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author | Andrei Karas <akaras@inbox.ru> | 2017-07-14 01:31:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-07-14 01:31:22 +0300 |
commit | 311c175f3184103950c72bc5c775174597430b83 (patch) | |
tree | ad022dc44a1c4177b3d53bf0d7eaa5a1736c8cf1 /src/gui/windows/npcdialog.cpp | |
parent | 16bcb81b0509725e4546bcb3c390ca3c1bb7e7b1 (diff) | |
download | plus-311c175f3184103950c72bc5c775174597430b83.tar.gz plus-311c175f3184103950c72bc5c775174597430b83.tar.bz2 plus-311c175f3184103950c72bc5c775174597430b83.tar.xz plus-311c175f3184103950c72bc5c775174597430b83.zip |
Replace std::vector into macro STD_VECTOR.
In most case it equal to std::vector except debug modes.
Now it can be also mse::mstd::vector, but sadly this class not support
all required features.
Diffstat (limited to 'src/gui/windows/npcdialog.cpp')
-rw-r--r-- | src/gui/windows/npcdialog.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp index 25c1899a0..fb38dcc72 100644 --- a/src/gui/windows/npcdialog.cpp +++ b/src/gui/windows/npcdialog.cpp @@ -92,7 +92,7 @@ NpcDialog::DialogList NpcDialog::instances; NpcDialogs NpcDialog::mNpcDialogs; -typedef std::vector<Image *>::iterator ImageVectorIter; +typedef STD_VECTOR<Image *>::iterator ImageVectorIter; NpcDialog::NpcDialog(const BeingId npcId) : // TRANSLATORS: npc dialog name @@ -1275,7 +1275,7 @@ void NpcDialog::createSkinControls() if (mDialogInfo == nullptr) return; - FOR_EACH (std::vector<NpcImageInfo*>::const_iterator, + FOR_EACH (STD_VECTOR<NpcImageInfo*>::const_iterator, it, mDialogInfo->menu.images) { @@ -1288,7 +1288,7 @@ void NpcDialog::createSkinControls() mSkinContainer->add(icon); } } - FOR_EACH (std::vector<NpcTextInfo*>::const_iterator, + FOR_EACH (STD_VECTOR<NpcTextInfo*>::const_iterator, it, mDialogInfo->menu.texts) { @@ -1314,7 +1314,7 @@ void NpcDialog::createSkinControls() box->addRow(*it2); } } - FOR_EACH (std::vector<NpcButtonInfo*>::const_iterator, + FOR_EACH (STD_VECTOR<NpcButtonInfo*>::const_iterator, it, mDialogInfo->menu.buttons) { @@ -1347,7 +1347,7 @@ std::string NpcDialog::complexItemToStr(const ComplexItem *const item) std::string str; if (item != nullptr) { - const std::vector<Item*> &items = item->getChilds(); + const STD_VECTOR<Item*> &items = item->getChilds(); const size_t sz = items.size(); if (sz == 0u) return str; |