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authorAndrei Karas <akaras@inbox.ru>2014-04-30 19:52:16 +0300
committerAndrei Karas <akaras@inbox.ru>2014-04-30 19:52:16 +0300
commit88c6a0aa757df0ec38bc67f2cf314f8be3efd0ce (patch)
treeb35a28cd317e2895c063749180b98edfe223c032 /src/gui/widgets/characterdisplay.cpp
parentc24fefa91a1416a4dad7fd97d67cefa51f9eb97c (diff)
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Fix code style in gui.
Diffstat (limited to 'src/gui/widgets/characterdisplay.cpp')
-rw-r--r--src/gui/widgets/characterdisplay.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/widgets/characterdisplay.cpp b/src/gui/widgets/characterdisplay.cpp
index a5cf2379e..941249560 100644
--- a/src/gui/widgets/characterdisplay.cpp
+++ b/src/gui/widgets/characterdisplay.cpp
@@ -132,7 +132,8 @@ void CharacterDisplay::mouseMoved(MouseEvent &event A_UNUSED)
if (!name.empty())
{
mPopup->show(mouseX, mouseY, name, strprintf(_("Level: %u"),
- mCharacter->data.mAttributes[PlayerInfo::LEVEL]),
+ static_cast<uint32_t>(
+ mCharacter->data.mAttributes[PlayerInfo::LEVEL])),
strprintf(_("Money: %s"), Units::formatCurrency(
mCharacter->data.mAttributes[PlayerInfo::MONEY]).c_str()));
}