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authorAndrei Karas <akaras@inbox.ru>2017-09-27 20:27:11 +0300
committerAndrei Karas <akaras@inbox.ru>2017-09-27 20:27:11 +0300
commit64d30eda264c342aced8d791b47a35def0e4d15c (patch)
treec680d467213104dd8ae4a030c04fe212f3a6b23c /src/gui/windows/charselectdialog.cpp
parent68a7dd225969fcdfb9c07b99db43756a2b1dec7c (diff)
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Rename Attributes::PLAYER_LEVEL to Attributes::PLAYER_BASE_LEVEL.
Diffstat (limited to 'src/gui/windows/charselectdialog.cpp')
-rw-r--r--src/gui/windows/charselectdialog.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/windows/charselectdialog.cpp b/src/gui/windows/charselectdialog.cpp
index d7ba2ea83..aa4a80b4a 100644
--- a/src/gui/windows/charselectdialog.cpp
+++ b/src/gui/windows/charselectdialog.cpp
@@ -257,7 +257,7 @@ void CharSelectDialog::action(const ActionEvent &event)
CAST_U32(
character->data.mAttributes[Attributes::PLAYER_MAX_MP]),
CAST_U32(
- character->data.mAttributes[Attributes::PLAYER_LEVEL]),
+ character->data.mAttributes[Attributes::PLAYER_BASE_LEVEL]),
strExp.c_str(),
UnitsDb::formatCurrency(
character->data.mAttributes[Attributes::MONEY]).c_str());