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authorJoseph Botosh <rumly111@gmail.com>2015-06-05 20:34:19 +0300
committerAndrei Karas <akaras@inbox.ru>2015-07-25 21:38:30 +0300
commitf67a60ea6108e2c70186bf4742c223179ac5f4be (patch)
treec057d9dc5a8c9716b24b5ba2dc4cb576832ee1dc /src/gui/windows
parent760b544fb26dcfc5103a44bf977cd8cd95b0862a (diff)
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add targetingType feature
Diffstat (limited to 'src/gui/windows')
-rw-r--r--src/gui/windows/statuswindow.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index 5f8df4ef7..ea73c46b5 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -671,7 +671,8 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar,
.append(" ").append(translateLetter2(
GameModifiers::getImitationModeString()))
.append(translateLetter2(GameModifiers::getCameraModeString()))
- .append(translateLetter2(GameModifiers::getAwayModeString())));
+ .append(translateLetter2(GameModifiers::getAwayModeString()))
+ .append(translateLetter2(GameModifiers::getTargetingTypeString())));
bar->setProgress(50);
if (settings.disableGameModifiers)