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authorAndrei Karas <akaras@inbox.ru>2017-02-09 00:05:38 +0300
committerAndrei Karas <akaras@inbox.ru>2017-02-09 00:05:38 +0300
commitb28730a1ecf54cd50b09e5e93dfb454fc46c2300 (patch)
tree4fd9c679b026eea8c05c308a04187852b5199200 /src/gui/windows/questswindow.h
parent86cb4a51351b8217ede6672703a1b39b91ddb572 (diff)
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Open quest in quests window if quest link was clicked.
Diffstat (limited to 'src/gui/windows/questswindow.h')
-rw-r--r--src/gui/windows/questswindow.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gui/windows/questswindow.h b/src/gui/windows/questswindow.h
index dd3464fae..f4f00f429 100644
--- a/src/gui/windows/questswindow.h
+++ b/src/gui/windows/questswindow.h
@@ -76,6 +76,8 @@ class QuestsWindow final : public Window,
void addEffect(Being *const being);
+ void selectQuest(const int varId);
+
private:
QuestsModel *mQuestsModel A_NONNULLPOINTER;
ExtendedListBox *mQuestsListBox A_NONNULLPOINTER;
@@ -94,6 +96,7 @@ class QuestsWindow final : public Window,
// npc effects for current map and values: npc, effect
NpcQuestEffectMap mNpcEffects;
std::vector<QuestItem*> mQuestLinks;
+ std::map<int, int> mQuestReverseLinks;
int mNewQuestEffectId;
int mCompleteQuestEffectId;
const Map *mMap;