std::string playerName = localPlayer->getName(); @@ -1104,11 +1106,11 @@ void ChatWindow::addWhisper(const std::string &restrict nick, else if (config.getBoolValue("whispertab")) { tab = addWhisperTab(nick, nick); - if (tab) + if (tab != nullptr) saveState(); } - if (tab) + if (tab != nullptr) { if (own == ChatMsgType::BY_PLAYER) { @@ -1149,7 +1151,7 @@ void ChatWindow::addWhisper(const std::string &restrict nick, localPlayer->afkRespond(tab, nick); } } - else if (localChatTab) + else if (localChatTab != nullptr) { if (own == ChatMsgType::BY_PLAYER) { @@ -1166,7 +1168,7 @@ void ChatWindow::addWhisper(const std::string &restrict nick, " : ").append(mes), ChatMsgType::ACT_WHISPER, IgnoreRecord_false); - if (localPlayer) + if (localPlayer != nullptr) localPlayer->afkRespond(nullptr, nick); } } @@ -1176,7 +1178,7 @@ WhisperTab *ChatWindow::addWhisperTab(const std::string &caption, const std::string &nick, const bool switchTo) { - if (!localPlayer) + if (localPlayer == nullptr) return nullptr; std::string playerName = localPlayer->getName(); @@ -1198,7 +1200,7 @@ WhisperTab *ChatWindow::addWhisperTab(const std::string &caption, else { ret = new WhisperTab(this, caption, nick); - if (gui && !player_relations.isGoodName(nick)) + if ((gui != nullptr) && !player_relations.isGoodName(nick)) ret->setLabelFont(gui->getSecureFont()); mWhispers[tempNick] = ret; if (config.getBoolValue("showChatHistory")) @@ -1213,7 +1215,7 @@ WhisperTab *ChatWindow::addWhisperTab(const std::string &caption, WhisperTab *ChatWindow::getWhisperTab(const std::string &nick) const { - if (!localPlayer) + if (localPlayer == nullptr) return nullptr; std::string playerName = localPlayer->getName(); @@ -1240,7 +1242,7 @@ ChatTab *ChatWindow::addSpecialChannelTab(const std::string &name, ChatTab *ret = nullptr; if (name == TRADE_CHANNEL) { - if (!tradeChatTab) + if (tradeChatTab == nullptr) { tradeChatTab = new TradeTab(chatWindow); tradeChatTab->setAllowHighlight(false); @@ -1250,7 +1252,7 @@ ChatTab *ChatWindow::addSpecialChannelTab(const std::string &name, } else if (name == GM_CHANNEL) { - if (!gmChatTab) + if (gmChatTab == nullptr) { gmChatTab = new GmTab(chatWindow); chatHandler->joinChannel(gmChatTab->getChannelName()); @@ -1270,7 +1272,7 @@ ChatTab *ChatWindow::addChannelTab(const std::string &name, toLower(tempName); ChatTab *const tab = addSpecialChannelTab(name, switchTo); - if (tab) + if (tab != nullptr) return tab; const ChannelMap::const_iterator i = mChannels.find(tempName); @@ -1304,7 +1306,7 @@ ChatTab *ChatWindow::addChatTab(const std::string &name, name[0] == '#') { ChatTab *const tab = addChannelTab(name, switchTo); - if (tab && join) + if ((tab != nullptr) && join) chatHandler->joinChannel(name); return tab; } @@ -1319,11 +1321,11 @@ void ChatWindow::postConnection() FOR_EACH (ChannelMap::const_iterator, iter, mChannels) { ChatTab *const tab = iter->second; - if (!tab) + if (tab == nullptr) return; chatHandler->joinChannel(tab->getChannelName()); } - if (langChatTab) + if (langChatTab != nullptr) chatHandler->joinChannel(langChatTab->getChannelName()); } @@ -1417,32 +1419,32 @@ void ChatWindow::autoComplete() mChatTabs->getSelectedTab()); StringVect nameList; - if (cTab) + if (cTab != nullptr) cTab->getAutoCompleteList(nameList); std::string newName = autoComplete(nameList, name); - if (!newName.empty() && !startName) + if (!newName.empty() && (startName == 0)) secureChatCommand(newName); - if (cTab && newName.empty()) + if ((cTab != nullptr) && newName.empty()) { cTab->getAutoCompleteCommands(nameList); newName = autoComplete(nameList, name); } - if (newName.empty() && actorManager) + if (newName.empty() && (actorManager != nullptr)) { actorManager->getPlayerNames(nameList, NpcNames_true); newName = autoComplete(nameList, name); - if (!newName.empty() && !startName) + if (!newName.empty() && (startName == 0)) secureChatCommand(newName); } if (newName.empty()) newName = autoCompleteHistory(name); - if (newName.empty() && spellManager) + if (newName.empty() && (spellManager != nullptr)) newName = spellManager->autoComplete(name); if (newName.empty()) newName = autoComplete(name, &mCommands); - if (newName.empty() && actorManager) + if (newName.empty() && (actorManager != nullptr)) { actorManager->getMobNames(nameList); newName = autoComplete(nameList, name); @@ -1504,7 +1506,7 @@ std::string ChatWindow::autoComplete(const StringVect &names, std::string ChatWindow::autoComplete(const std::string &partName, const History *const words) const { - if (!words) + if (words == nullptr) return ""; ChatCommands::const_iterator i = words->begin(); @@ -1585,7 +1587,7 @@ bool ChatWindow::resortChatLog(std::string line, prefix = std::string("##3").append(channel).append("##0"); } else if (mEnableTradeFilter && - tradeChatTab && + (tradeChatTab != nullptr) && findI(line, mTradeFilter) != std::string::npos) { // TRANSLATORS: prefix for moved message to trade tab. @@ -1661,7 +1663,7 @@ bool ChatWindow::resortChatLog(std::string line, replaceAll(line, ": \302\202\304", ": "); } - if (tradeChatTab) + if (tradeChatTab != nullptr) { line = line.erase(idx + 2, 2); tradeChatTab->chatLog(prefix + line, @@ -1669,7 +1671,7 @@ bool ChatWindow::resortChatLog(std::string line, ignoreRecord, tryRemoveColors); } - else if (localChatTab) + else if (localChatTab != nullptr) { line = line.erase(idx + 2, 2); localChatTab->chatLog(prefix + line, @@ -1683,7 +1685,7 @@ bool ChatWindow::resortChatLog(std::string line, if (!channel.empty()) { - if (langChatTab) + if (langChatTab != nullptr) { if (langChatTab->getChannelName() == channel) { @@ -1710,7 +1712,7 @@ bool ChatWindow::resortChatLog(std::string line, tryRemoveColors); } } - else if (localChatTab && channel.empty()) + else if ((localChatTab != nullptr) && channel.empty()) { localChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); } @@ -1723,9 +1725,9 @@ void ChatWindow::battleChatLog(const std::string &line, ChatMsgTypeT own, { if (own == ChatMsgType::BY_UNKNOWN) own = ChatMsgType::BY_SERVER; - if (battleChatTab) + if (battleChatTab != nullptr) battleChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); - else if (debugChatTab) + else if (debugChatTab != nullptr) debugChatTab->chatLog(line, own, ignoreRecord, tryRemoveColors); } @@ -1748,11 +1750,11 @@ void ChatWindow::channelChatLog(const std::string &channel, else { tab = addChannelTab(channel, false); - if (tab) + if (tab != nullptr) saveState(); } - if (tab) + if (tab != nullptr) tab->chatLog(line, own, ignoreRecord, tryRemoveColors); } @@ -1764,7 +1766,8 @@ void ChatWindow::initTradeFilter() std::ifstream tradeFile; struct stat statbuf; - if (!stat(tradeListName.c_str(), &statbuf) && S_ISREG(statbuf.st_mode)) + if (stat(tradeListName.c_str(), &statbuf) == 0 && + S_ISREG(statbuf.st_mode)) { tradeFile.open(tradeListName.c_str(), std::ios::in); if (tradeFile.is_open()) @@ -1785,18 +1788,18 @@ void ChatWindow::updateOnline(const std::set<std::string> &onlinePlayers) const { const Party *party = nullptr; const Guild *guild = nullptr; - if (localPlayer) + if (localPlayer != nullptr) { party = localPlayer->getParty(); guild = localPlayer->getGuild(); } FOR_EACH (TabMap::const_iterator, iter, mWhispers) { - if (!iter->second) + if (iter->second == nullptr) return; WhisperTab *const tab = static_cast<WhisperTab*>(iter->second); - if (!tab) + if (tab == nullptr) continue; if (onlinePlayers.find(tab->getNick()) != onlinePlayers.end()) @@ -1806,29 +1809,29 @@ void ChatWindow::updateOnline(const std::set<std::string> &onlinePlayers) const else { const std::string &nick = tab->getNick(); - if (actorManager) + if (actorManager != nullptr) { const Being *const being = actorManager->findBeingByName( nick, ActorType::Player); - if (being) + if (being != nullptr) { tab->setWhisperTabColors(); continue; } } - if (party) + if (party != nullptr) { const PartyMember *const pm = party->getMember(nick); - if (pm && pm->getOnline()) + if ((pm != nullptr) && pm->getOnline()) { tab->setWhisperTabColors(); continue; } } - if (guild) + if (guild != nullptr) { const GuildMember *const gm = guild->getMember(nick); - if (gm && gm->getOnline()) + if ((gm != nullptr) && gm->getOnline()) { tab->setWhisperTabColors(); continue; @@ -1854,11 +1857,11 @@ void ChatWindow::loadState() "chatWhisperFlags" + toString(num), 1); ChatTab *const tab = addChatTab(nick, false, false); - if (tab) + if (tab != nullptr) { - tab->setAllowHighlight(flags & 1); - tab->setRemoveNames((flags & 2) / 2); - tab->setNoAway((flags & 4) / 4); + tab->setAllowHighlight((flags & 1) != 0); + tab->setRemoveNames(((flags & 2) / 2) != 0); + tab->setNoAway(((flags & 4) / 4) != 0); } num ++; } @@ -1870,7 +1873,7 @@ void ChatWindow::saveState() const for (ChannelMap::const_iterator iter = mChannels.begin(), iter_end = mChannels.end(); iter != iter_end && num < 50; ++iter) { - if (!iter->second) + if (iter->second == nullptr) return; if (!saveTab(num, iter->second)) continue; @@ -1880,7 +1883,7 @@ void ChatWindow::saveState() const for (TabMap::const_iterator iter = mWhispers.begin(), iter_end = mWhispers.end(); iter != iter_end && num < 50; ++iter) { - if (!iter->second) + if (iter->second == nullptr) return; if (!saveTab(num, iter->second)) continue; @@ -1898,7 +1901,7 @@ void ChatWindow::saveState() const bool ChatWindow::saveTab(const int num, const ChatTab *const tab) const { - if (!tab) + if (tab == nullptr) return false; serverConfig.setValue("chatWhisper" + toString(num), @@ -1927,7 +1930,7 @@ void ChatWindow::loadCustomList() std::string listName = settings.serverConfigDir + "/customwords.txt"; - if (!stat(listName.c_str(), &statbuf) && S_ISREG(statbuf.st_mode)) + if ((stat(listName.c_str(), &statbuf) == 0) && S_ISREG(statbuf.st_mode)) { listFile.open(listName.c_str(), std::ios::in); if (listFile.is_open()) @@ -1958,7 +1961,7 @@ void ChatWindow::addToAwayLog(const std::string &line) void ChatWindow::displayAwayLog() const { - if (!localChatTab) + if (localChatTab == nullptr) return; std::list<std::string>::const_iterator i = mAwayLog.begin(); @@ -1975,7 +1978,7 @@ void ChatWindow::displayAwayLog() const void ChatWindow::parseHighlights() { mHighlights.clear(); - if (!localPlayer) + if (localPlayer == nullptr) return; splitToStringVector(mHighlights, config.getStringValue( @@ -1987,7 +1990,7 @@ void ChatWindow::parseHighlights() void ChatWindow::parseGlobalsFilter() { mGlobalsFilter.clear(); - if (!localPlayer) + if (localPlayer == nullptr) return; splitToStringVector(mGlobalsFilter, config.getStringValue( @@ -2004,11 +2007,11 @@ bool ChatWindow::findHighlight(const std::string &str) void ChatWindow::copyToClipboard(const int x, const int y) const { const ChatTab *const tab = getFocused(); - if (!tab) + if (tab == nullptr) return; const BrowserBox *const text = tab->mTextOutput; - if (!text) + if (text == nullptr) return; std::string str = text->getTextAtPos(x, y); @@ -2071,7 +2074,7 @@ void ChatWindow::safeDraw(Graphics *const graphics) void ChatWindow::updateVisibility() { - if (!gui) + if (gui == nullptr) return; int mouseX = 0; @@ -2107,10 +2110,15 @@ void ChatWindow::logicChildren() void ChatWindow::addGlobalMessage(const std::string &line) { - if (debugChatTab && findI(line, mGlobalsFilter) != std::string::npos) + if (debugChatTab != nullptr && + findI(line, mGlobalsFilter) != std::string::npos) + { debugChatTab->chatLog(line, ChatMsgType::BY_OTHER); + } else + { localChatTab->chatLog(line, ChatMsgType::BY_GM); + } } bool ChatWindow::isTabPresent(const ChatTab *const tab) const @@ -2120,13 +2128,13 @@ bool ChatWindow::isTabPresent(const ChatTab *const tab) const void ChatWindow::debugMessage(const std::string &msg) { - if (debugChatTab) + if (debugChatTab != nullptr) debugChatTab->chatLog(msg, ChatMsgType::BY_SERVER); } void ChatWindow::showGMTab() { - if (!gmChatTab && + if ((gmChatTab == nullptr) && config.getBoolValue("enableGmTab") && localPlayer->getGMLevel() >= paths.getIntValue("gmTabMinimalLevel")) { @@ -2145,7 +2153,7 @@ void ChatWindow::toggleChatFocus() void ChatWindow::joinRoom(const bool isJoin) { Tab *const tab = mChatTabs->getTabByIndex(0); - if (tab) + if (tab != nullptr) { std::string name; if (isJoin) diff --git a/src/gui/windows/confirmdialog.cpp b/src/gui/windows/confirmdialog.cpp index 201b3af79..913fb7c41 100644 --- a/src/gui/windows/confirmdialog.cpp +++ b/src/gui/windows/confirmdialog.cpp @@ -65,7 +65,7 @@ void ConfirmDialog::postInit() int inWidth = yesButton->getWidth() + noButton->getWidth() + (2 * mPadding); - if (ignoreButton) + if (ignoreButton != nullptr) inWidth += ignoreButton->getWidth(); const int fontHeight = getFont()->getHeight(); @@ -90,7 +90,7 @@ void ConfirmDialog::postInit() yesButton->setPosition((width - inWidth) / 2, height + buttonPadding); noButton->setPosition(yesButton->getX() + yesButton->getWidth() + (2 * mPadding), height + buttonPadding); - if (ignoreButton) + if (ignoreButton != nullptr) { ignoreButton->setPosition(noButton->getX() + noButton->getWidth() + (2 * mPadding), height + buttonPadding); @@ -100,10 +100,10 @@ void ConfirmDialog::postInit() add(yesButton); add(noButton); - if (mIgnore && ignoreButton) + if (mIgnore && (ignoreButton != nullptr)) add(ignoreButton); - if (getParent()) + if (getParent() != nullptr) { center(); getParent()->moveToTop(this); diff --git a/src/gui/windows/cutinwindow.cpp b/src/gui/windows/cutinwindow.cpp index 79bc1e1e9..2713dfdfc 100644 --- a/src/gui/windows/cutinwindow.cpp +++ b/src/gui/windows/cutinwindow.cpp @@ -69,7 +69,7 @@ void CutInWindow::safeDraw(Graphics *const graphics) void CutInWindow::draw2(Graphics *const graphics) { - if (mImage) + if (mImage != nullptr) mImage->drawRaw(graphics, mPadding, mTitleBarHeight); } @@ -87,7 +87,7 @@ void CutInWindow::show(const std::string &name, pathJoin(paths.getStringValue("cutInsDir"), name).append( ".xml")); - if (mImage) + if (mImage != nullptr) { mImage->update(1); const bool showTitle = (cutin == CutIn::MovableClose); @@ -145,7 +145,7 @@ void CutInWindow::hide() void CutInWindow::logic() { - if (mImage) + if (mImage != nullptr) { const int time = tick_time * MILLISECONDS_IN_A_TICK; mImage->update(time); diff --git a/src/gui/windows/debugwindow.cpp b/src/gui/windows/debugwindow.cpp index 1648a37ed..8b4144b98 100644 --- a/src/gui/windows/debugwindow.cpp +++ b/src/gui/windows/debugwindow.cpp @@ -47,7 +47,7 @@ DebugWindow::DebugWindow() : mNetWidget(new NetDebugTab(this)) { setWindowName("Debug"); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); setResizable(true); @@ -94,7 +94,7 @@ void DebugWindow::postInit() void DebugWindow::slowLogic() { BLOCK_START("DebugWindow::slowLogic") - if (!isWindowVisible() || !mTabs) + if (!isWindowVisible() || (mTabs == nullptr)) { BLOCK_END("DebugWindow::slowLogic") return; @@ -114,7 +114,7 @@ void DebugWindow::slowLogic() break; } - if (localPlayer) + if (localPlayer != nullptr) localPlayer->tryPingRequest(); BLOCK_END("DebugWindow::slowLogic") } @@ -124,10 +124,10 @@ void DebugWindow::draw(Graphics *const g) BLOCK_START("DebugWindow::draw") Window::draw(g); - if (localPlayer) + if (localPlayer != nullptr) { const Being *const target = localPlayer->getTarget(); - if (target) + if (target != nullptr) { target->draw(g, -target->getPixelX() + mapTileSize / 2 + mDimension.width / 2, -target->getPixelY() + mapTileSize @@ -142,10 +142,10 @@ void DebugWindow::safeDraw(Graphics *const g) BLOCK_START("DebugWindow::draw") Window::safeDraw(g); - if (localPlayer) + if (localPlayer != nullptr) { const Being *const target = localPlayer->getTarget(); - if (target) + if (target != nullptr) { target->draw(g, -target->getPixelX() + mapTileSize / 2 + mDimension.width / 2, -target->getPixelY() + mapTileSize diff --git a/src/gui/windows/didyouknowwindow.cpp b/src/gui/windows/didyouknowwindow.cpp index f5a01b42d..f358ece83 100644 --- a/src/gui/windows/didyouknowwindow.cpp +++ b/src/gui/windows/didyouknowwindow.cpp @@ -75,7 +75,7 @@ DidYouKnowWindow::DidYouKnowWindow() : setResizable(true); setStickyButtonLock(true); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); setDefaultSize(500, 400, ImagePosition::CENTER); @@ -84,7 +84,7 @@ DidYouKnowWindow::DidYouKnowWindow() : Button *const okButton = new Button(this, _("Close"), "close", this); mBrowserBox->setLinkHandler(mItemLinkHandler); - if (gui) + if (gui != nullptr) mBrowserBox->setFont(gui->getHelpFont()); mBrowserBox->setProcessVars(true); mBrowserBox->setEnableImages(true); @@ -144,7 +144,7 @@ void DidYouKnowWindow::action(const ActionEvent &event) void DidYouKnowWindow::loadData(int num) { mBrowserBox->clearRows(); - if (!num) + if (num == 0) { const int curTip = config.getIntValue("currentTip"); if (curTip == 1) diff --git a/src/gui/windows/editserverdialog.cpp b/src/gui/windows/editserverdialog.cpp index d4bec498f..37683caf5 100644 --- a/src/gui/windows/editserverdialog.cpp +++ b/src/gui/windows/editserverdialog.cpp @@ -228,7 +228,7 @@ void EditServerDialog::action(const ActionEvent &event) mPortField->getText().c_str())); mServer.persistentIp = mPersistentIp->isSelected(); - if (mTypeField) + if (mTypeField != nullptr) { switch (mTypeField->getSelected()) { diff --git a/src/gui/windows/eggselectiondialog.cpp b/src/gui/windows/eggselectiondialog.cpp index 6055eada2..5e77d8ec1 100644 --- a/src/gui/windows/eggselectiondialog.cpp +++ b/src/gui/windows/eggselectiondialog.cpp @@ -60,7 +60,7 @@ void EggSelectionDialog::sellAction(const ActionEvent &event A_UNUSED) const int selectedItem = mShopItemList->getSelected(); const ShopItem *const item = mShopItems->at(selectedItem); - if (!item) + if (item == nullptr) return; inventoryHandler->selectEgg(item); scheduleDelete(); diff --git a/src/gui/windows/emotewindow.cpp b/src/gui/windows/emotewindow.cpp index 796e3f342..0125177b1 100644 --- a/src/gui/windows/emotewindow.cpp +++ b/src/gui/windows/emotewindow.cpp @@ -77,7 +77,7 @@ EmoteWindow::EmoteWindow() : setShowTitle(false); setResizable(true); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); addMouseListener(this); @@ -110,12 +110,12 @@ void EmoteWindow::postInit() mFontPage->setCenter(true); mTextPage->setCenter(true); - if (mImageSet && mImageSet->size() >= 3) + if ((mImageSet != nullptr) && mImageSet->size() >= 3) { for (int f = 0; f < 3; f ++) { Image *const image = mImageSet->get(f); - if (image) + if (image != nullptr) image->incRef(); } @@ -155,7 +155,7 @@ EmoteWindow::~EmoteWindow() delete2(mTextPage); delete2(mTextModel); delete2(mScrollTextPage); - if (mImageSet) + if (mImageSet != nullptr) { mImageSet->decRef(); mImageSet = nullptr; @@ -230,7 +230,7 @@ std::string EmoteWindow::getSelectedFont() const if (index < 0) return std::string(); - if (!index) + if (index == 0) return "##b"; else return "##B"; diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp index c0ed8b5d4..d77302035 100644 --- a/src/gui/windows/equipmentwindow.cpp +++ b/src/gui/windows/equipmentwindow.cpp @@ -104,10 +104,10 @@ EquipmentWindow::EquipmentWindow(Equipment *const equipment, mYPadding = mTabs->getHeight() + getOption("tabPadding", 2); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); - if (!mBoxSize) + if (mBoxSize == 0) mBoxSize = 36; // Control that shows the Player @@ -154,7 +154,7 @@ EquipmentWindow::~EquipmentWindow() { if (this == beingEquipmentWindow) { - if (mEquipment) + if (mEquipment != nullptr) delete mEquipment->getBackend(); delete2(mEquipment) } @@ -165,14 +165,14 @@ EquipmentWindow::~EquipmentWindow() boxes.clear(); delete *it; } - if (mImageSet) + if (mImageSet != nullptr) { mImageSet->decRef(); mImageSet = nullptr; } - if (mSlotBackground) + if (mSlotBackground != nullptr) mSlotBackground->decRef(); - if (mSlotHighlightedBackground) + if (mSlotHighlightedBackground != nullptr) mSlotHighlightedBackground->decRef(); delete2(mVertexes); } @@ -194,7 +194,7 @@ void EquipmentWindow::draw(Graphics *const graphics) FOR_EACH (std::vector<EquipmentBox*>::const_iterator, it, boxes) { const EquipmentBox *const box = *it; - if (!box) + if (box == nullptr) { i ++; continue; @@ -217,7 +217,7 @@ void EquipmentWindow::draw(Graphics *const graphics) } graphics->drawTileCollection(mVertexes); - if (!mEquipment) + if (mEquipment == nullptr) { BLOCK_END("EquipmentWindow::draw") return; @@ -229,14 +229,14 @@ void EquipmentWindow::draw(Graphics *const graphics) it_end = boxes.end(); it != it_end; ++ it, ++ i) { const EquipmentBox *const box = *it; - if (!box) + if (box == nullptr) continue; const Item *const item = mEquipment->getEquipment(i); - if (item) + if (item != nullptr) { // Draw Item. Image *const image = item->getImage(); - if (image) + if (image != nullptr) { image->setAlpha(1.0F); // Ensure the image is drawn // with maximum opacity @@ -254,7 +254,7 @@ void EquipmentWindow::draw(Graphics *const graphics) } } } - else if (box->image) + else if (box->image != nullptr) { graphics->drawImage(box->image, box->x + mItemPadding, @@ -279,7 +279,7 @@ void EquipmentWindow::safeDraw(Graphics *const graphics) it_end = boxes.end(); it != it_end; ++ it, ++ i) { const EquipmentBox *const box = *it; - if (!box) + if (box == nullptr) continue; if (i == mSelected) { @@ -292,7 +292,7 @@ void EquipmentWindow::safeDraw(Graphics *const graphics) } } - if (!mEquipment) + if (mEquipment == nullptr) { BLOCK_END("EquipmentWindow::draw") return; @@ -304,14 +304,14 @@ void EquipmentWindow::safeDraw(Graphics *const graphics) it_end = boxes.end(); it != it_end; ++ it, ++ i) { const EquipmentBox *const box = *it; - if (!box) + if (box == nullptr) continue; const Item *const item = mEquipment->getEquipment(i); - if (item) + if (item != nullptr) { // Draw Item. Image *const image = item->getImage(); - if (image) + if (image != nullptr) { image->setAlpha(1.0F); // Ensure the image is drawn // with maximum opacity @@ -329,7 +329,7 @@ void EquipmentWindow::safeDraw(Graphics *const graphics) } } } - else if (box->image) + else if (box->image != nullptr) { graphics->drawImage(box->image, box->x + mItemPadding, @@ -344,17 +344,17 @@ void EquipmentWindow::action(const ActionEvent &event) const std::string &eventId = event.getId(); if (eventId == "unequip") { - if (!mEquipment || mSelected == -1) + if ((mEquipment == nullptr) || mSelected == -1) return; const Item *const item = mEquipment->getEquipment(mSelected); PlayerInfo::unequipItem(item, Sfx_true); setSelected(-1); } - else if (!eventId.find("tab_")) + else if (eventId.find("tab_") == 0u) { Button *const button = dynamic_cast<Button*>(event.getSource()); - if (!button) + if (button == nullptr) return; mSelectedTab = button->getTag(); updatePage(); @@ -367,13 +367,13 @@ void EquipmentWindow::action(const ActionEvent &event) { return; } - Inventory *const inventory = localPlayer + Inventory *const inventory = localPlayer != nullptr ? PlayerInfo::getInventory() : nullptr; - if (!inventory) + if (inventory == nullptr) return; Item *const item = inventory->findItem(dragDrop.getItem(), dragDrop.getItemColor()); - if (!item) + if (item == nullptr) return; if (dragDrop.getSource() == DragDropSource::Inventory) @@ -402,7 +402,7 @@ void EquipmentWindow::updatePage() const Item *EquipmentWindow::getItem(const int x, const int y) const { - if (!mEquipment) + if (mEquipment == nullptr) return nullptr; int i = 0; @@ -412,7 +412,7 @@ const Item *EquipmentWindow::getItem(const int x, const int y) const it_end = boxes.end(); it != it_end; ++ it, ++ i) { const EquipmentBox *const box = *it; - if (!box) + if (box == nullptr) continue; const Rect tRect(box->x, box->y, mBoxSize, mBoxSize); @@ -424,7 +424,7 @@ const Item *EquipmentWindow::getItem(const int x, const int y) const void EquipmentWindow::mousePressed(MouseEvent& event) { - if (!mEquipment) + if (mEquipment == nullptr) { Window::mousePressed(event); return; @@ -450,7 +450,7 @@ void EquipmentWindow::mousePressed(MouseEvent& event) it_end = boxes.end(); it != it_end; ++ it, ++ i) { const EquipmentBox *const box = *it; - if (!box) + if (box == nullptr) continue; const Item *const item = mEquipment->getEquipment(i); const Rect tRect(box->x, box->y, mBoxSize, mBoxSize); @@ -458,7 +458,7 @@ void EquipmentWindow::mousePressed(MouseEvent& event) if (tRect.isPointInRect(x, y)) { inBox = true; - if (item) + if (item != nullptr) { event.consume(); setSelected(i); @@ -474,7 +474,7 @@ void EquipmentWindow::mousePressed(MouseEvent& event) { if (const Item *const item = getItem(x, y)) { - if (itemPopup) + if (itemPopup != nullptr) itemPopup->setVisible(Visible_false); /* Convert relative to the window coordinates to absolute screen @@ -482,7 +482,7 @@ void EquipmentWindow::mousePressed(MouseEvent& event) */ const int mx = x + getX(); const int my = y + getY(); - if (popupMenu) + if (popupMenu != nullptr) { event.consume(); if (mForing) @@ -510,14 +510,14 @@ void EquipmentWindow::mouseReleased(MouseEvent &event) { return; } - Inventory *const inventory = localPlayer + Inventory *const inventory = localPlayer != nullptr ? PlayerInfo::getInventory() : nullptr; - if (!inventory) + if (inventory == nullptr) return; Item *const item = inventory->findItem(dragDrop.getItem(), dragDrop.getItemColor()); - if (!item) + if (item == nullptr) return; if (dragDrop.getSource() == DragDropSource::Inventory) @@ -540,7 +540,7 @@ void EquipmentWindow::mouseReleased(MouseEvent &event) it != it_end; ++ it) { const EquipmentBox *const box = *it; - if (!box) + if (box == nullptr) continue; const Rect tRect(box->x, box->y, mBoxSize, mBoxSize); @@ -561,7 +561,7 @@ void EquipmentWindow::mouseMoved(MouseEvent &event) { Window::mouseMoved(event); - if (!itemPopup) + if (itemPopup == nullptr) return; const int x = event.getX(); @@ -569,7 +569,7 @@ void EquipmentWindow::mouseMoved(MouseEvent &event) const Item *const item = getItem(x, y); - if (item) + if (item != nullptr) { itemPopup->setItem(item, false); itemPopup->position(x + getX(), y + getY()); @@ -583,7 +583,7 @@ void EquipmentWindow::mouseMoved(MouseEvent &event) // Hide ItemTooltip void EquipmentWindow::mouseExited(MouseEvent &event A_UNUSED) { - if (itemPopup) + if (itemPopup != nullptr) itemPopup->setVisible(Visible_false); } @@ -591,9 +591,9 @@ void EquipmentWindow::setSelected(const int index) { mSelected = index; mRedraw = true; - if (mUnequip) + if (mUnequip != nullptr) mUnequip->setEnabled(mSelected != -1); - if (itemPopup) + if (itemPopup != nullptr) itemPopup->setVisible(Visible_false); } @@ -601,10 +601,10 @@ void EquipmentWindow::setBeing(Being *const being) { mPlayerBox->setPlayer(being); mBeing = being; - if (mEquipment) + if (mEquipment != nullptr) delete mEquipment->getBackend(); delete mEquipment; - if (!being) + if (being == nullptr) { mEquipment = nullptr; return; @@ -631,14 +631,14 @@ void EquipmentWindow::fillBoxes() UseVirtFs_true, SkipError_false); XmlNodeConstPtr root = doc->rootNode(); - if (!root) + if (root == nullptr) { delete doc; fillDefault(); return; } - if (mImageSet) + if (mImageSet != nullptr) mImageSet->decRef(); mImageSet = Theme::getImageSetFromTheme(XML::getProperty( @@ -668,7 +668,7 @@ void EquipmentWindow::addDefaultPage() void EquipmentWindow::loadPage(XmlNodeConstPtr node) { - if (!node) + if (node == nullptr) return; // TRANSLATORS: unknown equipment page name const std::string &name = XML::langProperty(node, "name", _("Unknown")); @@ -696,7 +696,7 @@ void EquipmentWindow::loadSlot(XmlNodeConstPtr slotNode, const ImageSet *const imageset, const int page) { - if (!imageset) + if (imageset == nullptr) return; const int slot = parseSlotName(XML::getProperty(slotNode, "name", "")); if (slot < 0) @@ -712,7 +712,7 @@ void EquipmentWindow::loadSlot(XmlNodeConstPtr slotNode, image = imageset->get(imageIndex); std::vector<EquipmentBox*> &boxes = mPages[page]->boxes; - if (boxes[slot]) + if (boxes[slot] != nullptr) { EquipmentBox *const box = boxes[slot]; box->x = x; @@ -740,7 +740,7 @@ void EquipmentWindow::prepareSlotNames() UseVirtFs_true, SkipError_false); XmlNodeConstPtrConst root = doc.rootNode(); - if (!root) + if (root == nullptr) return; for_each_xml_child_node(slotNode, root) @@ -776,7 +776,7 @@ int EquipmentWindow::parseSlotName(const std::string &name) void EquipmentWindow::fillDefault() { - if (mImageSet) + if (mImageSet != nullptr) mImageSet->decRef(); addDefaultPage(); @@ -802,7 +802,7 @@ void EquipmentWindow::addBox(const int idx, int x, int y, const int imageIndex) { Image *image = nullptr; - if (mImageSet && imageIndex >= 0 && imageIndex + if ((mImageSet != nullptr) && imageIndex >= 0 && imageIndex < CAST_S32(mImageSet->size())) { image = mImageSet->get(imageIndex); diff --git a/src/gui/windows/equipmentwindow.h b/src/gui/windows/equipmentwindow.h index 00db41fd8..9bd9dd26f 100644 --- a/src/gui/windows/equipmentwindow.h +++ b/src/gui/windows/equipmentwindow.h @@ -79,7 +79,10 @@ class EquipmentWindow final : public Window, void mousePressed(MouseEvent& event) override final; const Item* getEquipment(const int i) const A_WARN_UNUSED - { return mEquipment ? mEquipment->getEquipment(i) : nullptr; } + { + return mEquipment != nullptr ? + mEquipment->getEquipment(i) : nullptr; + } void setBeing(Being *const being); diff --git a/src/gui/windows/helpwindow.cpp b/src/gui/windows/helpwindow.cpp index 226284a35..3a2c542ad 100644 --- a/src/gui/windows/helpwindow.cpp +++ b/src/gui/windows/helpwindow.cpp @@ -72,7 +72,7 @@ HelpWindow::HelpWindow() : setResizable(true); setStickyButtonLock(true); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); setDefaultSize(500, 400, ImagePosition::CENTER); @@ -80,7 +80,7 @@ HelpWindow::HelpWindow() : mBrowserBox->setOpaque(Opaque_false); mBrowserBox->setLinkHandler(this); - if (gui) + if (gui != nullptr) mBrowserBox->setFont(gui->getHelpFont()); mBrowserBox->setProcessVars(true); mBrowserBox->setEnableImages(true); @@ -196,7 +196,7 @@ void HelpWindow::search(const std::string &text0) } else { - if (!translator) + if (translator == nullptr) return; mBrowserBox->clearRows(); loadFile("header"); diff --git a/src/gui/windows/insertcarddialog.cpp b/src/gui/windows/insertcarddialog.cpp index efcd8877c..590df6aba 100644 --- a/src/gui/windows/insertcarddialog.cpp +++ b/src/gui/windows/insertcarddialog.cpp @@ -43,7 +43,7 @@ InsertCardDialog::InsertCardDialog(const int itemIndex, { // TRANSLATORS: insert card dialog name setWindowName(_("Insert card")); - if (item) + if (item != nullptr) { // TRANSLATORS: insert card dialog name setCaption(strprintf(_("Insert card %s"), @@ -72,7 +72,7 @@ void InsertCardDialog::sellAction(const ActionEvent &event A_UNUSED) const int selectedItem = mShopItemList->getSelected(); const ShopItem *const item = mShopItems->at(selectedItem); - if (!item) + if (item == nullptr) return; inventoryHandler->insertCard(mItemIndex, item->getInvIndex()); scheduleDelete(); diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp index 7f4f4600b..a39e648b4 100644 --- a/src/gui/windows/inventorywindow.cpp +++ b/src/gui/windows/inventorywindow.cpp @@ -116,7 +116,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : mSlotsBar->setColor(getThemeColor(ThemeColorId::SLOTS_BAR), getThemeColor(ThemeColorId::SLOTS_BAR_OUTLINE)); - if (inventory) + if (inventory != nullptr) { setCaption(gettext(inventory->getName().c_str())); setWindowName(inventory->getName()); @@ -151,8 +151,8 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : mSortDropDown->setSelected(0); } - if (setupWindow && - inventory && + if ((setupWindow != nullptr) && + (inventory != nullptr) && inventory->getType() != InventoryType::Storage) { setupWindow->registerWindowForReset(this); @@ -184,7 +184,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) : for (size_t f = 0; f < sz; f ++) mFilter->addButton(tags[f], tags[f], false); - if (!mInventory) + if (mInventory == nullptr) { invInstances.push_back(this); return; @@ -352,14 +352,17 @@ void InventoryWindow::postInit() mItems->setSortType(mSortDropDown->getSelected()); widgetResized(Event(nullptr)); - if (mInventory && mInventory->getType() == InventoryType::Storage) + if (mInventory != nullptr && + mInventory->getType() == InventoryType::Storage) + { setVisible(Visible_true); + } } InventoryWindow::~InventoryWindow() { invInstances.remove(this); - if (mInventory) + if (mInventory != nullptr) mInventory->removeInventoyListener(this); if (!invInstances.empty()) invInstances.front()->updateDropButton(); @@ -370,7 +373,7 @@ InventoryWindow::~InventoryWindow() void InventoryWindow::storeSortOrder() const { - if (mInventory) + if (mInventory != nullptr) { switch (mInventory->getType()) { @@ -422,20 +425,20 @@ void InventoryWindow::action(const ActionEvent &event) } else if (eventId == "store") { - if (!inventoryWindow || !inventoryWindow->isWindowVisible()) + if (inventoryWindow == nullptr || !inventoryWindow->isWindowVisible()) return; Item *const item = inventoryWindow->getSelectedItem(); - if (!item) + if (item == nullptr) return; - if (storageWindow) + if (storageWindow != nullptr) { ItemAmountWindow::showWindow(ItemAmountWindowUsage::StoreAdd, this, item); } - else if (cartWindow && cartWindow->isWindowVisible()) + else if ((cartWindow != nullptr) && cartWindow->isWindowVisible()) { ItemAmountWindow::showWindow(ItemAmountWindowUsage::CartAdd, this, item); @@ -452,7 +455,7 @@ void InventoryWindow::action(const ActionEvent &event) mItems->setName(mNameFilter->getText()); mItems->updateMatrix(); } - else if (!eventId.find("tag_")) + else if (eventId.find("tag_") == 0u) { std::string tagName = event.getId().substr(4); mItems->setFilter(ItemDB::getTagId(tagName)); @@ -461,7 +464,7 @@ void InventoryWindow::action(const ActionEvent &event) Item *const item = mItems->getSelectedItem(); - if (!item) + if (item == nullptr) return; if (eventId == "use") @@ -481,7 +484,7 @@ void InventoryWindow::action(const ActionEvent &event) item->getQuantity(), InventoryType::Storage); } - else if (cartWindow && cartWindow->isWindowVisible()) + else if ((cartWindow != nullptr) && cartWindow->isWindowVisible()) { inventoryHandler->moveItem2(InventoryType::Inventory, item->getInvIndex(), @@ -512,12 +515,12 @@ void InventoryWindow::action(const ActionEvent &event) } else if (eventId == "retrieve") { - if (storageWindow) + if (storageWindow != nullptr) { ItemAmountWindow::showWindow(ItemAmountWindowUsage::StoreRemove, this, item); } - else if (cartWindow && cartWindow->isWindowVisible()) + else if ((cartWindow != nullptr) && cartWindow->isWindowVisible()) { ItemAmountWindow::showWindow(ItemAmountWindowUsage::CartRemove, this, item); @@ -538,7 +541,7 @@ void InventoryWindow::unselectItem() void InventoryWindow::widgetHidden(const Event &event) { Window::widgetHidden(event); - if (itemPopup) + if (itemPopup != nullptr) itemPopup->setVisible(Visible_false); } @@ -548,23 +551,23 @@ void InventoryWindow::mouseClicked(MouseEvent &event) const int clicks = event.getClickCount(); - if (clicks == 2 && gui) + if (clicks == 2 && (gui != nullptr)) gui->resetClickCount(); const bool mod = (isStorageActive() && inputManager.isActionActive(InputAction::STOP_ATTACK)); - const bool mod2 = (tradeWindow && + const bool mod2 = ((tradeWindow != nullptr) && tradeWindow->isWindowVisible() && inputManager.isActionActive(InputAction::STOP_ATTACK)); - if (mInventory) + if (mInventory != nullptr) { if (!mod && !mod2 && event.getButton() == MouseButton::RIGHT) { Item *const item = mItems->getSelectedItem(); - if (!item) + if (item == nullptr) return; /* Convert relative to the window coordinates to absolute screen @@ -573,7 +576,7 @@ void InventoryWindow::mouseClicked(MouseEvent &event) const int mx = event.getX() + getX(); const int my = event.getY() + getY(); - if (popupMenu) + if (popupMenu != nullptr) { popupMenu->showPopup(this, mx, my, @@ -592,7 +595,7 @@ void InventoryWindow::mouseClicked(MouseEvent &event) { Item *const item = mItems->getSelectedItem(); - if (!item) + if (item == nullptr) return; if (mod) @@ -643,7 +646,7 @@ void InventoryWindow::mouseClicked(MouseEvent &event) } else { - if (tradeWindow) + if (tradeWindow != nullptr) tradeWindow->tradeItem(item, item->getQuantity(), true); } } @@ -657,7 +660,8 @@ void InventoryWindow::mouseClicked(MouseEvent &event) ItemAmountWindowUsage::StoreAdd, inventoryWindow, item); } - else if (tradeWindow && tradeWindow->isWindowVisible()) + else if (tradeWindow != nullptr && + tradeWindow->isWindowVisible()) { if (PlayerInfo::isItemProtected(item->getId())) return; @@ -686,11 +690,11 @@ void InventoryWindow::mouseClicked(MouseEvent &event) void InventoryWindow::mouseMoved(MouseEvent &event) { Window::mouseMoved(event); - if (!textPopup) + if (textPopup == nullptr) return; const Widget *const src = event.getSource(); - if (!src) + if (src == nullptr) { textPopup->hide(); return; @@ -708,7 +712,7 @@ void InventoryWindow::mouseMoved(MouseEvent &event) else { const Button *const btn = dynamic_cast<const Button *>(src); - if (!btn) + if (btn == nullptr) { textPopup->hide(); return; @@ -738,12 +742,12 @@ void InventoryWindow::keyReleased(KeyEvent &event) void InventoryWindow::valueChanged(const SelectionEvent &event A_UNUSED) { - if (!mInventory || !mInventory->isMainInventory()) + if ((mInventory == nullptr) || !mInventory->isMainInventory()) return; Item *const item = mItems->getSelectedItem(); - if (mSplit && item && inventoryHandler-> + if (mSplit && (item != nullptr) && inventoryHandler-> canSplit(mItems->getSelectedItem())) { ItemAmountWindow::showWindow(ItemAmountWindowUsage::ItemSplit, @@ -754,29 +758,29 @@ void InventoryWindow::valueChanged(const SelectionEvent &event A_UNUSED) void InventoryWindow::updateButtons(const Item *item) { - if (!mInventory || !mInventory->isMainInventory()) + if ((mInventory == nullptr) || !mInventory->isMainInventory()) return; const Item *const selectedItem = mItems->getSelectedItem(); - if (item && selectedItem != item) + if ((item != nullptr) && selectedItem != item) return; - if (!item) + if (item == nullptr) item = selectedItem; - if (!item || item->getQuantity() == 0) + if ((item == nullptr) || item->getQuantity() == 0) { - if (mUseButton) + if (mUseButton != nullptr) mUseButton->setEnabled(false); - if (mDropButton) + if (mDropButton != nullptr) mDropButton->setEnabled(false); return; } - if (mDropButton) + if (mDropButton != nullptr) mDropButton->setEnabled(true); - if (mUseButton) + if (mUseButton != nullptr) { const ItemInfo &info = item->getInfo(); const std::string &str = (item->isEquipment() == Equipm_true @@ -800,7 +804,7 @@ void InventoryWindow::updateButtons(const Item *item) void InventoryWindow::close() { - if (!mInventory) + if (mInventory == nullptr) { Window::close(); return; @@ -814,7 +818,7 @@ void InventoryWindow::close() break; case InventoryType::Storage: - if (inventoryHandler) + if (inventoryHandler != nullptr) { inventoryHandler->closeStorage(); inventoryHandler->forgotStorage(); @@ -835,7 +839,7 @@ void InventoryWindow::close() void InventoryWindow::updateWeight() { - if (!mInventory || !mWeightBar) + if ((mInventory == nullptr) || (mWeightBar == nullptr)) return; const InventoryTypeT type = mInventory->getType(); if (type != InventoryType::Inventory && @@ -868,7 +872,7 @@ void InventoryWindow::slotsChanged(const Inventory *const inventory) const int usedSlots = mInventory->getNumberOfSlotsUsed(); const int maxSlots = mInventory->getSize(); - if (maxSlots) + if (maxSlots != 0) { mSlotsBar->setProgress(static_cast<float>(usedSlots) / static_cast<float>(maxSlots)); @@ -881,10 +885,11 @@ void InventoryWindow::slotsChanged(const Inventory *const inventory) void InventoryWindow::updateDropButton() { - if (!mDropButton) + if (mDropButton == nullptr) return; - if (isStorageActive() || (cartWindow && cartWindow->isWindowVisible())) + if (isStorageActive() || + (cartWindow != nullptr && cartWindow->isWindowVisible())) { // TRANSLATORS: inventory button mDropButton->setCaption(_("Store")); @@ -892,7 +897,7 @@ void InventoryWindow::updateDropButton() else { const Item *const item = mItems->getSelectedItem(); - if (item && item->getQuantity() > 1) + if ((item != nullptr) && item->getQuantity() > 1) { // TRANSLATORS: inventory button mDropButton->setCaption(_("Drop...")); @@ -907,14 +912,14 @@ void InventoryWindow::updateDropButton() bool InventoryWindow::isInputFocused() const { - return mNameFilter && mNameFilter->isFocused(); + return (mNameFilter != nullptr) && mNameFilter->isFocused(); } bool InventoryWindow::isAnyInputFocused() { FOR_EACH (WindowList::const_iterator, it, invInstances) { - if ((*it) && (*it)->isInputFocused()) + if (((*it) != nullptr) && (*it)->isInputFocused()) return true; } return false; @@ -925,7 +930,7 @@ InventoryWindow *InventoryWindow::getFirstVisible() std::set<Widget*> list; FOR_EACH (WindowList::const_iterator, it, invInstances) { - if ((*it) && (*it)->isWindowVisible()) + if (((*it) != nullptr) && (*it)->isWindowVisible()) list.insert(*it); } InventoryWindow *const window = dynamic_cast<InventoryWindow*>( @@ -936,14 +941,14 @@ InventoryWindow *InventoryWindow::getFirstVisible() void InventoryWindow::nextTab() { const InventoryWindow *const window = getFirstVisible(); - if (window) + if (window != nullptr) window->mFilter->nextTab(); } void InventoryWindow::prevTab() { const InventoryWindow *const window = getFirstVisible(); - if (window) + if (window != nullptr) window->mFilter->prevTab(); } @@ -951,7 +956,7 @@ void InventoryWindow::widgetResized(const Event &event) { Window::widgetResized(event); - if (!mInventory) + if (mInventory == nullptr) return; const InventoryTypeT type = mInventory->getType(); if (type != InventoryType::Inventory && @@ -988,10 +993,10 @@ void InventoryWindow::setVisible(Visible visible) void InventoryWindow::unsetInventory() { - if (mInventory) + if (mInventory != nullptr) { mInventory->removeInventoyListener(this); - if (mItems) + if (mItems != nullptr) mItems->unsetInventory(); } mInventory = nullptr; @@ -1013,13 +1018,13 @@ void InventoryWindow::attributeChanged(const AttributesT id, void InventoryWindow::combineItems(const int index1, const int index2) { - if (!mInventory) + if (mInventory == nullptr) return; const Item *item1 = mInventory->getItem(index1); - if (!item1) + if (item1 == nullptr) return; const Item *item2 = mInventory->getItem(index2); - if (!item2) + if (item2 == nullptr) return; if (item1->getType() != ItemType::Card) @@ -1046,15 +1051,15 @@ void InventoryWindow::combineItems(const int index1, void InventoryWindow::moveItemToCraft(const int craftSlot) { - if (!npcHandler) + if (npcHandler == nullptr) return; Item *const item = mItems->getSelectedItem(); - if (!item) + if (item == nullptr) return; NpcDialog *const dialog = npcHandler->getCurrentNpcDialog(); - if (dialog && + if ((dialog != nullptr) && dialog->getInputState() == NpcInputState::ITEM_CRAFT) { if (item->getQuantity() > 1 diff --git a/src/gui/windows/inventorywindow.h b/src/gui/windows/inventorywindow.h index 5159973d3..e1acc962b 100644 --- a/src/gui/windows/inventorywindow.h +++ b/src/gui/windows/inventorywindow.h @@ -126,13 +126,16 @@ class InventoryWindow final : public Window, void slotsChanged(const Inventory *const inventory) override final; bool isMainInventory() const A_WARN_UNUSED - { return mInventory ? mInventory->isMainInventory() : false; } + { + return mInventory != nullptr ? + mInventory->isMainInventory() : false; + } /** * Returns true if any instances exist. */ static bool isStorageActive() A_WARN_UNUSED - { return storageWindow; } + { return storageWindow != nullptr; } void updateDropButton(); diff --git a/src/gui/windows/itemamountwindow.cpp b/src/gui/windows/itemamountwindow.cpp index dc318b103..d31e263c4 100644 --- a/src/gui/windows/itemamountwindow.cpp +++ b/src/gui/windows/itemamountwindow.cpp @@ -65,12 +65,12 @@ void ItemAmountWindow::finish(Item *const item, const int price, const ItemAmountWindowUsageT usage) { - if (!item) + if (item == nullptr) return; switch (usage) { case ItemAmountWindowUsage::TradeAdd: - if (tradeWindow) + if (tradeWindow != nullptr) tradeWindow->tradeItem(item, amount); break; case ItemAmountWindowUsage::ItemDrop: @@ -88,11 +88,11 @@ void ItemAmountWindow::finish(Item *const item, item->getInvIndex(), amount, InventoryType::Inventory); break; case ItemAmountWindowUsage::ShopBuyAdd: - if (shopWindow) + if (shopWindow != nullptr) shopWindow->addBuyItem(item, amount, price); break; case ItemAmountWindowUsage::ShopSellAdd: - if (shopWindow) + if (shopWindow != nullptr) shopWindow->addSellItem(item, amount, price); break; case ItemAmountWindowUsage::CartAdd: @@ -104,13 +104,13 @@ void ItemAmountWindow::finish(Item *const item, item->getInvIndex(), amount, InventoryType::Inventory); break; case ItemAmountWindowUsage::MailAdd: - if (mailEditWindow) + if (mailEditWindow != nullptr) mailEditWindow->addItem(item, amount); break; case ItemAmountWindowUsage::CraftAdd: { NpcDialog *const dialog = npcHandler->getCurrentNpcDialog(); - if (dialog) + if (dialog != nullptr) dialog->addCraftItem(item, amount, price); // price as slot break; } @@ -130,7 +130,7 @@ ItemAmountWindow::ItemAmountWindow(const ItemAmountWindowUsageT usage, mItemPriceTextField(nullptr), mGPLabel(nullptr), mItem(item), - mItemIcon(new Icon(this, item ? item->getImage() : nullptr)), + mItemIcon(new Icon(this, item != nullptr ? item->getImage() : nullptr)), mItemAmountSlide(new Slider(this, 1.0, maxRange, 1.0)), mItemPriceSlide(nullptr), mItemDropDown(nullptr), @@ -140,12 +140,12 @@ ItemAmountWindow::ItemAmountWindow(const ItemAmountWindowUsageT usage, mUsage(usage), mEnabledKeyboard(keyboard.isEnabled()) { - if (!mItem) + if (mItem == nullptr) return; if (usage == ItemAmountWindowUsage::ShopBuyAdd) mMax = 10000; - else if (!mMax) + else if (mMax == 0) mMax = mItem->getQuantity(); keyboard.setEnabled(false); @@ -318,7 +318,7 @@ void ItemAmountWindow::mouseMoved(MouseEvent &event) { Window::mouseMoved(event); - if (!viewport || !itemPopup) + if ((viewport == nullptr) || (itemPopup == nullptr)) return; if (event.getSource() == mItemIcon) @@ -331,7 +331,7 @@ void ItemAmountWindow::mouseMoved(MouseEvent &event) // Hide ItemTooltip void ItemAmountWindow::mouseExited(MouseEvent &event A_UNUSED) { - if (itemPopup) + if (itemPopup != nullptr) itemPopup->setVisible(Visible_false); } @@ -350,7 +350,7 @@ void ItemAmountWindow::action(const ActionEvent &event) } else if (eventId == "ok") { - if (mItemPriceTextField) + if (mItemPriceTextField != nullptr) { finish(mItem, mItemAmountTextField->getValue(), @@ -379,7 +379,7 @@ void ItemAmountWindow::action(const ActionEvent &event) } else if (eventId == "itemType") { - if (!mItemDropDown || !mItemsModal) + if ((mItemDropDown == nullptr) || (mItemsModal == nullptr)) return; const int id = ItemDB::get(mItemsModal->getElementAt( @@ -398,7 +398,7 @@ void ItemAmountWindow::action(const ActionEvent &event) if (mUsage == ItemAmountWindowUsage::ShopBuyAdd) mMax = 10000; - else if (!mMax) + else if (mMax == 0) mMax = mItem->getQuantity(); mItemIcon->setImage(mItem->getImage()); @@ -417,7 +417,7 @@ void ItemAmountWindow::action(const ActionEvent &event) mItemAmountTextField->setValue(amount); mItemAmountSlide->setValue(amount); - if (mItemPriceTextField && mItemPriceSlide) + if ((mItemPriceTextField != nullptr) && (mItemPriceSlide != nullptr)) { if (mPrice > 7) mPrice = 7; @@ -443,7 +443,7 @@ void ItemAmountWindow::action(const ActionEvent &event) else if (eventId == "slidePrice") { price = CAST_S32(mItemPriceSlide->getValue()); - if (price) + if (price != 0) mPrice = CAST_S32(log(static_cast<float>(price))); else mPrice = 0; @@ -470,10 +470,10 @@ void ItemAmountWindow::showWindow(const ItemAmountWindowUsageT usage, int maxRange, int tag) { - if (!item) + if (item == nullptr) return; - if (!maxRange) + if (maxRange == 0) maxRange = item->getQuantity(); if (usage != ItemAmountWindowUsage::ShopBuyAdd && diff --git a/src/gui/windows/killstats.cpp b/src/gui/windows/killstats.cpp index 005052fd4..da3b6224e 100644 --- a/src/gui/windows/killstats.cpp +++ b/src/gui/windows/killstats.cpp @@ -108,13 +108,13 @@ KillStats::KillStats() : setStickyButtonLock(true); setDefaultSize(250, 250, 350, 300); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); const int xp(PlayerInfo::getAttribute(Attributes::PLAYER_EXP)); int xpNextLevel(PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED)); - if (!xpNextLevel) + if (xpNextLevel == 0) xpNextLevel = 1; // TRANSLATORS: kill stats window label @@ -205,7 +205,7 @@ void KillStats::gainXp(int xp) Attributes::PLAYER_EXP_NEEDED); if (xp == expNeed) xp = 0; - else if (!xp) + else if (xp == 0) return; mKillCounter++; @@ -213,7 +213,7 @@ void KillStats::gainXp(int xp) mExpCounter = mExpCounter + xp; mExpTCounter = mExpTCounter + xp; - if (!mKillCounter) + if (mKillCounter == 0) mKillCounter = 1; const float AvgExp = static_cast<float>(mExpCounter) @@ -223,7 +223,7 @@ void KillStats::gainXp(int xp) if (mKillTimer == 0) mKillTimer = cur_time; - if (!xpNextLevel) + if (xpNextLevel == 0) xpNextLevel = 1; double timeDiff = difftime(cur_time, mKillTimer) / 60; diff --git a/src/gui/windows/logindialog.cpp b/src/gui/windows/logindialog.cpp index 731db0cc9..746d37878 100644 --- a/src/gui/windows/logindialog.cpp +++ b/src/gui/windows/logindialog.cpp @@ -85,7 +85,8 @@ LoginDialog::LoginDialog(LoginData &data, mRegisterButton(new Button(this, _("Register"), "register", this)), // TRANSLATORS: login dialog checkbox mCustomUpdateHost(new CheckBox(this, _("Custom update host"), - mLoginData->updateType & UpdateType::Custom, this, "customhost")), + (mLoginData->updateType & UpdateType::Custom) != 0, + this, "customhost")), mUpdateHostText(new TextField(this, serverConfig.getValue( "customUpdateHost", ""))), mUpdateListModel(nullptr), @@ -96,7 +97,7 @@ LoginDialog::LoginDialog(LoginData &data, setCloseButton(true); setWindowName("Login"); - if (charServerHandler) + if (charServerHandler != nullptr) charServerHandler->clear(); mergeUpdateHosts(); @@ -155,7 +156,7 @@ LoginDialog::LoginDialog(LoginData &data, place(0, 6, mUpdateTypeLabel, 1); place(1, 6, mUpdateTypeDropDown, 8); int n = 7; - if (mUpdateHostDropDown) + if (mUpdateHostDropDown != nullptr) { place(0, 7, mUpdateHostDropDown, 9); n += 1; @@ -176,7 +177,7 @@ void LoginDialog::postInit() setVisible(Visible_true); const int h = 200; - if (mUpdateHostDropDown) + if (mUpdateHostDropDown != nullptr) setContentSize(310, 250); setContentSize(310, h); #ifdef ANDROID @@ -196,7 +197,7 @@ void LoginDialog::postInit() mPassField->requestFocus(); mLoginButton->setEnabled(canSubmit()); - if (loginHandler) + if (loginHandler != nullptr) { mRegisterButton->setEnabled(loginHandler->isRegistrationEnabled() || !mLoginData->registerUrl.empty()); @@ -209,9 +210,9 @@ void LoginDialog::postInit() LoginDialog::~LoginDialog() { - if (mUpdateTypeDropDown) + if (mUpdateTypeDropDown != nullptr) mUpdateTypeDropDown->hideDrop(false); - if (mUpdateHostDropDown) + if (mUpdateHostDropDown != nullptr) mUpdateHostDropDown->hideDrop(false); delete2(mUpdateTypeModel); @@ -329,7 +330,7 @@ void LoginDialog::prepareUpdate() else { std::string str; - if (mUpdateHostDropDown) + if (mUpdateHostDropDown != nullptr) { const int sel = mUpdateHostDropDown->getSelected(); if (sel >= 0) diff --git a/src/gui/windows/maileditwindow.cpp b/src/gui/windows/maileditwindow.cpp index c37cf0bac..a2f7fe6c8 100644 --- a/src/gui/windows/maileditwindow.cpp +++ b/src/gui/windows/maileditwindow.cpp @@ -132,17 +132,17 @@ void MailEditWindow::action(const ActionEvent &event) else if (eventId == "send") { const int money = mMoneyField->getValue(); - if (money) + if (money != 0) mailHandler->setAttachMoney(money); const Item *const tempItem = mInventory->getItem(0); - if (tempItem) + if (tempItem != nullptr) { const Inventory *const inv = PlayerInfo::getInventory(); - if (inv) + if (inv != nullptr) { const Item *const item = inv->findItem( tempItem->getId(), ItemColor_one); - if (item) + if (item != nullptr) { mailHandler->setAttach(item->getInvIndex(), tempItem->getQuantity()); @@ -164,7 +164,7 @@ void MailEditWindow::action(const ActionEvent &event) { Item *const item = inventoryWindow->getSelectedItem(); - if (!item) + if (item == nullptr) return; ItemAmountWindow::showWindow(ItemAmountWindowUsage::MailAdd, @@ -175,7 +175,7 @@ void MailEditWindow::action(const ActionEvent &event) void MailEditWindow::addItem(const Item *const item, const int amount) { - if (!item) + if (item == nullptr) return; mInventory->addItem(item->getId(), item->getType(), diff --git a/src/gui/windows/mailviewwindow.cpp b/src/gui/windows/mailviewwindow.cpp index 54c3edca7..19d1211bb 100644 --- a/src/gui/windows/mailviewwindow.cpp +++ b/src/gui/windows/mailviewwindow.cpp @@ -99,7 +99,7 @@ MailViewWindow::MailViewWindow(const MailMessage *const message) : placer(0, n++, mTimeLabel); placer(0, n++, mFromLabel); placer(0, n++, mSubjectLabel); - if (message->money) + if (message->money != 0) { // TRANSLATORS: mail view window label mMoneyLabel = new Label(this, strprintf("%s %d", _("Money:"), @@ -107,7 +107,7 @@ MailViewWindow::MailViewWindow(const MailMessage *const message) : placer(0, n++, mMoneyLabel); } placer(0, n++, mMessageLabel); - if (message->itemId) + if (message->itemId != 0) { const ItemInfo &item = ItemDB::get(message->itemId); // +++ need use message->cards and ItemColorManager for colors @@ -135,7 +135,7 @@ MailViewWindow::MailViewWindow(const MailMessage *const message) : placer(0, n, mItemLabel); placer(1, n++, mIcon); } - if (message->money || message->itemId) + if ((message->money != 0) || (message->itemId != 0)) { mGetAttachButton = new Button(this, // TRANSLATORS: mail view attach button @@ -158,10 +158,10 @@ MailViewWindow::MailViewWindow(const MailMessage *const message) : MailViewWindow::~MailViewWindow() { - if (mIcon) + if (mIcon != nullptr) { Image *const image = mIcon->getImage(); - if (image) + if (image != nullptr) image->decRef(); } delete2(mMessage); @@ -177,24 +177,24 @@ void MailViewWindow::action(const ActionEvent &event) } else if (eventId == "attach") { - if (mGetAttachButton) + if (mGetAttachButton != nullptr) mailHandler->getAttach(mMessage->id); } else if (eventId == "next") { - if (mMessage) + if (mMessage != nullptr) mailWindow->viewNext(mMessage->id); } else if (eventId == "prev") { - if (mMessage) + if (mMessage != nullptr) mailWindow->viewPrev(mMessage->id); } else if (eventId == "reply") { - if (!mMessage) + if (mMessage == nullptr) return; - if (mailEditWindow) + if (mailEditWindow != nullptr) mailEditWindow->scheduleDelete(); CREATEWIDGETV0(mailEditWindow, MailEditWindow); mailEditWindow->setTo(mMessage->sender); diff --git a/src/gui/windows/mailwindow.cpp b/src/gui/windows/mailwindow.cpp index 96df275e6..98570340f 100644 --- a/src/gui/windows/mailwindow.cpp +++ b/src/gui/windows/mailwindow.cpp @@ -78,7 +78,7 @@ MailWindow::MailWindow() : setSaveVisible(true); setStickyButtonLock(true); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); setDefaultSize(310, 180, ImagePosition::CENTER); @@ -122,7 +122,7 @@ void MailWindow::action(const ActionEvent &event) } else if (eventId == "new") { - if (!mailEditWindow) + if (mailEditWindow == nullptr) { CREATEWIDGETV0(mailEditWindow, MailEditWindow); } @@ -164,7 +164,7 @@ void MailWindow::clear() void MailWindow::addMail(MailMessage *const message) { - if (!message) + if (message == nullptr) return; mMessages.push_back(message); mMailModel->add(strprintf("%s %s", @@ -184,7 +184,7 @@ void MailWindow::removeMail(const int id) FOR_EACH (std::vector<MailMessage*>::iterator, it, mMessages) { MailMessage *message = *it; - if (message && message->id == id) + if ((message != nullptr) && message->id == id) { mMessages.erase(it); delete message; @@ -195,7 +195,7 @@ void MailWindow::removeMail(const int id) FOR_EACH (std::vector<MailMessage*>::iterator, it, mMessages) { MailMessage *message = *it; - if (message) + if (message != nullptr) { mMailModel->add(strprintf("%s %s", message->unread ? " " : "U", @@ -206,7 +206,7 @@ void MailWindow::removeMail(const int id) void MailWindow::showMessage(MailMessage *const mail) { - if (!mail) + if (mail == nullptr) return; const std::map<int, MailMessage*>::const_iterator it = mMessagesMap.find(mail->id); @@ -225,7 +225,7 @@ void MailWindow::viewNext(const int id) FOR_EACH (std::vector<MailMessage*>::iterator, it, mMessages) { MailMessage *message = *it; - if (message && message->id == id) + if ((message != nullptr) && message->id == id) { ++ it; if (it == mMessages.end()) @@ -249,7 +249,7 @@ void MailWindow::viewPrev(const int id) FOR_EACH (std::vector<MailMessage*>::iterator, it, mMessages) { MailMessage *message = *it; - if (message && message->id == id) + if ((message != nullptr) && message->id == id) { if (it == mMessages.begin()) { @@ -288,7 +288,7 @@ void MailWindow::postConnection() void MailWindow::createMail(const std::string &to) { - if (mailEditWindow) + if (mailEditWindow != nullptr) return; CREATEWIDGETV0(mailEditWindow, MailEditWindow); diff --git a/src/gui/windows/minimap.cpp b/src/gui/windows/minimap.cpp index 2cee038bd..869fede55 100644 --- a/src/gui/windows/minimap.cpp +++ b/src/gui/windows/minimap.cpp @@ -79,7 +79,7 @@ Minimap::Minimap() : // set this to false as the minimap window size is changed // depending on the map size setResizable(true); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); setDefaultVisible(true); @@ -103,7 +103,7 @@ Minimap::~Minimap() void Minimap::deleteMapImage() { - if (mMapImage) + if (mMapImage != nullptr) { if (mCustomMapImage) delete mMapImage; @@ -118,7 +118,7 @@ void Minimap::setMap(const Map *const map) BLOCK_START("Minimap::setMap") std::string caption; - if (map) + if (map != nullptr) caption = map->getName(); if (caption.empty()) @@ -130,14 +130,14 @@ void Minimap::setMap(const Map *const map) setCaption(caption); deleteMapImage(); - if (map) + if (map != nullptr) { if (config.getBoolValue("showExtMinimaps")) { SDL_Surface *const surface = MSDL_CreateRGBSurface(SDL_SWSURFACE, map->getWidth(), map->getHeight(), 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000); - if (!surface) + if (surface == nullptr) { if (!isSticky()) setVisible(Visible_false); @@ -148,7 +148,7 @@ void Minimap::setMap(const Map *const map) // I'm not sure if the locks are necessary since it's a SWSURFACE SDL_LockSurface(surface); int* data = static_cast<int*>(surface->pixels); - if (!data) + if (data == nullptr) { if (!isSticky()) setVisible(Visible_false); @@ -163,7 +163,7 @@ void Minimap::setMap(const Map *const map) for (int ptr = 0; ptr < size; ptr ++) { - *(data ++) = (map->mMetaTiles[ptr].blockmask & mask) ? + *(data ++) = (map->mMetaTiles[ptr].blockmask & mask) != 0 ? 0x0 : 0x00ffffff; } @@ -200,7 +200,7 @@ void Minimap::setMap(const Map *const map) } } - if (mMapImage && map) + if ((mMapImage != nullptr) && (map != nullptr)) { const int width = mMapImage->mBounds.w + 2 * getPadding(); const int height = mMapImage->mBounds.h @@ -265,7 +265,9 @@ void Minimap::safeDraw(Graphics *const graphics) void Minimap::draw2(Graphics *const graphics) { - if (!userPalette || !localPlayer || !viewport) + if (userPalette == nullptr || + localPlayer == nullptr || + viewport == nullptr) { BLOCK_END("Minimap::draw") return; @@ -275,7 +277,7 @@ void Minimap::draw2(Graphics *const graphics) graphics->pushClipArea(a); - if (!actorManager) + if (actorManager == nullptr) { BLOCK_END("Minimap::draw") return; @@ -284,7 +286,7 @@ void Minimap::draw2(Graphics *const graphics) mMapOriginX = 0; mMapOriginY = 0; - if (mMapImage) + if (mMapImage != nullptr) { const SDL_Rect &rect = mMapImage->mBounds; const int w = rect.w; @@ -316,11 +318,11 @@ void Minimap::draw2(Graphics *const graphics) const ActorSprites &actors = actorManager->getAll(); FOR_EACH (ActorSpritesConstIterator, it, actors) { - if (!