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author | Andrei Karas <akaras@inbox.ru> | 2015-05-29 17:45:52 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-05-29 17:45:52 +0300 |
commit | 2d32dc27210d16102f9200de115f2c3f79a5cb22 (patch) | |
tree | 5aa84ebe6c5c1d708b14bee2bf0ce95df714fc1d /src/gui/windows/questswindow.cpp | |
parent | 7bdb50605562e47f1d6ae134881c09bd42293be5 (diff) | |
download | plus-2d32dc27210d16102f9200de115f2c3f79a5cb22.tar.gz plus-2d32dc27210d16102f9200de115f2c3f79a5cb22.tar.bz2 plus-2d32dc27210d16102f9200de115f2c3f79a5cb22.tar.xz plus-2d32dc27210d16102f9200de115f2c3f79a5cb22.zip |
Use BeingTypeId in Being for subtypeid.
Diffstat (limited to 'src/gui/windows/questswindow.cpp')
-rw-r--r-- | src/gui/windows/questswindow.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gui/windows/questswindow.cpp b/src/gui/windows/questswindow.cpp index 9279220ac..608d84954 100644 --- a/src/gui/windows/questswindow.cpp +++ b/src/gui/windows/questswindow.cpp @@ -245,12 +245,12 @@ void QuestsWindow::loadEffect(const int var, const XmlNodePtr node) { QuestEffect *const effect = new QuestEffect; effect->map = XML::getProperty(node, "map", ""); - effect->id = XML::getProperty(node, "npc", -1); + effect->id = fromInt(XML::getProperty(node, "npc", -1), BeingTypeId); effect->effectId = XML::getProperty(node, "effect", -1); const std::string values = XML::getProperty(node, "value", ""); splitToIntSet(effect->values, values, ','); - if (effect->map.empty() || effect->id == -1 + if (effect->map.empty() || effect->id == BeingTypeId_negOne || effect->effectId == -1 || values.empty()) { delete effect; @@ -465,13 +465,13 @@ void QuestsWindow::updateEffects() if (!actorManager) return; - std::set<int> removeEffects; - std::map<int, int> addEffects; + std::set<BeingTypeId> removeEffects; + std::map<BeingTypeId, int> addEffects; // for old effects FOR_EACH (NpcQuestEffectMapCIter, it, oldNpc) { - const int id = (*it).first; + const BeingTypeId id = (*it).first; const QuestEffect *const effect = (*it).second; const NpcQuestEffectMapCIter itNew = mNpcEffects.find(id); @@ -493,7 +493,7 @@ void QuestsWindow::updateEffects() // for new effects FOR_EACH (NpcQuestEffectMapCIter, it, mNpcEffects) { - const int id = (*it).first; + const BeingTypeId id = (*it).first; const QuestEffect *const effect = (*it).second; const NpcQuestEffectMapCIter itNew = oldNpc.find(id); @@ -509,8 +509,8 @@ void QuestsWindow::addEffect(Being *const being) { if (!being) return; - const int id = being->getSubType(); - const std::map<int, const QuestEffect*>::const_iterator + const BeingTypeId id = being->getSubType(); + const std::map<BeingTypeId, const QuestEffect*>::const_iterator it = mNpcEffects.find(id); if (it != mNpcEffects.end()) { |