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author | Andrei Karas <akaras@inbox.ru> | 2016-08-15 19:55:42 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-08-15 19:55:42 +0300 |
commit | 75d94c3c01eaa828d8e96767b06e3d0c3019ffa3 (patch) | |
tree | be72fab95329eff4da04f2dbe2e56dec2781e47b /src/gui/windows/skilldialog.h | |
parent | a520caf57d759e725d8e63d1c47d9b3d5e779324 (diff) | |
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Change cast offset in skills dialog.
Diffstat (limited to 'src/gui/windows/skilldialog.h')
-rw-r--r-- | src/gui/windows/skilldialog.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h index aa3f479c1..4adf813af 100644 --- a/src/gui/windows/skilldialog.h +++ b/src/gui/windows/skilldialog.h @@ -165,6 +165,12 @@ class SkillDialog final : public Window, void selectSkillCastType(const int skillId, const CastTypeT type); + void setSkillOffsetX(const int skillId, + const int offset); + + void setSkillOffsetY(const int skillId, + const int offset); + private: static void useSkillDefault(const SkillInfo *const info, const AutoTarget autoTarget, |