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authorAndrei Karas <akaras@inbox.ru>2012-07-15 18:37:00 +0300
committerAndrei Karas <akaras@inbox.ru>2012-07-15 18:37:00 +0300
commit65f11a2d85f26932b0e2f0679ddbfc6b6fc4b635 (patch)
tree493d6441dd152419908d28178c26112a4639e89f /src/gui/skilldialog.cpp
parente1e411459e9c9aae819eee474d48d0cc20f6ca07 (diff)
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Fix code style.
Diffstat (limited to 'src/gui/skilldialog.cpp')
-rw-r--r--src/gui/skilldialog.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/skilldialog.cpp b/src/gui/skilldialog.cpp
index 09c6a58fb..47de3b381 100644
--- a/src/gui/skilldialog.cpp
+++ b/src/gui/skilldialog.cpp
@@ -335,7 +335,7 @@ std::string SkillDialog::update(int id)
void SkillDialog::update()
{
mPointsLabel->setCaption(strprintf(_("Skill points available: %d"),
- PlayerInfo::getAttribute(SKILL_POINTS)));
+ PlayerInfo::getAttribute(PlayerInfo::SKILL_POINTS)));
mPointsLabel->adjustSize();
for (SkillMap::const_iterator it = mSkills.begin(), it_end = mSkills.end();