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authorAndrei Karas <akaras@inbox.ru>2016-05-25 14:13:51 +0300
committerAndrei Karas <akaras@inbox.ru>2016-05-25 14:13:51 +0300
commite2f03241a1ba9d6b536b0b7a6f995e4e8d894408 (patch)
tree2bfd5cda7899a5793de62b5f47925a09eac320f5 /src/gui/widgets/skilldata.cpp
parent59271755dc75f5de6c288308df92f687deaa32b4 (diff)
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Move images load function from resourcemanager into separate file.
Diffstat (limited to 'src/gui/widgets/skilldata.cpp')
-rw-r--r--src/gui/widgets/skilldata.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/widgets/skilldata.cpp b/src/gui/widgets/skilldata.cpp
index 0360cd4bb..f412cb7a0 100644
--- a/src/gui/widgets/skilldata.cpp
+++ b/src/gui/widgets/skilldata.cpp
@@ -28,7 +28,7 @@
#include "resources/image.h"
-#include "resources/resourcemanager/resourcemanager.h"
+#include "resources/loaders/imageloader.h"
#include "debug.h"
@@ -61,7 +61,7 @@ SkillData::~SkillData()
void SkillData::setIcon(const std::string &iconPath)
{
if (!iconPath.empty())
- icon = resourceManager->getImage(iconPath);
+ icon = ImageLoader::getImage(iconPath);
if (!icon)
{