(*it) || (*it)->getType() == ActorType::FloorItem) + if (((*it) == nullptr) || (*it)->getType() == ActorType::FloorItem) continue; const Being *const being = static_cast<const Being *>(*it); - if (!being) + if (being == nullptr) continue; int dotSize = 2; @@ -380,7 +382,7 @@ void Minimap::draw2(Graphics *const graphics) } } - if (userPalette) + if (userPalette != nullptr) graphics->setColor(userPalette->getColor(type)); const int offsetHeight = CAST_S32(static_cast<float>( @@ -397,12 +399,12 @@ void Minimap::draw2(Graphics *const graphics) if (localPlayer->isInParty()) { const Party *const party = localPlayer->getParty(); - if (party) + if (party != nullptr) { const PartyMember *const m = party->getMember( localPlayer->getName()); const Party::MemberList *const members = party->getMembers(); - if (m) + if (m != nullptr) { const std::string curMap = m->getMap(); Party::MemberList::const_iterator it = members->begin(); @@ -411,10 +413,10 @@ void Minimap::draw2(Graphics *const graphics) while (it != it_end) { const PartyMember *const member = *it; - if (member && member->getMap() == curMap + if ((member != nullptr) && member->getMap() == curMap && member->getOnline() && member != m) { - if (userPalette) + if (userPalette != nullptr) { graphics->setColor(userPalette->getColor( UserColorId::PARTY)); @@ -454,14 +456,14 @@ void Minimap::draw2(Graphics *const graphics) if (w <= a.width) { - if (x < 0 && w) + if (x < 0 && (w != 0)) x = 0; if (x + w > a.width) x = a.width - w; } if (h <= a.height) { - if (y < 0 && h) + if (y < 0 && (h != 0)) y = 0; if (y + h > a.height) y = a.height - h; @@ -484,7 +486,7 @@ void Minimap::mouseReleased(MouseEvent &event) { Window::mouseReleased(event); - if (!localPlayer || !popupManager) + if ((localPlayer == nullptr) || (popupManager == nullptr)) return; if (event.getButton() == MouseButton::LEFT) diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp index f57ea2e79..b3e63c226 100644 --- a/src/gui/windows/ministatuswindow.cpp +++ b/src/gui/windows/ministatuswindow.cpp @@ -114,14 +114,14 @@ MiniStatusWindow::MiniStatusWindow() : // TRANSLATORS: status bar name "status bar", _("status bar"))), mStatusPopup(CREATEWIDGETR0(StatusPopup)), - mSpacing(mSkin ? mSkin->getOption("spacing", 3) : 3), - mIconPadding(mSkin ? mSkin->getOption("iconPadding", 3) : 3), - mIconSpacing(mSkin ? mSkin->getOption("iconSpacing", 2) : 2), + mSpacing(mSkin != nullptr ? mSkin->getOption("spacing", 3) : 3), + mIconPadding(mSkin != nullptr ? mSkin->getOption("iconPadding", 3) : 3), + mIconSpacing(mSkin != nullptr ? mSkin->getOption("iconSpacing", 2) : 2), mMaxX(0) { StatusWindow::updateHPBar(mHpBar); - if (statusWindow) + if (statusWindow != nullptr) statusWindow->updateMPBar(mMpBar); const bool job = serverConfig.getValueBool("showJob", true); @@ -145,7 +145,7 @@ MiniStatusWindow::MiniStatusWindow() : setVisible(Visible_true); addMouseListener(this); Inventory *const inv = PlayerInfo::getInventory(); - if (inv) + if (inv != nullptr) inv->addInventoyListener(this); StatusWindow::updateMoneyBar(mMoneyBar); @@ -160,13 +160,13 @@ MiniStatusWindow::~MiniStatusWindow() mIcons.clear(); Inventory *const inv = PlayerInfo::getInventory(); - if (inv) + if (inv != nullptr) inv->removeInventoyListener(this); FOR_EACH (ProgressBarVectorCIter, it, mBars) { ProgressBar *bar = *it; - if (!bar) + if (bar == nullptr) continue; if (bar->mVisible == Visible_false) delete bar; @@ -205,7 +205,7 @@ void MiniStatusWindow::updateBars() FOR_EACH (ProgressBarVectorCIter, it, mBars) { ProgressBar *const bar = *it; - if (!bar) + if (bar == nullptr) continue; if (bar->mVisible == Visible_true) { @@ -216,7 +216,7 @@ void MiniStatusWindow::updateBars() } } - if (lastBar) + if (lastBar != nullptr) { setContentSize(lastBar->getX() + lastBar->getWidth(), lastBar->getY() + lastBar->getHeight()); @@ -249,7 +249,7 @@ void MiniStatusWindow::drawIcons(Graphics *const graphics) for (size_t i = 0, sz = mIcons.size(); i < sz; i ++) { const AnimatedSprite *const icon = mIcons[i]; - if (icon) + if (icon != nullptr) { icon->draw(graphics, icon_x, mIconPadding); icon_x += mIconSpacing + icon->getWidth(); @@ -261,7 +261,7 @@ void MiniStatusWindow::statChanged(const AttributesT id A_UNUSED, const int oldVal1 A_UNUSED, const int oldVal2 A_UNUSED) { - if (statusWindow) + if (statusWindow != nullptr) statusWindow->updateMPBar(mMpBar); StatusWindow::updateJobBar(mJobBar); } @@ -301,9 +301,9 @@ void MiniStatusWindow::attributeChanged(const AttributesT id, void MiniStatusWindow::updateStatus() { - if (statusWindow) + if (statusWindow != nullptr) statusWindow->updateStatusBar(mStatusBar); - if (mStatusPopup && mStatusPopup->isPopupVisible()) + if ((mStatusPopup != nullptr) && mStatusPopup->isPopupVisible()) mStatusPopup->update(); } @@ -315,7 +315,7 @@ void MiniStatusWindow::logic() for (size_t i = 0, sz = mIcons.size(); i < sz; i++) { AnimatedSprite *const icon = mIcons[i]; - if (icon) + if (icon != nullptr) icon->update(tick_time * 10); } BLOCK_END("MiniStatusWindow::logic") @@ -351,7 +351,7 @@ void MiniStatusWindow::mouseMoved(MouseEvent &event) else if (event.getSource() == mXpBar) { std::string level; - if (localPlayer && localPlayer->isGM()) + if ((localPlayer != nullptr) && localPlayer->isGM()) { // TRANSLATORS: status bar label level = strprintf(_("Level: %d (GM %d)"), @@ -430,7 +430,7 @@ void MiniStatusWindow::mouseMoved(MouseEvent &event) else if (event.getSource() == mInvSlotsBar) { const Inventory *const inv = PlayerInfo::getInventory(); - if (inv) + if (inv != nullptr) { const int usedSlots = inv->getNumberOfSlotsUsed(); const int maxSlots = inv->getSize(); @@ -459,10 +459,10 @@ void MiniStatusWindow::mousePressed(MouseEvent &event) { const ProgressBar *const bar = dynamic_cast<ProgressBar*>( event.getSource()); - if (!bar) + if (bar == nullptr) return; event.consume(); - if (popupManager) + if (popupManager != nullptr) { popupMenu->showPopup(getX() + event.getX(), getY() + event.getY(), bar); @@ -482,7 +482,7 @@ void MiniStatusWindow::showBar(const std::string &name, const Visible visible) { ProgressBar *const bar = mBarNames[name]; - if (!bar) + if (bar == nullptr) return; bar->setVisible(visible); updateBars(); @@ -491,19 +491,19 @@ void MiniStatusWindow::showBar(const std::string &name, void MiniStatusWindow::loadBars() { - if (!config.getIntValue("ministatussaved")) + if (config.getIntValue("ministatussaved") == 0) { - if (mWeightBar) + if (mWeightBar != nullptr) mWeightBar->setVisible(Visible_false); - if (mInvSlotsBar) + if (mInvSlotsBar != nullptr) mInvSlotsBar->setVisible(Visible_false); - if (mMoneyBar) + if (mMoneyBar != nullptr) mMoneyBar->setVisible(Visible_false); - if (mArrowsBar) + if (mArrowsBar != nullptr) mArrowsBar->setVisible(Visible_false); - if (mStatusBar) + if (mStatusBar != nullptr) mStatusBar->setVisible(Visible_false); - if (mJobBar) + if (mJobBar != nullptr) mJobBar->setVisible(Visible_true); return; } @@ -515,7 +515,7 @@ void MiniStatusWindow::loadBars() if (str.empty()) continue; ProgressBar *const bar = mBarNames[str]; - if (!bar) + if (bar == nullptr) continue; bar->setVisible(Visible_false); } @@ -542,7 +542,7 @@ void MiniStatusWindow::saveBars() const void MiniStatusWindow::slotsChanged(const Inventory *const inventory) { - if (!inventory) + if (inventory == nullptr) return; if (inventory->getType() == InventoryType::Inventory) diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp index a6c7fe857..453f35126 100644 --- a/src/gui/windows/npcdialog.cpp +++ b/src/gui/windows/npcdialog.cpp @@ -226,10 +226,10 @@ void NpcDialog::postInit() enableVisibleSound(true); soundManager.playGuiSound(SOUND_SHOW_WINDOW); - if (actorManager) + if (actorManager != nullptr) { const Being *const being = actorManager->findBeing(mNpcId); - if (being) + if (being != nullptr) { showAvatar(NPCDB::getAvatarFor(fromInt( being->getSubType(), BeingTypeId))); @@ -246,7 +246,7 @@ NpcDialog::~NpcDialog() CHECKLISTENERS clearLayout(); - if (mPlayerBox) + if (mPlayerBox != nullptr) { delete mPlayerBox->getBeing(); delete mPlayerBox; @@ -276,7 +276,7 @@ NpcDialog::~NpcDialog() FOR_EACH (ImageVectorIter, it, mImages) { - if (*it) + if (*it != nullptr) (*it)->decRef(); } @@ -328,7 +328,7 @@ void NpcDialog::action(const ActionEvent &event) else if (mActionState == NpcActionState::CLOSE || mActionState == NpcActionState::WAIT) { - if (cutInWindow) + if (cutInWindow != nullptr) cutInWindow->hide(); closeDialog(); } @@ -340,9 +340,9 @@ void NpcDialog::action(const ActionEvent &event) { case NpcInputState::LIST: { - if (mDialogInfo) + if (mDialogInfo != nullptr) return; - if (gui) + if (gui != nullptr) gui->resetClickCount(); const int selectedIndex = mItemList->getSelected(); @@ -401,7 +401,7 @@ void NpcDialog::action(const ActionEvent &event) else { const Item *item = mInventory->getItem(0); - if (item) + if (item != nullptr) { str = strprintf("%d,%d", item->getId(), toInt(item->getColor(), int)); @@ -414,7 +414,7 @@ void NpcDialog::action(const ActionEvent &event) { str.append(";"); item = mInventory->getItem(f); - if (item) + if (item != nullptr) { str.append(strprintf("%d,%d", item->getId(), toInt(item->getColor(), int))); @@ -449,7 +449,7 @@ void NpcDialog::action(const ActionEvent &event) else { const Item *item = mInventory->getItem(0); - if (item) + if (item != nullptr) { str = strprintf("%d", item->getTag()); } @@ -461,7 +461,7 @@ void NpcDialog::action(const ActionEvent &event) { str.append(";"); item = mInventory->getItem(f); - if (item) + if (item != nullptr) str.append(strprintf("%d", item->getTag())); else str.append("-1"); @@ -600,18 +600,18 @@ void NpcDialog::action(const ActionEvent &event) npcHandler->listInput(mNpcId, 255); break; } - if (cutInWindow) + if (cutInWindow != nullptr) cutInWindow->hide(); closeDialog(); } } else if (eventId == "add") { - if (inventoryWindow) + if (inventoryWindow != nullptr) { Item *const item = inventoryWindow->getSelectedItem(); Inventory *const inventory = PlayerInfo::getInventory(); - if (inventory) + if (inventory != nullptr) { if (mInputState == NpcInputState::ITEM_CRAFT) { @@ -684,7 +684,7 @@ void NpcDialog::choiceRequest() mItems.clear(); FOR_EACH (ImageVectorIter, it, mImages) { - if (*it) + if (*it != nullptr) (*it)->decRef(); } mImages.clear(); @@ -765,7 +765,7 @@ bool NpcDialog::isAnyInputFocused() { FOR_EACH (DialogList::const_iterator, it, instances) { - if ((*it) && (*it)->isInputFocused()) + if (((*it) != nullptr) && (*it)->isInputFocused()) return true; } @@ -851,7 +851,7 @@ NpcDialog *NpcDialog::getActive() FOR_EACH (DialogList::const_iterator, it, instances) { - if ((*it) && (*it)->isFocused()) + if (((*it) != nullptr) && (*it)->isFocused()) return (*it); } @@ -862,7 +862,7 @@ void NpcDialog::closeAll() { FOR_EACH (DialogList::const_iterator, it, instances) { - if (*it) + if (*it != nullptr) (*it)->close(); } } @@ -908,7 +908,7 @@ void NpcDialog::placeMenuControls() void NpcDialog::placeSkinControls() { createSkinControls(); - if (mDialogInfo && mDialogInfo->hideText) + if ((mDialogInfo != nullptr) && mDialogInfo->hideText) { if (mShowAvatar) { @@ -988,7 +988,7 @@ void NpcDialog::placeIntInputControls() void NpcDialog::placeItemInputControls() { - if (mDialogInfo) + if (mDialogInfo != nullptr) { mItemContainer->setCellBackgroundImage(mDialogInfo->inventory.cell); mItemContainer->setMaxColumns(mDialogInfo->inventory.columns); @@ -1004,7 +1004,7 @@ void NpcDialog::placeItemInputControls() else mItemContainer->setInventory(mInventory); - if (mDialogInfo && mDialogInfo->hideText) + if ((mDialogInfo != nullptr) && mDialogInfo->hideText) { if (mShowAvatar) { @@ -1064,7 +1064,7 @@ void NpcDialog::buildLayout() switch (mInputState) { case NpcInputState::LIST: - if (!mDialogInfo) + if (mDialogInfo == nullptr) placeMenuControls(); else placeSkinControls(); @@ -1099,7 +1099,7 @@ void NpcDialog::buildLayout() void NpcDialog::saveCamera() { - if (!viewport || mCameraMode >= 0) + if ((viewport == nullptr) || mCameraMode >= 0) return; mCameraMode = CAST_S32(settings.cameraMode); @@ -1109,12 +1109,12 @@ void NpcDialog::saveCamera() void NpcDialog::restoreCamera() { - if (!viewport || mCameraMode == -1) + if ((viewport == nullptr) || mCameraMode == -1) return; if (CAST_S32(settings.cameraMode) != mCameraMode) viewport->toggleCameraMode(); - if (mCameraMode) + if (mCameraMode != 0) { viewport->setCameraRelativeX(mCameraX); viewport->setCameraRelativeY(mCameraY); @@ -1139,14 +1139,14 @@ void NpcDialog::showAvatar(const BeingTypeId avatarId) const BeingInfo *const info = AvatarDB::get(avatarId); const int pad2 = 2 * mPadding; int width = 0; - if (info) + if (info != nullptr) { width = info->getWidth(); mPlayerBox->setWidth(width + pad2); mPlayerBox->setHeight(info->getHeight() + pad2); } const Sprite *const sprite = mAvatarBeing->mSprites[0]; - if (sprite && !width) + if ((sprite != nullptr) && (width == 0)) { mPlayerBox->setWidth(sprite->getWidth() + pad2); mPlayerBox->setHeight(sprite->getHeight() + pad2); @@ -1172,14 +1172,14 @@ void NpcDialog::showAvatar(const BeingTypeId avatarId) void NpcDialog::setAvatarDirection(const uint8_t direction) { Being *const being = mPlayerBox->getBeing(); - if (being) + if (being != nullptr) being->setDirection(direction); } void NpcDialog::setAvatarAction(const int actionId) { Being *const being = mPlayerBox->getBeing(); - if (being) + if (being != nullptr) being->setAction(static_cast<BeingActionT>(actionId), 0); } @@ -1187,13 +1187,13 @@ void NpcDialog::logic() { BLOCK_START("NpcDialog::logic") Window::logic(); - if (mShowAvatar && mAvatarBeing) + if (mShowAvatar && (mAvatarBeing != nullptr)) { mAvatarBeing->logic(); if (mPlayerBox->getWidth() < CAST_S32(3 * getPadding())) { const Sprite *const sprite = mAvatarBeing->mSprites[0]; - if (sprite) + if (sprite != nullptr) { mPlayerBox->setWidth(sprite->getWidth() + 2 * getPadding()); mPlayerBox->setHeight(sprite->getHeight() + 2 * getPadding()); @@ -1228,7 +1228,7 @@ void NpcDialog::mousePressed(MouseEvent &event) && event.getSource() == mTextBox) { event.consume(); - if (popupMenu) + if (popupMenu != nullptr) { popupMenu->showNpcDialogPopup(mNpcId, viewport->mMouseX, @@ -1252,7 +1252,7 @@ void NpcDialog::setSkin(const std::string &skin) return; } const NpcDialogInfo *const dialog = NpcDialogDB::getDialog(skin); - if (!dialog) + if (dialog == nullptr) { logger->log("Error: creating controls for not existing npc dialog %s", skin.c_str()); @@ -1271,7 +1271,7 @@ void NpcDialog::createSkinControls() { deleteSkinControls(); - if (!mDialogInfo) + if (mDialogInfo == nullptr) return; FOR_EACH (std::vector<NpcImageInfo*>::const_iterator, @@ -1280,7 +1280,7 @@ void NpcDialog::createSkinControls() { const NpcImageInfo *const info = *it; Image *const image = Theme::getImageFromTheme(info->name); - if (image) + if (image != nullptr) { Icon *const icon = new Icon(this, image, AutoRelease_true); icon->setPosition(info->x, info->y); @@ -1338,18 +1338,18 @@ void NpcDialog::createSkinControls() void NpcDialog::restoreVirtuals() { Inventory *const inventory = PlayerInfo::getInventory(); - if (inventory) + if (inventory != nullptr) inventory->restoreVirtuals(); } std::string NpcDialog::complexItemToStr(const ComplexItem *const item) { std::string str; - if (item) + if (item != nullptr) { const std::vector<Item*> &items = item->getChilds(); const size_t sz = items.size(); - if (!sz) + if (sz == 0u) return str; const Item *item2 = items[0]; @@ -1382,7 +1382,7 @@ void NpcDialog::addCraftItem(Item *const item, Inventory *const inventory = PlayerInfo::getInventory(); - if (!inventory) + if (inventory == nullptr) return; if (mComplexInventory->addVirtualItem( diff --git a/src/gui/windows/npcdialog.h b/src/gui/windows/npcdialog.h index 0c16c7df2..8e041b087 100644 --- a/src/gui/windows/npcdialog.h +++ b/src/gui/windows/npcdialog.h @@ -223,7 +223,7 @@ class NpcDialog final : public Window, void mousePressed(MouseEvent &event) override final; int isCloseState() const - { return mActionState == NpcActionState::CLOSE; } + { return static_cast<int>(mActionState == NpcActionState::CLOSE); } void setSkin(const std::string &skin); diff --git a/src/gui/windows/npcselldialog.cpp b/src/gui/windows/npcselldialog.cpp index 7238cd8c6..c00edda6c 100644 --- a/src/gui/windows/npcselldialog.cpp +++ b/src/gui/windows/npcselldialog.cpp @@ -57,7 +57,7 @@ void NpcSellDialog::sellAction(const ActionEvent &event) const std::string &eventId = event.getId(); const int selectedItem = mShopItemList->getSelected(); const ShopItem *const item = mShopItems->at(selectedItem); - if (!item || PlayerInfo::isItemProtected(item->getId())) + if ((item == nullptr) || PlayerInfo::isItemProtected(item->getId())) return; if (eventId == "presell") @@ -101,7 +101,7 @@ void NpcSellDialog::sellManyItems(const std::string &eventId) ShopItem *const item = mShopItems->at(selectedItem); item->increaseUsedQuantity(mAmountItems); item->update(); - if (mConfirmButton) + if (mConfirmButton != nullptr) mConfirmButton->setEnabled(true); } } @@ -130,7 +130,7 @@ void NpcSellDialog::sellOneItem() mAmountItems = 1; mSlider->setValue(0); - if (mMaxItems) + if (mMaxItems != 0) { updateButtonsAndLabels(); } diff --git a/src/gui/windows/outfitwindow.cpp b/src/gui/windows/outfitwindow.cpp index 21e17b8e3..51254e9a0 100644 --- a/src/gui/windows/outfitwindow.cpp +++ b/src/gui/windows/outfitwindow.cpp @@ -73,7 +73,7 @@ OutfitWindow::OutfitWindow() : serverConfig.getValueBool("OutfitUnequip0", true))), // TRANSLATORS: outfits window checkbox mAwayOutfitCheck(new CheckBox(this, _("Away outfit"), - serverConfig.getValue("OutfitAwayIndex", OUTFITS_COUNT - 1))), + serverConfig.getValue("OutfitAwayIndex", OUTFITS_COUNT - 1) != 0u)), // TRANSLATORS: outfits window label mKeyLabel(new Label(this, strprintf(_("Key: %s"), keyName(0).c_str()))), @@ -100,7 +100,7 @@ OutfitWindow::OutfitWindow() : setMinWidth(145); setMinHeight(220); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); mCurrentLabel->setAlignment(Graphics::CENTER); @@ -181,7 +181,7 @@ void OutfitWindow::load() if (mAwayOutfit >= CAST_S32(OUTFITS_COUNT)) mAwayOutfit = CAST_S32(OUTFITS_COUNT) - 1; - if (mAwayOutfitCheck) + if (mAwayOutfitCheck != nullptr) mAwayOutfitCheck->setSelected(mAwayOutfit == mCurrentOutfit); } @@ -195,7 +195,7 @@ void OutfitWindow::save() const for (unsigned i = 0; i < OUTFIT_ITEM_COUNT; i++) { const int val = mItems[o][i]; - const int res = val ? val : -1; + const int res = val != 0 ? val : -1; if (res != -1) good = true; outfitStr.append(toString(res)); @@ -255,7 +255,7 @@ void OutfitWindow::action(const ActionEvent &event) else if (eventId == "equip") { wearOutfit(mCurrentOutfit); - if (Game::instance()) + if (Game::instance() != nullptr) Game::instance()->setValidSpeed(); } else if (eventId == "away") @@ -279,9 +279,9 @@ void OutfitWindow::wearOutfit(const int outfit, const bool unwearEmpty, const Item *const item = PlayerInfo::getInventory()->findItem( mItems[outfit][i], mItemColors[outfit][i]); - if (item + if ((item != nullptr) && item->isEquipped() == Equipped_false - && item->getQuantity()) + && (item->getQuantity() != 0)) { if (item->isEquipment() == Equipm_true) { @@ -348,15 +348,15 @@ void OutfitWindow::draw(Graphics *const graphics) bool foundItem = false; const Inventory *const inv = PlayerInfo::getInventory(); - if (inv) + if (inv != nullptr) { const Item *const item = inv->findItem(mItems[mCurrentOutfit][i], mItemColors[mCurrentOutfit][i]); - if (item) + if (item != nullptr) { // Draw item icon. const Image *const image = item->getImage(); - if (image) + if (image != nullptr) { graphics->drawImage(image, itemX, itemY); foundItem = true; @@ -367,7 +367,7 @@ void OutfitWindow::draw(Graphics *const graphics) { Image *const image = Item::getImage(mItems[mCurrentOutfit][i], mItemColors[mCurrentOutfit][i]); - if (image) + if (image != nullptr) { graphics->drawImage(image, itemX, itemY); image->decRef(); @@ -404,15 +404,15 @@ void OutfitWindow::safeDraw(Graphics *const graphics) bool foundItem = false; const Inventory *const inv = PlayerInfo::getInventory(); - if (inv) + if (inv != nullptr) { const Item *const item = inv->findItem(mItems[mCurrentOutfit][i], mItemColors[mCurrentOutfit][i]); - if (item) + if (item != nullptr) { // Draw item icon. const Image *const image = item->getImage(); - if (image) + if (image != nullptr) { graphics->drawImage(image, itemX, itemY); foundItem = true; @@ -423,7 +423,7 @@ void OutfitWindow::safeDraw(Graphics *const graphics) { Image *const image = Item::getImage(mItems[mCurrentOutfit][i], mItemColors[mCurrentOutfit][i]); - if (image) + if (image != nullptr) { graphics->drawImage(image, itemX, itemY); image->decRef(); @@ -462,10 +462,10 @@ void OutfitWindow::mouseDragged(MouseEvent &event) mMoved = false; event.consume(); const Inventory *const inv = PlayerInfo::getInventory(); - if (inv) + if (inv != nullptr) { Item *const item = inv->findItem(itemId, itemColor); - if (item) + if (item != nullptr) dragDrop.dragItem(item, DragDropSource::Outfit); else dragDrop.clear(); @@ -479,7 +479,7 @@ void OutfitWindow::mouseDragged(MouseEvent &event) void OutfitWindow::mousePressed(MouseEvent &event) { const int index = getIndexFromGrid(event.getX(), event.getY()); - if (event.getButton() == MouseButton::RIGHT && popupMenu) + if (event.getButton() == MouseButton::RIGHT && (popupMenu != nullptr)) { popupMenu->showOutfitsWindowPopup(viewport->mMouseX, viewport->mMouseY); @@ -565,14 +565,14 @@ void OutfitWindow::unequipNotInOutfit(const int outfit) const // here we think that outfit is correct index const Inventory *const inventory = PlayerInfo::getInventory(); - if (!inventory) + if (inventory == nullptr) return; const unsigned int invSize = inventory->getSize(); for (unsigned i = 0; i < invSize; i++) { const Item *const item = inventory->getItem(i); - if (item && item->isEquipped() == Equipped_true) + if ((item != nullptr) && item->isEquipped() == Equipped_true) { bool found = false; for (unsigned f = 0; f < OUTFIT_ITEM_COUNT; f++) @@ -680,14 +680,14 @@ void OutfitWindow::copyFromEquiped() void OutfitWindow::copyFromEquiped(const int dst) { const Inventory *const inventory = PlayerInfo::getInventory(); - if (!inventory) + if (inventory == nullptr) return; int outfitCell = 0; for (unsigned i = 0, sz = inventory->getSize(); i < sz; i++) { const Item *const item = inventory->getItem(i); - if (item && item->isEquipped() == Equipped_true) + if ((item != nullptr) && item->isEquipped() == Equipped_true) { mItems[dst][outfitCell] = item->getId(); mItemColors[dst][outfitCell++] = item->getColor(); diff --git a/src/gui/windows/questswindow.cpp b/src/gui/windows/questswindow.cpp index bf3b1c19a..5515489e6 100644 --- a/src/gui/windows/questswindow.cpp +++ b/src/gui/windows/questswindow.cpp @@ -100,7 +100,7 @@ QuestsWindow::QuestsWindow() : setMinWidth(310); setMinHeight(220); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); mQuestsListBox->setActionEventId("select"); @@ -111,7 +111,7 @@ QuestsWindow::QuestsWindow() : mText->setLinkHandler(mItemLinkHandler); mTextScrollArea->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); mQuestsListBox->setWidth(500); - if (!gui || gui->getNpcFont()->getHeight() < 20) + if ((gui == nullptr) || gui->getNpcFont()->getHeight() < 20) mQuestsListBox->setRowHeight(20); else mQuestsListBox->setRowHeight(gui->getNpcFont()->getHeight()); @@ -143,12 +143,12 @@ QuestsWindow::~QuestsWindow() delete2(mItemLinkHandler); mQuestLinks.clear(); mQuestReverseLinks.clear(); - if (mCompleteIcon) + if (mCompleteIcon != nullptr) { mCompleteIcon->decRef(); mCompleteIcon = nullptr; } - if (mIncompleteIcon) + if (mIncompleteIcon != nullptr) { mIncompleteIcon->decRef(); mIncompleteIcon = nullptr; @@ -200,7 +200,7 @@ void QuestsWindow::rebuild(const bool playSound) const std::vector<QuestItem*> &quests = (*mQuests)[var]; FOR_EACH (std::vector<QuestItem*>::const_iterator, it2, quests) { - if (!*it2) + if (*it2 == nullptr) continue; QuestItem *const quest = *it2; // complete quest @@ -238,7 +238,7 @@ void QuestsWindow::rebuild(const bool playSound) mQuestLinks.push_back(quest); mQuestReverseLinks[quest->var] = k; names.push_back(quest->name); - if (mCompleteIcon) + if (mCompleteIcon != nullptr) { mCompleteIcon->incRef(); images.push_back(mCompleteIcon); @@ -262,7 +262,7 @@ void QuestsWindow::rebuild(const bool playSound) mQuestLinks.push_back(quest); mQuestReverseLinks[quest->var] = k; names.push_back(quest->name); - if (mIncompleteIcon) + if (mIncompleteIcon != nullptr) { mIncompleteIcon->incRef(); images.push_back(mIncompleteIcon); @@ -285,7 +285,7 @@ void QuestsWindow::rebuild(const bool playSound) { mQuestsListBox->setSelected(updatedQuest); showQuest(mQuestLinks[updatedQuest]); - if (playSound && effectManager) + if (playSound && (effectManager != nullptr)) { switch (newCompleteStatus) { @@ -306,7 +306,7 @@ void QuestsWindow::rebuild(const bool playSound) void QuestsWindow::showQuest(const QuestItem *const quest) { - if (!quest) + if (quest == nullptr) return; const std::vector<QuestItemText> &texts = quest->texts; @@ -373,14 +373,14 @@ void QuestsWindow::setMap(const Map *const map) { mMap = map; mMapEffects.clear(); - if (!mMap) + if (mMap == nullptr) return; const std::string name = mMap->getProperty("shortName"); FOR_EACHP (std::vector<QuestEffect*>::const_iterator, it, mAllEffects) { const QuestEffect *const effect = *it; - if (effect && name == effect->map) + if ((effect != nullptr) && name == effect->map) mMapEffects.push_back(effect); } updateEffects(); @@ -396,7 +396,7 @@ void QuestsWindow::updateEffects() it, mMapEffects) { const QuestEffect *const effect = *it; - if (effect) + if (effect != nullptr) { const NpcQuestVarMapCIter varIt = mVars->find(effect->var); if (varIt != mVars->end()) @@ -407,7 +407,7 @@ void QuestsWindow::updateEffects() } } } - if (!actorManager) + if (actorManager == nullptr) return; std::set<BeingTypeId> removeEffects; @@ -452,7 +452,7 @@ void QuestsWindow::updateEffects() void QuestsWindow::addEffect(Being *const being) { - if (!being) + if (being == nullptr) return; const BeingTypeId id = being->getSubType(); const std::map<BeingTypeId, const QuestEffect*>::const_iterator @@ -460,7 +460,7 @@ void QuestsWindow::addEffect(Being *const being) if (it != mNpcEffects.end()) { const QuestEffect *const effect = (*it).second; - if (effect) + if (effect != nullptr) being->addSpecialEffect(effect->effectId); } } diff --git a/src/gui/windows/quitdialog.cpp b/src/gui/windows/quitdialog.cpp index 4a786d22a..e04b28d18 100644 --- a/src/gui/windows/quitdialog.cpp +++ b/src/gui/windows/quitdialog.cpp @@ -130,7 +130,7 @@ void QuitDialog::postInit() QuitDialog::~QuitDialog() { - if (mMyPointer) + if (mMyPointer != nullptr) *mMyPointer = nullptr; delete2(mForceQuit); delete2(mLogoutQuit); @@ -150,10 +150,10 @@ void QuitDialog::action(const ActionEvent &event) soundManager.playGuiSound(SOUND_HIDE_WINDOW); if (event.getId() == "ok") { - if (viewport) + if (viewport != nullptr) { const Map *const map = viewport->getMap(); - if (map) + if (map != nullptr) map->saveExtraLayer(); } @@ -166,7 +166,7 @@ void QuitDialog::action(const ActionEvent &event) DialogsManager::closeDialogs(); client->setState(State::EXIT); } - else if (mRate && mRate->isSelected()) + else if ((mRate != nullptr) && mRate->isSelected()) { openBrowser("https://play.google.com/store/apps/details?" "id=org.evolonline.beta.manaplus"); @@ -241,7 +241,7 @@ void QuitDialog::keyPressed(KeyEvent &event) if (it == mOptions.end()) { - if (mOptions[0]) + if (mOptions[0] != nullptr) mOptions[0]->setSelected(true); return; } diff --git a/src/gui/windows/registerdialog.cpp b/src/gui/windows/registerdialog.cpp index c1940eb8d..699023d93 100644 --- a/src/gui/windows/registerdialog.cpp +++ b/src/gui/windows/registerdialog.cpp @@ -211,14 +211,15 @@ void RegisterDialog::action(const ActionEvent &event) errorMsg = _("Passwords do not match."); error = 2; } - else if (mEmailField && + else if ((mEmailField != nullptr) && mEmailField->getText().find('@') == std::string::npos) { // TRANSLATORS: error message errorMsg = _("Incorrect email."); error = 1; } - else if (mEmailField && mEmailField->getText().size() > 40) + else if (mEmailField != nullptr && + mEmailField->getText().size() > 40) { // TRANSLATORS: error message errorMsg = _("Email too long."); @@ -257,7 +258,7 @@ void RegisterDialog::action(const ActionEvent &event) mLoginData->password = mPasswordField->getText(); if (features.getIntValue("forceAccountGender") == -1) { - if (mFemaleButton && mFemaleButton->isSelected()) + if ((mFemaleButton != nullptr) && mFemaleButton->isSelected()) mLoginData->gender = Gender::FEMALE; else mLoginData->gender = Gender::MALE; @@ -268,7 +269,7 @@ void RegisterDialog::action(const ActionEvent &event) CAST_U8(features.getIntValue("forceAccountGender"))); } - if (mEmailField) + if (mEmailField != nullptr) mLoginData->email = mEmailField->getText(); mLoginData->registerLogin = true; @@ -306,7 +307,7 @@ bool RegisterDialog::canSubmit() const !mPasswordField->getText().empty() && !mConfirmField->getText().empty() && client->getState() == State::REGISTER && - (!mEmailField || !mEmailField->getText().empty()); + ((mEmailField == nullptr) || !mEmailField->getText().empty()); } void RegisterDialog::close() diff --git a/src/gui/windows/serverdialog.cpp b/src/gui/windows/serverdialog.cpp index a86fa0b1e..51f937666 100644 --- a/src/gui/windows/serverdialog.cpp +++ b/src/gui/windows/serverdialog.cpp @@ -199,7 +199,7 @@ void ServerDialog::postInit() ServerDialog::~ServerDialog() { - if (mDownload) + if (mDownload != nullptr) { mDownload->cancel(); delete2(mDownload) @@ -216,7 +216,7 @@ void ServerDialog::connectToSelectedServer() if (index < 0) return; - if (mDownload) + if (mDownload != nullptr) mDownload->cancel(); mQuitButton->setEnabled(false); @@ -244,7 +244,7 @@ void ServerDialog::connectToSelectedServer() settings.supportUrl = mServerInfo->supportUrl; settings.updateMirrors = mServerInfo->updateMirrors; - if (chatLogger) + if (chatLogger != nullptr) chatLogger->setServerName(mServerInfo->hostname); saveCustomServers(*mServerInfo); @@ -254,7 +254,7 @@ void ServerDialog::connectToSelectedServer() if (mServerInfo->hostname != LoginDialog::savedPasswordKey) { LoginDialog::savedPassword.clear(); - if (desktop) + if (desktop != nullptr) desktop->reloadWallpaper(); } } @@ -433,7 +433,7 @@ void ServerDialog::downloadServerList() if (listFile.empty()) listFile = "http://manaplus.org/serverlist.xml"; - if (mDownload) + if (mDownload != nullptr) { mDownload->cancel(); delete2(mDownload) @@ -485,7 +485,7 @@ void ServerDialog::loadServers(const bool addNew) SkipError_false); XmlNodeConstPtr rootNode = doc.rootNode(); - if (!rootNode || !xmlNameEqual(rootNode, "serverlist")) + if ((rootNode == nullptr) || !xmlNameEqual(rootNode, "serverlist")) { logger->log1("Error loading server list!"); return; @@ -663,7 +663,7 @@ void ServerDialog::loadCustomServers() server.hostname = config.getValue(hostKey, ""); server.type = ServerInfo::parseType(config.getValue(typeKey, "")); server.persistentIp = config.getValue( - persistentIpKey, 0) ? true : false; + persistentIpKey, 0) != 0 ? true : false; server.packetVersion = config.getValue(packetVersionKey, 0); const int defaultPort = defaultPortForServerType(server.type); @@ -747,13 +747,13 @@ int ServerDialog::downloadUpdate(void *ptr, size_t total, const size_t remaining) { - if (!ptr || status == DownloadStatus::Cancelled) + if ((ptr == nullptr) || status == DownloadStatus::Cancelled) return -1; ServerDialog *const sd = reinterpret_cast<ServerDialog*>(ptr); bool finished = false; - if (!sd->mDownload) + if (sd->mDownload == nullptr) return -1; if (status == DownloadStatus::Complete) @@ -769,7 +769,7 @@ int ServerDialog::downloadUpdate(void *ptr, else { float progress = static_cast<float>(remaining); - if (total) + if (total != 0u) progress /= static_cast<float>(total); if (progress != progress || progress < 0.0F) @@ -809,7 +809,7 @@ bool ServerDialog::needUpdateServers() const void ServerDialog::close() { - if (mDownload) + if (mDownload != nullptr) mDownload->cancel(); client->setState(State::FORCE_QUIT); Window::close(); diff --git a/src/gui/windows/setupwindow.cpp b/src/gui/windows/setupwindow.cpp index 07ecc9ed7..bf5272d24 100644 --- a/src/gui/windows/setupwindow.cpp +++ b/src/gui/windows/setupwindow.cpp @@ -111,7 +111,9 @@ void SetupWindow::postInit() }; int x = width; mButtonPadding = getOption("buttonPadding", 5); - for (const char *const * curBtn = buttonNames; *curBtn; ++ curBtn) + for (const char *const * curBtn = buttonNames; + *curBtn != nullptr; + ++ curBtn) { Button *const btn = new Button(this, gettext(*curBtn), *curBtn, this); mButtons.push_back(btn); @@ -120,7 +122,7 @@ void SetupWindow::postInit() add(btn); // Store this button, as it needs to be enabled/disabled - if (!strcmp(*curBtn, "Reset Windows")) + if (strcmp(*curBtn, "Reset Windows") == 0) mResetWindows = btn; } @@ -148,7 +150,7 @@ void SetupWindow::postInit() } add(mPanel); - if (mResetWindows) + if (mResetWindows != nullptr) { mVersion->setPosition(9, height - mVersion->getHeight() - mResetWindows->getHeight() - 9); @@ -175,7 +177,7 @@ SetupWindow::~SetupWindow() void SetupWindow::action(const ActionEvent &event) { - if (Game::instance()) + if (Game::instance() != nullptr) Game::instance()->resetAdjustLevel(); const std::string &eventId = event.getId(); @@ -190,7 +192,7 @@ void SetupWindow::action(const ActionEvent &event) } else if (eventId == "Store") { - if (chatWindow) + if (chatWindow != nullptr) chatWindow->saveState(); config.write(); serverConfig.write(); @@ -199,12 +201,12 @@ void SetupWindow::action(const ActionEvent &event) { // Bail out if this action happens to be activated before the windows // are created (though it should be disabled then) - if (!statusWindow) + if (statusWindow == nullptr) return; FOR_EACH (std::list<Window*>::const_iterator, it, mWindowsToReset) { - if (*it) + if (*it != nullptr) (*it)->resetToDefaultSize(); } } @@ -212,7 +214,7 @@ void SetupWindow::action(const ActionEvent &event) void SetupWindow::setInGame(const bool inGame) { - if (mResetWindows) + if (mResetWindows != nullptr) mResetWindows->setEnabled(inGame); } @@ -227,14 +229,14 @@ void SetupWindow::externalUpdate() mPanel->addTab(mQuickTab->getName(), mQuickTab); FOR_EACH (std::list<SetupTab*>::const_iterator, it, mTabs) { - if (*it) + if (*it != nullptr) (*it)->externalUpdated(); } } void SetupWindow::unloadTab(SetupTab *const page) { - if (page) + if (page != nullptr) { mTabs.remove(page); mPanel->removeTab(mPanel->getTab(page->getName())); @@ -253,7 +255,7 @@ void SetupWindow::externalUnload() { FOR_EACH (std::list<SetupTab*>::const_iterator, it, mTabs) { - if (*it) + if (*it != nullptr) (*it)->externalUnloaded(); } unloadAdditionalTabs(); @@ -281,7 +283,7 @@ void SetupWindow::hideWindows() FOR_EACH (std::list<Window*>::const_iterator, it, mWindowsToReset) { Window *const window = *it; - if (window && !window->isSticky()) + if ((window != nullptr) && !window->isSticky()) window->setVisible(Visible_false); } setVisible(Visible_false); @@ -320,7 +322,7 @@ void SetupWindow::widgetResized(const Event &event) x -= btn->getWidth() + mButtonPadding; btn->setPosition(x, height - btn->getHeight() - mButtonPadding); } - if (mResetWindows) + if (mResetWindows != nullptr) { mVersion->setPosition(9, height - mVersion->getHeight() - mResetWindows->getHeight() - 9); diff --git a/src/gui/windows/shopselldialog.cpp b/src/gui/windows/shopselldialog.cpp index 5b9d88df2..26911836b 100644 --- a/src/gui/windows/shopselldialog.cpp +++ b/src/gui/windows/shopselldialog.cpp @@ -49,11 +49,11 @@ void ShopSellDialog::sellAction(const ActionEvent &event A_UNUSED) const int selectedItem = mShopItemList->getSelected(); ShopItem *const item = mShopItems->at(selectedItem); - if (!item || PlayerInfo::isItemProtected(item->getId())) + if (item == nullptr || PlayerInfo::isItemProtected(item->getId())) return; buySellHandler->sendSellRequest(mNick, item, mAmountItems); - if (tradeWindow) + if (tradeWindow != nullptr) tradeWindow->addAutoItem(mNick, item, mAmountItems); } diff --git a/src/gui/windows/shopwindow.cpp b/src/gui/windows/shopwindow.cpp index 4ba33a214..5dbc0bec9 100644 --- a/src/gui/windows/shopwindow.cpp +++ b/src/gui/windows/shopwindow.cpp @@ -155,7 +155,7 @@ ShopWindow::ShopWindow() : else setDefaultSize(380, 300, ImagePosition::CENTER); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); const int size = config.getIntValue("fontSize") @@ -280,18 +280,19 @@ void ShopWindow::action(const ActionEvent &event) { if (isBuySelected) { - if (mBuyShopItemList && mBuyShopItemList->getSelected() >= 0) + if (mBuyShopItemList != nullptr && + mBuyShopItemList->getSelected() >= 0) { mBuyShopItems->del(mBuyShopItemList->getSelected()); - if (isShopEmpty() && localPlayer) + if (isShopEmpty() && (localPlayer != nullptr)) localPlayer->updateStatus(); } } - else if (mSellShopItemList + else if ((mSellShopItemList != nullptr) && mSellShopItemList->getSelected() >= 0) { mSellShopItems->del(mSellShopItemList->getSelected()); - if (isShopEmpty() && localPlayer) + if (isShopEmpty() && (localPlayer != nullptr)) localPlayer->updateStatus(); } } @@ -338,20 +339,20 @@ void ShopWindow::action(const ActionEvent &event) std::vector<ShopItem*> &oldItems = mSellShopItems->items(); std::vector<ShopItem*> items; const Inventory *const inv = PlayerInfo::getCartInventory(); - if (!inv) + if (inv == nullptr) return; FOR_EACH (std::vector<ShopItem*>::iterator, it, oldItems) { ShopItem *const item = *it; - if (!item) + if (item == nullptr) continue; const Item *const cartItem = inv->findItem(item->getId(), item->getColor()); - if (!cartItem) + if (cartItem == nullptr) continue; item->setInvIndex(cartItem->getInvIndex()); const int amount = cartItem->getQuantity(); - if (!amount) + if (amount == 0) continue; if (item->getQuantity() > amount) item->setQuantity(amount); @@ -380,12 +381,12 @@ void ShopWindow::action(const ActionEvent &event) const Inventory *const inv = mHaveVending && !isBuySelected ? PlayerInfo::getCartInventory() : PlayerInfo::getInventory(); - if (!inv) + if (inv == nullptr) return; // +++ need support for colors Item *const item = inv->findItem(mSelectedItem, ItemColor_zero); - if (item) + if (item != nullptr) { if (eventId == "add") { @@ -424,7 +425,7 @@ void ShopWindow::updateButtonsAndLabels() allowDel = !mEnableBuyingStore && mBuyShopItemList->getSelected() != -1 && mBuyShopItems->getNumberOfElements() > 0; - if (mPublishButton) + if (mPublishButton != nullptr) { if (mEnableBuyingStore) { @@ -449,7 +450,7 @@ void ShopWindow::updateButtonsAndLabels() allowDel = !mEnableVending && mSellShopItemList->getSelected() != -1 && sellNotEmpty; - if (mPublishButton) + if (mPublishButton != nullptr) { if (mEnableVending) { @@ -464,7 +465,7 @@ void ShopWindow::updateButtonsAndLabels() mPublishButton->adjustSize(); if (sellNotEmpty && mSellShopSize > 0 - && localPlayer + && (localPlayer != nullptr) && localPlayer->getHaveCart()) { mPublishButton->setEnabled(true); @@ -477,7 +478,7 @@ void ShopWindow::updateButtonsAndLabels() } mAddButton->setEnabled(allowAdd); mDeleteButton->setEnabled(allowDel); - if (mRenameButton) + if (mRenameButton != nullptr) mRenameButton->setEnabled(!mEnableVending); } @@ -489,7 +490,7 @@ void ShopWindow::setVisible(Visible visible) void ShopWindow::addBuyItem(const Item *const item, const int amount, const int price) { - if (!item) + if (item == nullptr) return; const bool emp = isShopEmpty(); mBuyShopItems->addItemNoDup(item->getId(), @@ -497,7 +498,7 @@ void ShopWindow::addBuyItem(const Item *const item, const int amount, item->getColor(), amount, price); - if (emp && localPlayer) + if (emp && (localPlayer != nullptr)) localPlayer->updateStatus(); updateButtonsAndLabels(); @@ -506,7 +507,7 @@ void ShopWindow::addBuyItem(const Item *const item, const int amount, void ShopWindow::addSellItem(const Item *const item, const int amount, const int price) { - if (!item) + if (item == nullptr) return; const bool emp = isShopEmpty(); mSellShopItems->addItemNoDup(item->getId(), @@ -514,7 +515,7 @@ void ShopWindow::addSellItem(const Item *const item, const int amount, item->getColor(), amount, price); - if (emp && localPlayer) + if (emp && (localPlayer != nullptr)) localPlayer->updateStatus(); updateButtonsAndLabels(); @@ -531,7 +532,7 @@ void ShopWindow::loadList() const std::string shopListName = settings.serverConfigDir + "/shoplist.txt"; - if (!stat(shopListName.c_str(), &statbuf) && S_ISREG(statbuf.st_mode)) + if ((stat(shopListName.c_str(), &statbuf) == 0) && S_ISREG(statbuf.st_mode)) { shopFile.open(shopListName.c_str(), std::ios::in); if (!shopFile.is_open()) @@ -554,10 +555,10 @@ void ShopWindow::loadList() while (ss >> buf) tokens.push_back(atoi(buf.c_str())); - if (tokens.size() == 5 && tokens[0]) + if (tokens.size() == 5 && (tokens[0] != 0)) { // +++ need impliment colors? - if (tokens[1] && tokens[2]) + if ((tokens[1] != 0) && (tokens[2] != 0)) { mBuyShopItems->addItem( tokens[0], @@ -566,7 +567,7 @@ void ShopWindow::loadList() tokens[1], tokens[2]); } - if (tokens[3] && tokens[4]) + if ((tokens[3] != 0) && (tokens[4] != 0)) { mSellShopItems->addItem( tokens[0], @@ -601,20 +602,20 @@ void ShopWindow::saveList() const FOR_EACH (std::vector<ShopItem*>::const_iterator, it, items) { ShopItem *const item = *(it); - if (item) + if (item != nullptr) mapItems[item->getId()] = item; } items = mSellShopItems->items(); FOR_EACH (std::vector<ShopItem*>::const_iterator, it, items) { - if (!