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author | Andrei Karas <akaras@inbox.ru> | 2017-06-09 02:02:15 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-06-09 02:02:15 +0300 |
commit | 972fdcbd1ed61e2528c8b4c733f21a70d7f674b1 (patch) | |
tree | 508eed7f5270f975ead2ba4977a82c704115ae8b /src/gui/windows/connectiondialog.h | |
parent | 81d7f5a3c45d1575751c78a17a2b53e329c6abf3 (diff) | |
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Fix hide issue in ConnectionDialog::action.
Diffstat (limited to 'src/gui/windows/connectiondialog.h')
-rw-r--r-- | src/gui/windows/connectiondialog.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/windows/connectiondialog.h b/src/gui/windows/connectiondialog.h index 312ec5c8a..ca403c477 100644 --- a/src/gui/windows/connectiondialog.h +++ b/src/gui/windows/connectiondialog.h @@ -56,7 +56,7 @@ class ConnectionDialog final : public Window, * Called when the user presses Cancel. Restores the global state to * the previous one. */ - void action(const ActionEvent &action) override final; + void action(const ActionEvent &event) override final; void draw(Graphics *const graphics) override final A_NONNULL(2); |