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author | Andrei Karas <akaras@inbox.ru> | 2014-07-21 13:00:00 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-21 13:00:00 +0300 |
commit | cfffcc941898c4163e1bd62b8e514d3535511666 (patch) | |
tree | b9889c95f521b81edaec32ac8b45fe859154ca3d /src/gui/windows | |
parent | b02b4ce0b656a93fbcaa927b0ba289edfec6e22c (diff) | |
download | plus-cfffcc941898c4163e1bd62b8e514d3535511666.tar.gz plus-cfffcc941898c4163e1bd62b8e514d3535511666.tar.bz2 plus-cfffcc941898c4163e1bd62b8e514d3535511666.tar.xz plus-cfffcc941898c4163e1bd62b8e514d3535511666.zip |
move "change move to target type" option into gamemodifiers.
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index a726217e3..c035f9759 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -644,7 +644,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, bar->setText(translateLetter2(modifiers->getMoveTypeString()) .append(translateLetter2(modifiers->getCrazyMoveTypeString())) - .append(translateLetter2(player_node->getMoveToTargetTypeString())) + .append(translateLetter2(modifiers->getMoveToTargetTypeString())) .append(translateLetter2(player_node->getFollowModeString())) .append(" ").append(translateLetter2( player_node->getAttackWeaponTypeString())) |