(*it)) + if ((*it) == nullptr) continue; const ShopItem *const sellItem = *(it); const ShopItem *const buyItem = mapItems[sellItem->getId()]; shopFile << sellItem->getId(); - if (buyItem) + if (buyItem != nullptr) { shopFile << strprintf(" %d %d ", buyItem->getQuantity(), buyItem->getPrice()); @@ -635,7 +636,7 @@ void ShopWindow::saveList() const ++mapIt) { const ShopItem *const buyItem = (*mapIt).second; - if (buyItem) + if (buyItem != nullptr) { shopFile << buyItem->getId(); shopFile << strprintf(" %d %d ", buyItem->getQuantity(), @@ -650,7 +651,7 @@ void ShopWindow::saveList() const #ifdef TMWA_SUPPORT void ShopWindow::announce(ShopItems *const list, const int mode) { - if (!list) + if (list == nullptr) return; std::string data; @@ -659,14 +660,14 @@ void ShopWindow::announce(ShopItems *const list, const int mode) else data.append("Sell "); - if (mAnnonceTime && (mAnnonceTime + (2 * 60) > cur_time - || mAnnonceTime > cur_time)) + if (mAnnonceTime != 0 && + (mAnnonceTime + (2 * 60) > cur_time || mAnnonceTime > cur_time)) { return; } mAnnonceTime = cur_time; - if (mAnnounceButton) + if (mAnnounceButton != nullptr) mAnnounceButton->setEnabled(false); std::vector<ShopItem*> items = list->items(); @@ -709,20 +710,23 @@ void ShopWindow::announce(ShopItems *const list, const int mode) void ShopWindow::startTrade() { - if (!actorManager || !tradeWindow) + if (actorManager == nullptr || + tradeWindow == nullptr) + { return; + } const Being *const being = actorManager->findBeingByName( mTradeNick, ActorType::Player); tradeWindow->clear(); - if (mTradeMoney) + if (mTradeMoney != 0) { tradeWindow->addAutoMoney(mTradeNick, mTradeMoney); } else { tradeWindow->addAutoItem(mTradeNick, mTradeItem, - mTradeItem->getQuantity()); + mTradeItem->getQuantity()); } tradeHandler->request(being); tradePartnerName = mTradeNick; @@ -747,11 +751,11 @@ void ShopWindow::giveList(const std::string &nick, const int mode) list = mSellShopItems; data.append("B1"); } - if (!list) + if (list == nullptr) return; const Inventory *const inv = PlayerInfo::getInventory(); - if (!inv) + if (inv == nullptr) return; std::vector<ShopItem*> items = list->items(); @@ -759,20 +763,20 @@ void ShopWindow::giveList(const std::string &nick, const int mode) FOR_EACH (std::vector<ShopItem*>::const_iterator, it, items) { const ShopItem *const item = *(it); - if (!item) + if (item == nullptr) continue; if (mode == SELL) { const Item *const item2 = inv->findItem(item->getId(), ItemColor_zero); - if (item2) + if (item2 != nullptr) { int amount = item->getQuantity(); if (item2->getQuantity() < amount) amount = item2->getQuantity(); - if (amount) + if (amount != 0) { data.append(strprintf("%s%s%s", encodeStr(item->getId(), 2).c_str(), @@ -807,7 +811,7 @@ void ShopWindow::sendMessage(const std::string &nick, std::string data, const bool random) { - if (!chatWindow) + if (chatWindow == nullptr) return; if (random) @@ -827,7 +831,7 @@ void ShopWindow::sendMessage(const std::string &nick, void ShopWindow::showList(const std::string &nick, std::string data) { const Inventory *const inv = PlayerInfo::getInventory(); - if (!inv) + if (inv == nullptr) return; BuyDialog *buyDialog = nullptr; @@ -847,9 +851,9 @@ void ShopWindow::showList(const std::string &nick, std::string data) return; } - if (buyDialog) + if (buyDialog != nullptr) buyDialog->setMoney(PlayerInfo::getAttribute(Attributes::MONEY)); - if (sellDialog) + if (sellDialog != nullptr) sellDialog->setMoney(PlayerInfo::getAttribute(Attributes::MONEY)); for (unsigned f = 0; f < data.length(); f += 9) @@ -860,7 +864,7 @@ void ShopWindow::showList(const std::string &nick, std::string data) const int id = decodeStr(data.substr(f, 2)); const int price = decodeStr(data.substr(f + 2, 4)); int amount = decodeStr(data.substr(f + 6, 3)); - if (buyDialog && amount > 0) + if (buyDialog != nullptr && amount > 0) { buyDialog->addItem(id, ItemType::Unknown, @@ -868,10 +872,10 @@ void ShopWindow::showList(const std::string &nick, std::string data) amount, price); } - if (sellDialog) + if (sellDialog != nullptr) { const Item *const item = inv->findItem(id, ItemColor_zero); - if (item) + if (item != nullptr) { if (item->getQuantity() < amount) amount = item->getQuantity(); @@ -886,28 +890,29 @@ void ShopWindow::showList(const std::string &nick, std::string data) amount, price); - if (shopItem && amount <= 0) + if (shopItem != nullptr && amount <= 0) shopItem->setDisabled(true); } } - if (buyDialog) + if (buyDialog != nullptr) buyDialog->sort(); } -void ShopWindow::processRequest(const std::string &nick, std::string data, +void ShopWindow::processRequest(const std::string &nick, + std::string data, const int mode) { - if (!localPlayer || + if (localPlayer == nullptr || !mTradeNick.empty() || PlayerInfo::isTrading() == Trading_true || - !actorManager || - !actorManager->findBeingByName(nick, ActorType::Player)) + actorManager == nullptr || + actorManager->findBeingByName(nick, ActorType::Player) == nullptr) { return; } const Inventory *const inv = PlayerInfo::getInventory(); - if (!inv) + if (inv == nullptr) return; const size_t idx = data.find(' '); @@ -964,8 +969,9 @@ void ShopWindow::processRequest(const std::string &nick, std::string data, // +++ need support for colors const Item *const item2 = inv->findItem(mTradeItem->getId(), ItemColor_zero); - if (!item2 || item2->getQuantity() < amount - || !findShopItem(mTradeItem, SELL)) + if (item2 == nullptr || + item2->getQuantity() < amount || + !findShopItem(mTradeItem, SELL)) { sendMessage(nick, // TRANSLATORS: error buy/sell shop request @@ -1026,13 +1032,13 @@ void ShopWindow::processRequest(const std::string &nick, std::string data, void ShopWindow::updateTimes() { BLOCK_START("ShopWindow::updateTimes") - if (!mAnnounceButton) + if (mAnnounceButton == nullptr) { BLOCK_END("ShopWindow::updateTimes") return; } - if (mAnnonceTime + (2 * 60) < cur_time - || mAnnonceTime > cur_time) + if (mAnnonceTime + (2 * 60) < cur_time || + mAnnonceTime > cur_time) { mAnnounceButton->setEnabled(true); } @@ -1041,7 +1047,7 @@ void ShopWindow::updateTimes() bool ShopWindow::checkFloodCounter(time_t &counterTime) { - if (!counterTime || counterTime > cur_time) + if (counterTime == 0 || counterTime > cur_time) counterTime = cur_time; else if (counterTime + 10 > cur_time) return false; @@ -1053,7 +1059,7 @@ bool ShopWindow::checkFloodCounter(time_t &counterTime) bool ShopWindow::findShopItem(const ShopItem *const shopItem, const int mode) const { - if (!shopItem) + if (shopItem == nullptr) return false; std::vector<ShopItem*> items; @@ -1065,7 +1071,7 @@ bool ShopWindow::findShopItem(const ShopItem *const shopItem, FOR_EACH (std::vector<ShopItem*>::const_iterator, it, items) { const ShopItem *const item = *(it); - if (!item) + if (item == nullptr) continue; if (item->getId() == shopItem->getId() @@ -1081,18 +1087,18 @@ bool ShopWindow::findShopItem(const ShopItem *const shopItem, int ShopWindow::sumAmount(const Item *const shopItem) { - if (!localPlayer || !shopItem) + if ((localPlayer == nullptr) || (shopItem == nullptr)) return 0; const Inventory *const inv = PlayerInfo::getInventory(); - if (!inv) + if (inv == nullptr) return 0; int sum = 0; for (unsigned f = 0; f < inv->getSize(); f ++) { const Item *const item = inv->getItem(f); - if (item && item->getId() == shopItem->getId()) + if ((item != nullptr) && item->getId() == shopItem->getId()) sum += item->getQuantity(); } return sum; diff --git a/src/gui/windows/shortcutwindow.cpp b/src/gui/windows/shortcutwindow.cpp index be96b6416..ffac3d320 100644 --- a/src/gui/windows/shortcutwindow.cpp +++ b/src/gui/windows/shortcutwindow.cpp @@ -70,15 +70,15 @@ ShortcutWindow::ShortcutWindow(const std::string &restrict title, mDragOffsetX = 0; mDragOffsetY = 0; - if (content) + if (content != nullptr) content->setWidget2(this); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); setMinWidth(32); setMinHeight(32); const int border = SCROLL_PADDING * 2 + getPadding() * 2; - if (mItems) + if (mItems != nullptr) { const int bw = mItems->getBoxWidth(); const int bh = mItems->getBoxHeight(); @@ -130,10 +130,10 @@ ShortcutWindow::ShortcutWindow(const std::string &restrict title, mDragOffsetX = 0; mDragOffsetY = 0; - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); - if (width && height) + if ((width != 0) && (height != 0)) setDefaultSize(width, height, ImagePosition::LOWER_RIGHT); setMinWidth(32); @@ -151,7 +151,7 @@ ShortcutWindow::ShortcutWindow(const std::string &restrict title, ShortcutWindow::~ShortcutWindow() { - if (mTabs) + if (mTabs != nullptr) mTabs->removeAll(); delete2(mTabs); delete2(mItems); @@ -168,7 +168,7 @@ void ShortcutWindow::addButton(const std::string &text, void ShortcutWindow::addTab(const std::string &name, ShortcutContainer *const content) { - if (!content || !mTabs) + if ((content == nullptr) || (mTabs == nullptr)) return; ScrollArea *const scroll = new ScrollArea(this, content, Opaque_false); scroll->setPosition(SCROLL_PADDING, SCROLL_PADDING); @@ -181,7 +181,7 @@ void ShortcutWindow::addTab(const std::string &name, int ShortcutWindow::getTabIndex() const { - if (!mTabs) + if (mTabs == nullptr) return 0; return mTabs->getSelectedTabIndex(); } @@ -189,18 +189,18 @@ int ShortcutWindow::getTabIndex() const void ShortcutWindow::widgetHidden(const Event &event) { Window::widgetHidden(event); - if (mItems) + if (mItems != nullptr) mItems->widgetHidden(event); - if (mTabs) + if (mTabs != nullptr) { ScrollArea *const scroll = static_cast<ScrollArea *>( mTabs->getCurrentWidget()); - if (scroll) + if (scroll != nullptr) { ShortcutContainer *const content = static_cast<ShortcutContainer*>( scroll->getContent()); - if (content) + if (content != nullptr) content->widgetHidden(event); } } @@ -240,7 +240,7 @@ void ShortcutWindow::mouseDragged(MouseEvent &event) void ShortcutWindow::widgetMoved(const Event& event) { Window::widgetMoved(event); - if (mItems) + if (mItems != nullptr) mItems->setRedraw(true); FOR_EACH (std::vector<ShortcutContainer*>::iterator, it, mPages) (*it)->setRedraw(true); @@ -248,13 +248,13 @@ void ShortcutWindow::widgetMoved(const Event& event) void ShortcutWindow::nextTab() { - if (mTabs) + if (mTabs != nullptr) mTabs->selectNextTab(); } void ShortcutWindow::prevTab() { - if (mTabs) + if (mTabs != nullptr) mTabs->selectPrevTab(); } diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index 9a99c32ca..52dd067ea 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -102,7 +102,7 @@ SkillDialog::SkillDialog() : setSaveVisible(true); setStickyButtonLock(true); setDefaultSize(windowContainer->getWidth() - 280, 30, 275, 425); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); mUseButton->setEnabled(false); @@ -156,11 +156,11 @@ void SkillDialog::action(const ActionEvent &event) const std::string &eventId = event.getId(); if (eventId == "inc") { - if (!playerHandler) + if (playerHandler == nullptr) return; const SkillTab *const tab = static_cast<const SkillTab *>( mTabs->getSelectedTab()); - if (tab) + if (tab != nullptr) { if (const SkillInfo *const info = tab->getSelectedInfo()) playerHandler->increaseSkill(CAST_U16(info->id)); @@ -170,7 +170,7 @@ void SkillDialog::action(const ActionEvent &event) { const SkillTab *const tab = static_cast<const SkillTab *>( mTabs->getSelectedTab()); - if (tab) + if (tab != nullptr) { if (const SkillInfo *const info = tab->getSelectedInfo()) { @@ -179,7 +179,7 @@ void SkillDialog::action(const ActionEvent &event) mIncreaseButton->setEnabled(info->id < SKILL_VAR_MIN_ID); const int num = itemShortcutWindow->getTabIndex(); if (num >= 0 && num < CAST_S32(SHORTCUT_TABS) - && itemShortcut[num]) + && (itemShortcut[num] != nullptr)) { itemShortcut[num]->setItemSelected( info->id + SKILL_MIN_ID); @@ -198,7 +198,7 @@ void SkillDialog::action(const ActionEvent &event) { const SkillTab *const tab = static_cast<const SkillTab *>( mTabs->getSelectedTab()); - if (tab) + if (tab != nullptr) { const SkillInfo *const info = tab->getSelectedInfo(); useSkill(info, @@ -224,7 +224,7 @@ std::string SkillDialog::update(const int id) if (i != mSkills.end()) { SkillInfo *const info = i->second; - if (info) + if (info != nullptr) { info->update(); return info->data->name; @@ -244,7 +244,7 @@ void SkillDialog::update() FOR_EACH (SkillMap::const_iterator, it, mSkills) { SkillInfo *const info = (*it).second; - if (info && info->modifiable == Modifiable_true) + if ((info != nullptr) && info->modifiable == Modifiable_true) info->update(); } @@ -258,17 +258,17 @@ void SkillDialog::updateModels() FOR_EACH (SkillMap::const_iterator, it, mSkills) { SkillInfo *const info = (*it).second; - if (info) + if (info != nullptr) { SkillModel *const model = info->model; - if (model) + if (model != nullptr) models.insert(model); } } FOR_EACH (std::set<SkillModel*>::iterator, it, models) { SkillModel *const model = *it; - if (model) + if (model != nullptr) model->updateVisibilities(); } } @@ -290,7 +290,7 @@ void SkillDialog::hideSkills(const SkillOwner::Type owner) FOR_EACH (SkillMap::iterator, it, mSkills) { SkillInfo *const info = (*it).second; - if (info && info->owner == owner) + if ((info != nullptr) && info->owner == owner) { PlayerInfo::setSkillLevel(info->id, 0); if (info->alwaysVisible == Visible_false) @@ -322,7 +322,7 @@ void SkillDialog::loadXmlFile(const std::string &fileName, int setCount = 0; - if (!root || !xmlNameEqual(root, "skills")) + if ((root == nullptr) || !xmlNameEqual(root, "skills")) { logger->log("Error loading skills: " + fileName); return; @@ -399,7 +399,7 @@ void SkillDialog::loadXmlFile(const std::string &fileName, setTypeStr.c_str()); return; } - if (!mDefaultModel) + if (mDefaultModel == nullptr) { mDefaultModel = model; mDefaultTab = tab; @@ -453,7 +453,7 @@ SkillInfo *SkillDialog::loadSkill(XmlNodeConstPtr node, strprintf(_("Skill %d"), id)); SkillInfo *skill = getSkill(id); - if (!skill) + if (skill == nullptr) { skill = new SkillInfo; skill->id = CAST_U32(id); @@ -495,12 +495,12 @@ SkillInfo *SkillDialog::loadSkill(XmlNodeConstPtr node, void SkillDialog::loadSkillData(XmlNodeConstPtr node, SkillInfo *const skill) { - if (!skill) + if (skill == nullptr) return; const int level = (skill->alwaysVisible == Visible_true) ? 0 : XML::getProperty(node, "level", 0); SkillData *data = skill->getData(level); - if (!data) + if (data == nullptr) data = new SkillData; const std::string name = XML::langProperty(node, "name", @@ -573,7 +573,7 @@ void SkillDialog::removeSkill(const int id) if (it != mSkills.end()) { SkillInfo *const info = it->second; - if (info) + if (info != nullptr) { info->level = 0; info->update(); @@ -595,14 +595,14 @@ bool SkillDialog::updateSkill(const int id, if (it != mSkills.end()) { SkillInfo *const info = it->second; - if (info) + if (info != nullptr) { info->modifiable = modifiable; info->range = range; info->type = type; info->sp = sp; info->update(); - if (info->tab) + if (info->tab != nullptr) { info->tab->setVisible(Visible_true); mTabs->adjustTabPositions(); @@ -623,7 +623,7 @@ void SkillDialog::addSkill(const SkillOwner::Type owner, const SkillType::SkillType type, const int sp) { - if (mDefaultModel) + if (mDefaultModel != nullptr) { SkillInfo *const skill = new SkillInfo; skill->id = CAST_U32(id); @@ -699,7 +699,7 @@ void SkillDialog::setSkillDuration(const SkillOwner::Type owner, { info = (*it).second; } - if (info) + if (info != nullptr) { info->duration = duration; info->durationTime = tick_time; @@ -711,7 +711,7 @@ void SkillDialog::widgetResized(const Event &event) { Window::widgetResized(event); - if (mTabs) + if (mTabs != nullptr) mTabs->adjustSize(); } @@ -757,7 +757,7 @@ void SkillDialog::updateTabSelection() { const SkillTab *const tab = static_cast<SkillTab*>( mTabs->getSelectedTab()); - if (tab) + if (tab != nullptr) { if (const SkillInfo *const info = tab->getSelectedInfo()) { @@ -786,7 +786,7 @@ void SkillDialog::updateQuest(const int var, if (it != mSkills.end()) { SkillInfo *const info = it->second; - if (info) + if (info != nullptr) { PlayerInfo::setSkillLevel(id, val1); info->level = val1; @@ -801,7 +801,7 @@ SkillData *SkillDialog::getSkillData(const int id) const if (it != mSkills.end()) { SkillInfo *const info = it->second; - if (info) + if (info != nullptr) return info->data; } return nullptr; @@ -814,7 +814,7 @@ SkillData *SkillDialog::getSkillDataByLevel(const int id, if (it != mSkills.end()) { SkillInfo *const info = it->second; - if (info) + if (info != nullptr) return info->getData1(level); } return nullptr; @@ -822,10 +822,10 @@ SkillData *SkillDialog::getSkillDataByLevel(const int id, void SkillDialog::playUpdateEffect(const int id) const { - if (!effectManager) + if (effectManager == nullptr) return; const SkillData *const data = getSkillData(id); - if (!data) + if (data == nullptr) return; effectManager->triggerDefault(data->updateEffectId, localPlayer, @@ -834,10 +834,10 @@ void SkillDialog::playUpdateEffect(const int id) const void SkillDialog::playRemoveEffect(const int id) const { - if (!effectManager) + if (effectManager == nullptr) return; const SkillData *const data = getSkillData(id); - if (!data) + if (data == nullptr) return; effectManager->triggerDefault(data->removeEffectId, localPlayer, @@ -850,10 +850,10 @@ void SkillDialog::playCastingDstTileEffect(const int id, const int y, const int delay) const { - if (!effectManager) + if (effectManager == nullptr) return; SkillData *const data = getSkillDataByLevel(id, level); - if (!data) + if (data == nullptr) return; effectManager->triggerDefault(data->castingGroundEffectId, x * 32, @@ -872,7 +872,7 @@ void SkillDialog::useSkill(const int skillId, const int offsetY) { SkillInfo *const info = skillDialog->getSkill(skillId); - if (!info) + if (info == nullptr) return; if (castType == CastType::Default) castType = info->customCastType; @@ -895,13 +895,13 @@ void SkillDialog::useSkill(const SkillInfo *const info, const int offsetX, const int offsetY) { - if (!info || !localPlayer) + if ((info == nullptr) || (localPlayer == nullptr)) return; - if (!level) + if (level == 0) level = info->level; const SkillData *data = info->getData1(level); - if (data) + if (data != nullptr) { const std::string cmd = data->invokeCmd; if (!cmd.empty()) @@ -973,15 +973,15 @@ void SkillDialog::useSkillTarget(const SkillInfo *const info, SkillType::SkillType type = info->type; if ((type & SkillType::Attack) != 0) { - if (!being && autoTarget == AutoTarget_true) + if ((being == nullptr) && autoTarget == AutoTarget_true) { - if (localPlayer) + if (localPlayer != nullptr) { being = localPlayer->setNewTarget(ActorType::Monster, AllowSort_true); } } - if (being) + if (being != nullptr) { skillHandler->useBeing(info->id, level, @@ -990,9 +990,9 @@ void SkillDialog::useSkillTarget(const SkillInfo *const info, } else if ((type & SkillType::Support) != 0) { - if (!being) + if (being == nullptr) being = localPlayer; - if (being) + if (being != nullptr) { skillHandler->useBeing(info->id, level, @@ -1007,7 +1007,7 @@ void SkillDialog::useSkillTarget(const SkillInfo *const info, } else if ((type & SkillType::Ground) != 0) { - if (!being) + if (being == nullptr) return; being->fixDirectionOffsets(offsetX, offsetY); const int x = being->getTileX() + offsetX; @@ -1157,12 +1157,12 @@ void SkillDialog::useSkillDefault(const SkillInfo *const info, if ((type & SkillType::Attack) != 0) { const Being *being = localPlayer->getTarget(); - if (!being && autoTarget == AutoTarget_true) + if ((being == nullptr) && autoTarget == AutoTarget_true) { being = localPlayer->setNewTarget(ActorType::Monster, AllowSort_true); } - if (being) + if (being != nullptr) { skillHandler->useBeing(info->id, level, @@ -1172,9 +1172,9 @@ void SkillDialog::useSkillDefault(const SkillInfo *const info, else if ((type & SkillType::Support) != 0) { const Being *being = localPlayer->getTarget(); - if (!being) + if (being == nullptr) being = localPlayer; - if (being) + if (being != nullptr) { skillHandler->useBeing(info->id, level, @@ -1247,7 +1247,7 @@ void SkillDialog::useSkillDefault(const SkillInfo *const info, void SkillDialog::addSkillDuration(SkillInfo *const skill) { - if (!skill) + if (skill == nullptr) return; FOR_EACH (std::vector<SkillInfo*>::const_iterator, it, mDurations) @@ -1263,7 +1263,7 @@ void SkillDialog::slowLogic() FOR_EACH_SAFE (std::vector<SkillInfo*>::iterator, it, mDurations) { SkillInfo *const skill = *it; - if (skill) + if (skill != nullptr) { const int time = get_elapsed_time(skill->durationTime); if (time >= skill->duration) @@ -1277,7 +1277,7 @@ void SkillDialog::slowLogic() if (it != mDurations.begin()) -- it; } - else if (time) + else if (time != 0) { skill->cooldown = skill->duration * 100 / time; } @@ -1289,7 +1289,7 @@ void SkillDialog::selectSkillLevel(const int skillId, const int level) { SkillInfo *const info = getSkill(skillId); - if (!info) + if (info == nullptr) return; if (level > info->level) info->customSelectedLevel = info->level; @@ -1302,7 +1302,7 @@ void SkillDialog::selectSkillCastType(const int skillId, const CastTypeT type) { SkillInfo *const info = getSkill(skillId); - if (!info) + if (info == nullptr) return; info->customCastType = type; info->update(); @@ -1312,7 +1312,7 @@ void SkillDialog::setSkillOffsetX(const int skillId, const int offset) { SkillInfo *const info = getSkill(skillId); - if (!info) + if (info == nullptr) return; info->customOffsetX = offset; info->update(); @@ -1322,7 +1322,7 @@ void SkillDialog::setSkillOffsetY(const int skillId, const int offset) { SkillInfo *const info = getSkill(skillId); - if (!info) + if (info == nullptr) return; info->customOffsetY = offset; info->update(); diff --git a/src/gui/windows/socialwindow.cpp b/src/gui/windows/socialwindow.cpp index 78f7724ee..11207d47f 100644 --- a/src/gui/windows/socialwindow.cpp +++ b/src/gui/windows/socialwindow.cpp @@ -95,7 +95,7 @@ void SocialWindow::postInit() setMinWidth(120); setMinHeight(55); setDefaultSize(590, 200, 180, 300); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); place(0, 0, mMenuButton); @@ -135,10 +135,10 @@ void SocialWindow::postInit() mPickupFilter = nullptr; } - if (localPlayer && localPlayer->getParty()) + if ((localPlayer != nullptr) && (localPlayer->getParty() != nullptr)) addTab(localPlayer->getParty()); - if (localPlayer && localPlayer->getGuild()) + if ((localPlayer != nullptr) && (localPlayer->getGuild() != nullptr)) addTab(localPlayer->getGuild()); enableVisibleSound(true); @@ -149,7 +149,7 @@ void SocialWindow::postInit() SocialWindow::~SocialWindow() { player_relations.removeListener(this); - if (mGuildAcceptDialog) + if (mGuildAcceptDialog != nullptr) { mGuildAcceptDialog->close(); mGuildAcceptDialog->scheduleDelete(); @@ -158,7 +158,7 @@ SocialWindow::~SocialWindow() mGuildInvited = 0; } - if (mPartyAcceptDialog) + if (mPartyAcceptDialog != nullptr) { mPartyAcceptDialog->close(); mPartyAcceptDialog->scheduleDelete(); @@ -185,7 +185,7 @@ SocialWindow::~SocialWindow() bool SocialWindow::addTab(Guild *const guild) { - if (!guild) + if (guild == nullptr) return false; if (mGuilds.find(guild) != mGuilds.end()) @@ -230,7 +230,7 @@ bool SocialWindow::removeTab(Guild *const guild) bool SocialWindow::addTab(Party *const party) { - if (!party) + if (party == nullptr) return false; if (mParties.find(party) != mParties.end()) @@ -270,7 +270,7 @@ void SocialWindow::action(const ActionEvent &event) { if (eventId == "yes") { - if (localChatTab) + if (localChatTab != nullptr) { localChatTab->chatLog( // TRANSLATORS: chat message @@ -282,7 +282,7 @@ void SocialWindow::action(const ActionEvent &event) } else if (eventId == "no") { - if (localChatTab) + if (localChatTab != nullptr) { localChatTab->chatLog( // TRANSLATORS: chat message @@ -300,7 +300,7 @@ void SocialWindow::action(const ActionEvent &event) { if (eventId == "yes") { - if (localChatTab) + if (localChatTab != nullptr) { localChatTab->chatLog( // TRANSLATORS: chat message @@ -309,7 +309,7 @@ void SocialWindow::action(const ActionEvent &event) ChatMsgType::BY_SERVER); } #ifdef TMWA_SUPPORT - if (!guildManager || !GuildManager::getEnableGuildBot()) + if (guildManager == nullptr || !GuildManager::getEnableGuildBot()) guildHandler->inviteResponse(mGuildInvited, true); else guildManager->inviteResponse(true); @@ -320,7 +320,7 @@ void SocialWindow::action(const ActionEvent &event) } else if (eventId == "no") { - if (localChatTab) + if (localChatTab != nullptr) { localChatTab->chatLog( // TRANSLATORS: chat message @@ -329,7 +329,7 @@ void SocialWindow::action(const ActionEvent &event) ChatMsgType::BY_SERVER); } #ifdef TMWA_SUPPORT - if (!guildManager || !GuildManager::getEnableGuildBot()) + if (guildManager == nullptr || !GuildManager::getEnableGuildBot()) guildHandler->inviteResponse(mGuildInvited, false); else guildManager->inviteResponse(false); @@ -379,7 +379,7 @@ void SocialWindow::showGuildInvite(const std::string &restrict guildName, // check there isnt already an invite showing if (mGuildInvited != 0) { - if (localChatTab) + if (localChatTab != nullptr) { // TRANSLATORS: chat message localChatTab->chatLog(_("Received guild request, but one already " @@ -394,7 +394,7 @@ void SocialWindow::showGuildInvite(const std::string &restrict guildName, _("%s has invited you to join the guild %s."), inviterName.c_str(), guildName.c_str()); - if (localChatTab) + if (localChatTab != nullptr) localChatTab->chatLog(msg, ChatMsgType::BY_SERVER); CREATEWIDGETV(mGuildAcceptDialog, ConfirmDialog, @@ -416,7 +416,7 @@ void SocialWindow::showPartyInvite(const std::string &restrict partyName, // check there isnt already an invite showing if (!mPartyInviter.empty()) { - if (localChatTab) + if (localChatTab != nullptr) { // TRANSLATORS: chat message localChatTab->chatLog(_("Received party request, but one already " @@ -457,7 +457,7 @@ void SocialWindow::showPartyInvite(const std::string &restrict partyName, } } - if (localChatTab) + if (localChatTab != nullptr) localChatTab->chatLog(msg, ChatMsgType::BY_SERVER); // show invite @@ -519,25 +519,25 @@ void SocialWindow::updateButtons() void SocialWindow::updatePortals() { - if (mNavigation) + if (mNavigation != nullptr) mNavigation->updateList(); } void SocialWindow::updatePortalNames() { - if (mNavigation) + if (mNavigation != nullptr) static_cast<SocialNavigationTab*>(mNavigation)->updateNames(); } void SocialWindow::selectPortal(const unsigned num) { - if (mNavigation) + if (mNavigation != nullptr) mNavigation->selectIndex(num); } int SocialWindow::getPortalIndex(const int x, const int y) { - if (mNavigation) + if (mNavigation != nullptr) { return static_cast<SocialNavigationTab*>( mNavigation)->getPortalIndex(x, y); @@ -550,47 +550,47 @@ int SocialWindow::getPortalIndex(const int x, const int y) void SocialWindow::addPortal(const int x, const int y) { - if (mNavigation) + if (mNavigation != nullptr) static_cast<SocialNavigationTab*>(mNavigation)->addPortal(x, y); } void SocialWindow::removePortal(const int x, const int y) { - if (mNavigation) + if (mNavigation != nullptr) static_cast<SocialNavigationTab*>(mNavigation)->removePortal(x, y); } void SocialWindow::nextTab() { - if (mTabs) + if (mTabs != nullptr) mTabs->selectNextTab(); } void SocialWindow::prevTab() { - if (mTabs) + if (mTabs != nullptr) mTabs->selectPrevTab(); } void SocialWindow::updateAttackFilter() { - if (mAttackFilter) + if (mAttackFilter != nullptr) mAttackFilter->updateList(); } void SocialWindow::updatePickupFilter() { - if (mPickupFilter) + if (mPickupFilter != nullptr) mPickupFilter->updateList(); } void SocialWindow::updateParty() { - if (!localPlayer) + if (localPlayer == nullptr) return; Party *const party = localPlayer->getParty(); - if (party) + if (party != nullptr) { const PartyMap::iterator it = mParties.find(party); if (it != mParties.end()) @@ -604,7 +604,7 @@ void SocialWindow::updateParty() void SocialWindow::widgetResized(const Event &event) { Window::widgetResized(event); - if (mTabs) + if (mTabs != nullptr) mTabs->adjustSize(); } @@ -627,11 +627,11 @@ void SocialWindow::updateMenu(const SocialTab *const tab, void SocialWindow::updateGuildCounter(const int online, const int total) { - if (!localPlayer) + if (localPlayer == nullptr) return; Guild *const guild = localPlayer->getGuild(); - if (guild) + if (guild != nullptr) { const GuildMap::iterator it = mGuilds.find(guild); if (it != mGuilds.end()) diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 9b1fa0770..3ec369b93 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -62,7 +62,7 @@ StatusWindow *statusWindow = nullptr; StatusWindow::StatusWindow() : - Window(localPlayer ? localPlayer->getName() : + Window(localPlayer != nullptr ? localPlayer->getName() : "?", Modal_false, nullptr, "status.xml"), ActionListener(), AttributeListener(), @@ -89,7 +89,7 @@ StatusWindow::StatusWindow() : mCopyButton(new Button(this, _("Copy to chat"), "copy", this)) { setWindowName("Status"); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); setResizable(true); setCloseButton(true); @@ -102,14 +102,14 @@ StatusWindow::StatusWindow() : mTabs->getWidgetContainer()->setSelectable(false); mTabs->getTabContainer()->setSelectable(false); - if (localPlayer && !localPlayer->getRaceName().empty()) + if ((localPlayer != nullptr) && !localPlayer->getRaceName().empty()) { setCaption(strprintf("%s (%s)", localPlayer->getName().c_str(), localPlayer->getRaceName().c_str())); } int max = PlayerInfo::getAttribute(Attributes::PLAYER_MAX_HP); - if (!max) + if (max == 0) max = 1; mHpBar = new ProgressBar(this, @@ -125,7 +125,7 @@ StatusWindow::StatusWindow() : max = PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED); mXpBar = new ProgressBar(this, - max ? + max != 0 ? static_cast<float>(PlayerInfo::getAttribute(Attributes::PLAYER_EXP)) / static_cast<float>(max) : static_cast<float>(0), 80, @@ -143,7 +143,7 @@ StatusWindow::StatusWindow() : mMpLabel = new Label(this, _("MP:")); const bool useMagic = playerHandler->canUseMagic(); mMpBar = new ProgressBar(this, - max ? static_cast<float>(PlayerInfo::getAttribute( + max != 0 ? static_cast<float>(PlayerInfo::getAttribute( Attributes::PLAYER_MAX_MP)) / static_cast<float>(max) : static_cast<float>(0), 80, @@ -258,7 +258,7 @@ void StatusWindow::addTabBasic(const std::string &name) void StatusWindow::updateLevelLabel() { - if (localPlayer && localPlayer->isGM()) + if ((localPlayer != nullptr) && localPlayer->isGM()) { // TRANSLATORS: status window label mLvlLabel->setCaption(strprintf(_("Level: %d (GM %d)"), @@ -284,13 +284,13 @@ void StatusWindow::statChanged(const AttributesT id, if (id == Attributes::PLAYER_JOB) { - if (mJobLvlLabel) + if (mJobLvlLabel != nullptr) { int lvl = PlayerInfo::getStatBase(id); const int oldExp = oldVal1; const std::pair<int, int> exp = PlayerInfo::getStatExperience(id); - if (!lvl) + if (lvl == 0) { // possible server broken and don't send job level, // then we fixing it :) @@ -381,7 +381,7 @@ void StatusWindow::setPointsNeeded(const AttributesT id, void StatusWindow::updateHPBar(ProgressBar *const bar, const bool showMax) { - if (!bar) + if (bar == nullptr) return; const int hp = PlayerInfo::getAttribute(Attributes::PLAYER_HP); @@ -400,7 +400,7 @@ void StatusWindow::updateHPBar(ProgressBar *const bar, const bool showMax) void StatusWindow::updateMPBar(ProgressBar *const bar, const bool showMax) const { - if (!bar) + if (bar == nullptr) return; const int mp = PlayerInfo::getAttribute(Attributes::PLAYER_MP); @@ -435,7 +435,7 @@ void StatusWindow::updateProgressBar(ProgressBar *const bar, const int max, const bool percent) { - if (!bar) + if (bar == nullptr) return; if (max == 0) @@ -464,7 +464,7 @@ void StatusWindow::updateProgressBar(ProgressBar *const bar, void StatusWindow::updateXPBar(ProgressBar *const bar, const bool percent) { - if (!bar) + if (bar == nullptr) return; updateProgressBar(bar, PlayerInfo::getAttribute(Attributes::PLAYER_EXP), @@ -473,7 +473,7 @@ void StatusWindow::updateXPBar(ProgressBar *const bar, const bool percent) void StatusWindow::updateJobBar(ProgressBar *const bar, const bool percent) { - if (!bar) + if (bar == nullptr) return; const std::pair<int, int> exp = PlayerInfo::getStatExperience( @@ -491,7 +491,7 @@ void StatusWindow::updateProgressBar(ProgressBar *const bar, void StatusWindow::updateWeightBar(ProgressBar *const bar) { - if (!bar) + if (bar == nullptr) return; if (PlayerInfo::getAttribute(Attributes::MAX_WEIGHT) == 0) @@ -506,7 +506,7 @@ void StatusWindow::updateWeightBar(ProgressBar *const bar) Attributes::TOTAL_WEIGHT); const int maxWeight = PlayerInfo::getAttribute(Attributes::MAX_WEIGHT); float progress = 1.0F; - if (maxWeight) + if (maxWeight != 0) { progress = static_cast<float>(totalWeight) / static_cast<float>(maxWeight); @@ -520,7 +520,7 @@ void StatusWindow::updateWeightBar(ProgressBar *const bar) void StatusWindow::updateMoneyBar(ProgressBar *const bar) { - if (!bar) + if (bar == nullptr) return; const int money = PlayerInfo::getAttribute(Attributes::MONEY); @@ -539,13 +539,13 @@ void StatusWindow::updateMoneyBar(ProgressBar *const bar) void StatusWindow::updateArrowsBar(ProgressBar *const bar) { - if (!bar || !equipmentWindow) + if ((bar == nullptr) || (equipmentWindow == nullptr)) return; const Item *const item = equipmentWindow->getEquipment( inventoryHandler->getProjectileSlot()); - if (item && item->getQuantity() > 0) + if ((item != nullptr) && item->getQuantity() > 0) bar->setText(toString(item->getQuantity())); else bar->setText("0"); @@ -553,17 +553,17 @@ void StatusWindow::updateArrowsBar(ProgressBar *const bar) void StatusWindow::updateInvSlotsBar(ProgressBar *const bar) { - if (!bar) + if (bar == nullptr) return; const Inventory *const inv = PlayerInfo::getInventory(); - if (!inv) + if (inv == nullptr) return; const int usedSlots = inv->getNumberOfSlotsUsed(); const int maxSlots = inv->getSize(); - if (maxSlots) + if (maxSlots != 0) { bar->setProgress(static_cast<float>(usedSlots) / static_cast<float>(maxSlots)); @@ -576,7 +576,7 @@ std::string StatusWindow::translateLetter(const char *const letters) { char buf[2]; char *const str = gettext(letters); - if (!str || strlen(str) != 3) + if ((str == nullptr) || strlen(str) != 3) return letters; buf[0] = str[1]; @@ -595,7 +595,7 @@ std::string StatusWindow::translateLetter2(const std::string &letters) void StatusWindow::updateStatusBar(ProgressBar *const bar, const bool percent A_UNUSED) const { - if (!bar) + if (bar == nullptr) return; bar->setText(translateLetter2(GameModifiers::getMoveTypeString()) .append(translateLetter2(GameModifiers::getCrazyMoveTypeString())) @@ -626,7 +626,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, void StatusWindow::action(const ActionEvent &event) { - if (!chatWindow) + if (chatWindow == nullptr) return; if (event.getId() == "copy") diff --git a/src/gui/windows/textcommandeditor.cpp b/src/gui/windows/textcommandeditor.cpp index 4adeacbc6..5c8ee1357 100644 --- a/src/gui/windows/textcommandeditor.cpp +++ b/src/gui/windows/textcommandeditor.cpp @@ -52,7 +52,7 @@ TextCommandEditor::TextCommandEditor(TextCommand *const command) : Window(_("Command Editor"), Modal_false, nullptr, "commandeditor.xml"), ActionListener(), #ifdef TMWA_SUPPORT - mIsMagicCommand(command ? + mIsMagicCommand(command != nullptr ? (command->getCommandType() == TextCommandType::Magic) : false), #endif // TMWA_SUPPORT mCommand(command), @@ -136,14 +136,14 @@ TextCommandEditor::TextCommandEditor(TextCommand *const command) : mIconDropDown->setActionEventId("icon"); mIconDropDown->addActionListener(this); - if (mCommand) + if (mCommand != nullptr) mIconDropDown->setSelectedString(mCommand->getIcon()); mSaveButton->adjustSize(); mCancelButton->adjustSize(); mDeleteButton->adjustSize(); - if (command) + if (command != nullptr) { #ifdef TMWA_SUPPORT if (command->getCommandType() == TextCommandType::Magic) @@ -290,7 +290,7 @@ void TextCommandEditor::scheduleDelete() void TextCommandEditor::save() { - if (!mCommand) + if (mCommand == nullptr) return; #ifdef TMWA_SUPPORT if (mIsMagicCommand) @@ -314,13 +314,13 @@ void TextCommandEditor::save() mCommand->setSchoolLvl(mSchoolLvlField->getValue()); #endif // TMWA_SUPPORT - if (spellManager) + if (spellManager != nullptr) spellManager->save(); } void TextCommandEditor::deleteCommand() { - if (!mCommand) + if (mCommand == nullptr) return; mCommand->setSymbol(""); mCommand->setCommand(""); @@ -335,6 +335,6 @@ void TextCommandEditor::deleteCommand() mCommand->setSchoolLvl(0); #endif // TMWA_SUPPORT - if (spellManager) + if (spellManager != nullptr) spellManager->save(); } diff --git a/src/gui/windows/textdialog.cpp b/src/gui/windows/textdialog.cpp index 17e3e90e4..87c9dcfa8 100644 --- a/src/gui/windows/textdialog.cpp +++ b/src/gui/windows/textdialog.cpp @@ -82,16 +82,16 @@ TextDialog::TextDialog(const std::string &restrict title, void TextDialog::postInit() { Window::postInit(); - if (getParent()) + if (getParent() != nullptr) { setLocationRelativeTo(getParent()); getParent()->moveToTop(this); } setVisible(Visible_true); requestModalFocus(); - if (mPasswordField) + if (mPasswordField != nullptr) mPasswordField->requestFocus(); - else if (mTextField) + else if (mTextField != nullptr) mTextField->requestFocus(); instances++; @@ -113,18 +113,18 @@ void TextDialog::action(const ActionEvent &event) const std::string &TextDialog::getText() const { - if (mTextField) + if (mTextField != nullptr) return mTextField->getText(); - else if (mPasswordField) + else if (mPasswordField != nullptr) return mPasswordField->getText(); return emptyStr; } void TextDialog::setText(const std::string &text) { - if (mTextField) + if (mTextField != nullptr) mTextField->setText(text); - else if (mPasswordField) + else if (mPasswordField != nullptr) mPasswordField->setText(text); } diff --git a/src/gui/windows/textdialog.h b/src/gui/windows/textdialog.h index dbe4c0bb6..a2901e04e 100644 --- a/src/gui/windows/textdialog.h +++ b/src/gui/windows/textdialog.h @@ -69,7 +69,7 @@ class TextDialog final : public Window, void setText(const std::string &text); static bool isActive() noexcept2 A_WARN_UNUSED - { return instances; } + { return instances != 0; } void close() override final; diff --git a/src/gui/windows/textselectdialog.cpp b/src/gui/windows/textselectdialog.cpp index c99e09c74..f7a5afb22 100644 --- a/src/gui/windows/textselectdialog.cpp +++ b/src/gui/windows/textselectdialog.cpp @@ -69,7 +69,7 @@ void TextSelectDialog::postInit() setMinHeight(220); setDefaultSize(260, 230, ImagePosition::CENTER); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); setActionEventId("OK"); @@ -104,7 +104,7 @@ void TextSelectDialog::postInit() placer = getPlacer(0, 0); placer(0, 0, mScrollArea, 8, 5).setPadding(3); - if (mQuitButton) + if (mQuitButton != nullptr) { placer(6, 5, mSelectButton); placer(7, 5, mQuitButton); @@ -174,7 +174,7 @@ void TextSelectDialog::setVisible(Visible visible) if (visible == Visible_true) { - if (mItemList) + if (mItemList != nullptr) mItemList->requestFocus(); } else diff --git a/src/gui/windows/tradewindow.cpp b/src/gui/windows/tradewindow.cpp index de89eeca3..295f60a7d 100644 --- a/src/gui/windows/tradewindow.cpp +++ b/src/gui/windows/tradewindow.cpp @@ -107,7 +107,7 @@ TradeWindow::TradeWindow() : setMinWidth(310); setMinHeight(180); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); const Font *const fnt = mOkButton->getFont(); @@ -259,7 +259,7 @@ void TradeWindow::changeQuantity(const int index, const bool own, item = mMyInventory->getItem(index); else item = mPartnerInventory->getItem(index); - if (item) + if (item != nullptr) item->setQuantity(quantity); } @@ -271,7 +271,7 @@ void TradeWindow::increaseQuantity(const int index, const bool own, item = mMyInventory->getItem(index); else item = mPartnerInventory->getItem(index); - if (item) + if (item != nullptr) item->increaseQuantity(quantity); } @@ -324,18 +324,18 @@ void TradeWindow::tradeItem(const Item *const item, const int quantity, void TradeWindow::valueChanged(const SelectionEvent &event) { - if (!mMyItemContainer || !mPartnerItemContainer) + if ((mMyItemContainer == nullptr) || (mPartnerItemContainer == nullptr)) return; /* If an item is selected in one container, make sure no item is selected * in the other container. */ if (event.getSource() == mMyItemContainer && - mMyItemContainer->getSelectedItem()) + (mMyItemContainer->getSelectedItem() != nullptr)) { mPartnerItemContainer->selectNone(); } - else if (mPartnerItemContainer->getSelectedItem()) + else if (mPartnerItemContainer->getSelectedItem() != nullptr) { mMyItemContainer->selectNone(); } @@ -374,7 +374,7 @@ void TradeWindow::setStatus(const Status s) void TradeWindow::action(const ActionEvent &event) { - if (!inventoryWindow) + if (inventoryWindow == nullptr) return; Item *const item = inventoryWindow->getSelectedItem(); @@ -391,7 +391,7 @@ void TradeWindow::action(const ActionEvent &event) return; } - if (!item) + if (item == nullptr) return; if (mMyInventory->getFreeSlot() == -1) @@ -437,7 +437,7 @@ void TradeWindow::action(const ActionEvent &event) const int curMoney = PlayerInfo::getAttribute(Attributes::MONEY); if (v > curMoney) { - if (localChatTab) + if (localChatTab != nullptr) { // TRANSLATORS: trade error localChatTab->chatLog(_("You don't have enough money."), @@ -485,23 +485,23 @@ void TradeWindow::addAutoMoney(const std::string &nick, const int money) void TradeWindow::initTrade(const std::string &nick) { - if (!localPlayer) + if (localPlayer == nullptr) return; if (!mAutoAddToNick.empty() && mAutoAddToNick == nick) { - if (mAutoAddItem && mAutoAddItem->getQuantity()) + if ((mAutoAddItem != nullptr) && (mAutoAddItem->getQuantity() != 0)) { const Inventory *const inv = PlayerInfo::getInventory(); - if (inv) + if (inv != nullptr) { const Item *const item = inv->findItem(mAutoAddItem->getId(), mAutoAddItem->getColor()); - if (item) + if (item != nullptr) tradeItem(item, mAutoAddAmount); } } - if (mAutoMoney) + if (mAutoMoney != 0) { tradeHandler->setMoney(mAutoMoney); mMoneyField->setText(strprintf("%d", mAutoMoney)); @@ -514,7 +514,7 @@ void TradeWindow::initTrade(const std::string &nick) bool TradeWindow::checkItem(const Item *const item) const { - if (!item) + if (item == nullptr) return false; const int itemId = item->getId(); @@ -523,10 +523,10 @@ bool TradeWindow::checkItem(const Item *const item) const const Item *const tItem = mMyInventory->findItem( itemId, item->getColor()); - if (tItem && (tItem->getQuantity() > 1 + if ((tItem != nullptr) && (tItem->getQuantity() > 1 || item->getQuantity() > 1)) { - if (localChatTab) + if (localChatTab != nullptr) { // TRANSLATORS: trade error localChatTab->chatLog(_("Failed adding item. You can not " @@ -538,7 +538,7 @@ bool TradeWindow::checkItem(const Item *const item) const if (Net::getNetworkType() != ServerType::TMWATHENA && item->isEquipped() == Equipped_true) { - if (localChatTab) + if (localChatTab != nullptr) { localChatTab->chatLog( // TRANSLATORS: trade error @@ -552,5 +552,5 @@ bool TradeWindow::checkItem(const Item *const item) const bool TradeWindow::isInpupFocused() const { - return (mMoneyField && mMoneyField->isFocused()); + return ((mMoneyField != nullptr) && mMoneyField->isFocused()); } diff --git a/src/gui/windows/updaterwindow.cpp b/src/gui/windows/updaterwindow.cpp index a88aba197..3c63fb2ed 100644 --- a/src/gui/windows/updaterwindow.cpp +++ b/src/gui/windows/updaterwindow.cpp @@ -81,7 +81,7 @@ static std::vector<UpdateFile> loadXMLFile(const std::string &fileName, XML::Document doc(fileName, UseVirtFs_false, SkipError_false); XmlNodeConstPtrConst rootNode = doc.rootNode(); - if (!rootNode || !xmlNameEqual(rootNode, "updates")) + if ((rootNode == nullptr) || !xmlNameEqual(rootNode, "updates")) { logger->log("Error loading update file: %s", fileName.c_str()); return files; @@ -265,7 +265,7 @@ UpdaterWindow::~UpdaterWindow() if (mLoadUpdates) loadUpdates(); - if (mDownload) + if (mDownload != nullptr) { mDownload->cancel(); @@ -297,7 +297,7 @@ void UpdaterWindow::enable() if (client->getState() != State::GAME) { - if (mUpdateType & UpdateType::Close) + if ((mUpdateType & UpdateType::Close) != 0) client->setState(State::LOAD_DATA); } else @@ -316,7 +316,7 @@ void UpdaterWindow::action(const ActionEvent &event) // Skip the updating process if (mDownloadStatus != UpdateDownloadStatus::UPDATE_COMPLETE) { - if (mDownload) + if (mDownload != nullptr) mDownload->cancel(); mDownloadStatus = UpdateDownloadStatus::UPDATE_ERROR; } @@ -359,7 +359,7 @@ void UpdaterWindow::keyPressed(KeyEvent &event) void UpdaterWindow::loadNews() { - if (!mMemoryBuffer) + if (mMemoryBuffer == nullptr) { logger->log1("Couldn't load news"); return; @@ -368,7 +368,7 @@ void UpdaterWindow::loadNews() // Reallocate and include terminating 0 character mMemoryBuffer = static_cast<char*>(realloc( mMemoryBuffer, mDownloadedBytes + 1)); - if (!mMemoryBuffer) + if (mMemoryBuffer == nullptr) { logger->log1("Couldn't load news"); return; @@ -392,7 +392,7 @@ void UpdaterWindow::loadNews() { firstLine = false; const size_t i = line.find("##9 Latest client version: ##6"); - if (!i) + if (i == 0u) continue; if (file.is_open()) @@ -427,7 +427,7 @@ void UpdaterWindow::loadNews() void UpdaterWindow::loadPatch() { - if (!mMemoryBuffer) + if (mMemoryBuffer == nullptr) { logger->log1("Couldn't load patch"); return; @@ -436,7 +436,7 @@ void UpdaterWindow::loadPatch() // Reallocate and include terminating 0 character mMemoryBuffer = static_cast<char*>( realloc(mMemoryBuffer, mDownloadedBytes + 1)); - if (!mMemoryBuffer) + if (mMemoryBuffer == nullptr) { logger->log1("Couldn't load patch"); return; @@ -447,13 +447,13 @@ void UpdaterWindow::loadPatch() // Tokenize and add each line separately char *line = strtok(mMemoryBuffer, "\n"); - if (line) + if (line != nullptr) { version = line; if (serverVersion < 1) { line = strtok(nullptr, "\n"); - if (line) + if (line != nullptr) { mBrowserBox->addRow(strprintf("##9 Latest client version: " "##6ManaPlus %s##0", line), true); @@ -500,7 +500,7 @@ int UpdaterWindow::updateProgress(void *ptr, const size_t dn) { UpdaterWindow *const uw = reinterpret_cast<UpdaterWindow *>(ptr); - if (!uw) + if (uw == nullptr) return -1; if (status == DownloadStatus::Complete) @@ -524,7 +524,7 @@ int UpdaterWindow::updateProgress(void *ptr, } } - if (!dt) + if (dt == 0u) dt = 1; float progress = static_cast<float>(dn) / @@ -559,11 +559,11 @@ size_t UpdaterWindow::memoryWrite(void *ptr, size_t size, { UpdaterWindow *const uw = reinterpret_cast<UpdaterWindow *>(stream); const size_t totalMem = size * nmemb; - if (!uw) + if (uw == nullptr) return 0; uw->mMemoryBuffer = static_cast<char*>(realloc(uw->mMemoryBuffer, CAST_SIZE(uw->mDownloadedBytes) + totalMem)); - if (uw->mMemoryBuffer) + if (uw->mMemoryBuffer != nullptr) { memcpy(&(uw->mMemoryBuffer[uw->mDownloadedBytes]), ptr, totalMem); uw->mDownloadedBytes += CAST_S32(totalMem); @@ -574,7 +574,7 @@ size_t UpdaterWindow::memoryWrite(void *ptr, size_t size, void UpdaterWindow::download() { - if (mDownload) + if (mDownload != nullptr) { mDownload->cancel(); delete mDownload; @@ -757,7 +757,7 @@ void UpdaterWindow::loadManaPlusUpdates(const std::string &dir) struct stat statbuf; std::string fileName = pathJoin(fixPath, name); - if (!stat(fileName.c_str(), &statbuf)) + if (stat(fileName.c_str(), &statbuf) == 0) { VirtFs::mountZip(fileName, Append_false); @@ -784,7 +784,7 @@ void UpdaterWindow::unloadManaPlusUpdates(const std::string &dir) struct stat statbuf; const std::string file = pathJoin( fixPath, name); - if (!stat(file.c_str(), &statbuf)) + if (stat(file.c_str(), &statbuf) == 0) VirtFs::unmountZip(file); } } @@ -801,7 +801,7 @@ void UpdaterWindow::addUpdateFile(const std::string &restrict path, const std::string fixFile = pathJoin(fixPath, file); struct stat statbuf; - if (!stat(fixFile.c_str(), &statbuf)) + if (stat(fixFile.c_str(), &statbuf) == 0) VirtFs::mountZip(fixFile, append); if (append == Append_true) @@ -815,7 +815,7 @@ void UpdaterWindow::removeUpdateFile(const std::string &restrict path, VirtFs::unmountZip(pathJoin(path, file)); const std::string fixFile = pathJoin(fixPath, file); struct stat statbuf; - if (!stat(fixFile.c_str(), &statbuf)) + if (stat(fixFile.c_str(), &statbuf) == 0) VirtFs::unmountZip(fixFile); } @@ -836,7 +836,7 @@ void UpdaterWindow::logic() } mProgressBar->setProgress(mDownloadProgress); - if (mUpdateFiles.size() + if ((mUpdateFiles.size() != 0u) && CAST_SIZE(mUpdateIndex) <= mUpdateFiles.size()) { mProgressBar->setText(strprintf("%u/%u", mUpdateIndex @@ -860,7 +860,7 @@ void UpdaterWindow::logic() mBrowserBox->addRow(_("##1 It is strongly recommended that")); // TRANSLATORS: Begins "It is strongly recommended that". mBrowserBox->addRow(_("##1 you try again later.")); - if (mDownload) + if (mDownload != nullptr) mBrowserBox->addRow(mDownload->getError()); mScrollArea->setVerticalScrollAmount( mScrollArea->getVerticalMaxScroll()); @@ -1063,7 +1063,7 @@ bool UpdaterWindow::validateFile(const std::string &filePath, const unsigned long hash) { FILE *const file = fopen(filePath.c_str(), "rb"); - if (!file) + if (file == nullptr) return false; const unsigned long adler = Net::Download::fadler32(file); @@ -1144,7 +1144,7 @@ void UpdaterWindow::loadMods(const std::string &dir, struct stat statbuf; std::string fileName = pathJoin(fixPath, name); - if (!stat(fileName.c_str(), &statbuf)) + if (stat(fileName.c_str(), &statbuf) == 0) { VirtFs::mountZip(fileName, Append_false); @@ -1171,7 +1171,7 @@ void UpdaterWindow::loadDirMods(const std::string &dir) if (modIt == mods.end()) continue; const ModInfo *const mod = (*modIt).second; - if (mod) + if (mod != nullptr) { const std::string &localDir = mod->getLocalDir(); if (!localDir.empty()) @@ -1196,7 +1196,7 @@ void UpdaterWindow::unloadMods(const std::string &dir) if (modIt == mods.end()) continue; const ModInfo *const mod = (*modIt).second; - if (mod) + if (mod != nullptr) { const std::string &localDir = mod->getLocalDir(); if (!localDir.empty()) diff --git a/src/gui/windows/whoisonline.cpp b/src/gui/windows/whoisonline.cpp index 18e18a101..e5040077a 100644 --- a/src/gui/windows/whoisonline.cpp +++ b/src/gui/windows/whoisonline.cpp @@ -141,7 +141,7 @@ void WhoIsOnline::postInit() setStickyButtonLock(true); setSaveVisible(true); - if (setupWindow) + if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); mUpdateButton->setEnabled(false); @@ -174,7 +174,7 @@ WhoIsOnline::~WhoIsOnline() config.removeListeners(this); CHECKLISTENERS - if (mThread && SDL_GetThreadID(mThread)) + if ((mThread != nullptr) && (SDL_GetThreadID(mThread) != 0u)) SDL_WaitThread(mThread, nullptr); free(mMemoryBuffer); @@ -191,9 +191,9 @@ WhoIsOnline::~WhoIsOnline() void WhoIsOnline::handleLink(const std::string& link, MouseEvent *event) { - if (!event || event->getButton() == MouseButton::LEFT) + if ((event == nullptr) || event->getButton() == MouseButton::LEFT) { - if (chatWindow) + if (chatWindow != nullptr) { const std::string text = decodeLinkText(link); if (config.getBoolValue("whispertab")) @@ -209,18 +209,18 @@ void WhoIsOnline::handleLink(const std::string& link, MouseEvent *event) } else if (event->getButton() == MouseButton::RIGHT) { - if (localPlayer && link == localPlayer->getName()) + if ((localPlayer != nullptr) && link == localPlayer->getName()) return; - if (popupMenu) + if (popupMenu != nullptr) { - if (actorManager) + if (actorManager != nullptr) { const std::string text = decodeLinkText(link); Being *const being = actorManager->findBeingByName( text, ActorType::Player); - if (being && popupManager) + if ((being != nullptr) && (popupManager != nullptr)) { popupMenu->showPopup(viewport->mMouseX, viewport->mMouseY, @@ -286,7 +286,7 @@ void WhoIsOnline::updateWindow(size_t numOnline) void WhoIsOnline::handlerPlayerRelation(const std::string &nick, OnlinePlayer *const player) { - if (!player) + if (player == nullptr) return; switch (player_relations.getRelation(nick)) { @@ -350,11 +350,11 @@ void WhoIsOnline::loadList(const std::vector<OnlinePlayer*> &list) updateWindow(numOnline); if (!mOnlineNicks.empty()) { - if (chatWindow) + if (chatWindow != nullptr) chatWindow->updateOnline(mOnlineNicks); - if (socialWindow) + if (socialWindow != nullptr) socialWindow->updateActiveList(); - if (actorManager) + if (actorManager != nullptr) actorManager->updateSeenPlayers(mOnlineNicks); } updateSize(); @@ -367,13 +367,13 @@ void WhoIsOnline::loadList(const std::vector<OnlinePlayer*> &list) #ifdef TMWA_SUPPORT void WhoIsOnline::loadWebList() { - if (!mMemoryBuffer) + if (mMemoryBuffer == nullptr) return; // Reallocate and include terminating 0 character mMemoryBuffer = static_cast<char*>( realloc(mMemoryBuffer, mDownloadedBytes + 1)); - if (!mMemoryBuffer) + if (mMemoryBuffer == nullptr) return; mMemoryBuffer[mDownloadedBytes] = '\0'; @@ -396,7 +396,7 @@ void WhoIsOnline::loadWebList() mShowLevel = config.getBoolValue("showlevel"); - while (line) + while (line != nullptr) { std::string nick; lineStr = line; @@ -444,11 +444,11 @@ void WhoIsOnline::loadWebList() if (!lineStr.empty()) level = atoi(lineStr.c_str()); - if (actorManager) + if (actorManager != nullptr) { Being *const being = actorManager->findBeingByName( nick, ActorType::Player); - if (being) + if (being != nullptr) { if (level > 0) { @@ -503,7 +503,7 @@ size_t WhoIsOnline::memoryWrite(void *restrict ptr, size_t nmemb, FILE *restrict stream) { - if (!stream) + if (stream == nullptr) return 0; WhoIsOnline *restrict const wio = @@ -511,7 +511,7 @@ size_t WhoIsOnline::memoryWrite(void *restrict ptr, const size_t totalMem = size * nmemb; wio->mMemoryBuffer = static_cast<char*>(realloc(wio->mMemoryBuffer, CAST_SIZE(wio->mDownloadedBytes) + totalMem)); - if (wio->mMemoryBuffer) + if (wio->mMemoryBuffer != nullptr) { memcpy(&(wio->mMemoryBuffer[wio->mDownloadedBytes]), ptr, totalMem); wio->mDownloadedBytes += CAST_S32(totalMem); @@ -524,7 +524,7 @@ int WhoIsOnline::downloadThread(void *ptr) { int attempts = 0; WhoIsOnline *const wio = reinterpret_cast<WhoIsOnline *>(ptr); - if (!wio) + if (wio == nullptr) return 0; CURLcode res; const std::string url(settings.onlineListUrl + "/online.txt"); @@ -532,7 +532,7 @@ int WhoIsOnline::downloadThread(void *ptr) while (attempts < 1 && !wio->mDownloadComplete) { CURL *curl = curl_easy_init(); - if (curl) + if (curl != nullptr) { if (!wio->mAllowUpdate) { @@ -625,7 +625,7 @@ void WhoIsOnline::download() else if (mWebList) { mDownloadComplete = true; - if (mThread && SDL_GetThreadID(mThread)) + if (mThread != nullptr && SDL_GetThreadID(mThread) != 0U) SDL_WaitThread(mThread, nullptr); mDownloadComplete = false; @@ -674,7 +674,7 @@ void WhoIsOnline::slowLogic() { case UPDATE_ERROR: logger->assertLog("Failed to fetch the online list:"); - if (mCurlError) + if (mCurlError != nullptr) logger->assertLog("%s", mCurlError); mDownloadStatus = UPDATE_COMPLETE; // TRANSLATORS: who is online window name @@ -694,11 +694,11 @@ void WhoIsOnline::slowLogic() updateSize(); if (!mOnlineNicks.empty()) { - if (chatWindow) + if (chatWindow != nullptr) chatWindow->updateOnline(mOnlineNicks); - if (socialWindow) + if (socialWindow != nullptr) socialWindow->updateActiveList(); - if (actorManager) + if (actorManager != nullptr) actorManager->updateSeenPlayers(mOnlineNicks); } } @@ -722,11 +722,11 @@ void WhoIsOnline::action(const ActionEvent &event) if (mDownloadStatus == UPDATE_COMPLETE) { mUpdateTimer = cur_time - 20; - if (mUpdateButton) + if (mUpdateButton != nullptr) mUpdateButton->setEnabled(false); // TRANSLATORS: who is online window name setCaption(_("Who Is Online - Update")); - if (mThread && SDL_GetThreadID(mThread)) + if (mThread != nullptr && SDL_GetThreadID(mThread) != 0U) { SDL_WaitThread(mThread, nullptr); mThread = nullptr; @@ -755,12 +755,12 @@ void WhoIsOnline::widgetResized(const Event &event) void WhoIsOnline::updateSize() { const Rect area = getChildrenArea(); - if (mUpdateButton) + if (mUpdateButton != nullptr) mUpdateButton->setWidth(area.width - 10); - if (mScrollArea) + if (mScrollArea != nullptr) mScrollArea->setSize(area.width - 10, area.height - 10 - 30); - if (mBrowserBox) + if (mBrowserBox != nullptr) mBrowserBox->setWidth(area.width - 10); } @@ -792,10 +792,10 @@ void WhoIsOnline::optionChanged(const std::string &name) void WhoIsOnline::setNeutralColor(OnlinePlayer *const player) { - if (!player) + if (player == nullptr) return; - if (actorManager && localPlayer) + if ((actorManager != nullptr) && (localPlayer != nullptr)) { const std::string &nick = player->getNick(); if (nick == localPlayer->getName()) @@ -806,9 +806,9 @@ void WhoIsOnline::setNeutralColor(OnlinePlayer *const player) if (localPlayer->isInParty()) { const Party *const party = localPlayer->getParty(); - if (party) + if (party != nullptr) { - if (party->getMember(nick)) + if (party->getMember(nick) != nullptr) { player->setText("P"); return; @@ -817,16 +817,16 @@ void WhoIsOnline::setNeutralColor(OnlinePlayer *const player) } const Being *const being = actorManager->findBeingByName(nick); - if (being) + if (being != nullptr) { const Guild *const guild2 = localPlayer->getGuild(); - if (guild2) + if (guild2 != nullptr) { const Guild *const guild1 = being->getGuild(); - if (guild1) + if (guild1 != nullptr) { if (guild1->getId() == guild2->getId() - || guild2->getMember(nick)) + || (guild2->getMember(nick) != nullptr)) { player->setText("U"); return; @@ -840,7 +840,7 @@ void WhoIsOnline::setNeutralColor(OnlinePlayer *const player) } } const Guild *const guild3 = Guild::getGuild(1); - if (guild3 && guild3->isMember(nick)) + if ((guild3 != nullptr) && guild3->isMember(nick)) { player->setText("U"); return; @@ -860,11 +860,11 @@ void OnlinePlayer::setText(std::string color) { mText.clear(); - if (mStatus != 255 && actorManager) + if (mStatus != 255 && (actorManager != nullptr)) { Being *const being = actorManager->findBeingByName( mNick, ActorType::Player); - if (being) + if (being != nullptr) { being->setState(mStatus); // for now highlight versions > 3 @@ -873,7 +873,7 @@ void OnlinePlayer::setText(std::string color) } } - if ((mStatus != 255 && mStatus & BeingFlag::GM) || mIsGM) + if ((mStatus != 255 && ((mStatus & BeingFlag::GM) != 0)) || mIsGM) mText.append("(GM) "); if (mLevel > 0) @@ -886,20 +886,20 @@ void OnlinePlayer::setText(std::string color) if (mStatus > 0 && mStatus != 255) { - if (mStatus & BeingFlag::SHOP) + if ((mStatus & BeingFlag::SHOP) != 0) mText.append("$"); - if (mStatus & BeingFlag::AWAY) + if ((mStatus & BeingFlag::AWAY) != 0) { // TRANSLATORS: this away status writed in player nick mText.append(_("A")); } - if (mStatus & BeingFlag::INACTIVE) + if ((mStatus & BeingFlag::INACTIVE) != 0) { // TRANSLATORS: this inactive status writed in player nick mText.append(_("I")); } - if (mStatus & BeingFlag::GM && color == "0") + if (((mStatus & BeingFlag::GM) != 0) && color == "0") color = "2"; } else if (mIsGM && color == "0") |