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authorAndrei Karas <akaras@inbox.ru>2011-08-11 03:03:53 +0300
committerAndrei Karas <akaras@inbox.ru>2011-08-11 03:03:53 +0300
commitdd5a317dbfdb24d905ade4ebea458e370619f61f (patch)
tree85287ebf514aced1106d0b25744ba0a580659f28 /src/gui/quitdialog.cpp
parent22c81087c05cf216c8ab0ff29c82677db96e9ed7 (diff)
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Save whisper tabs state to configuration after each change.
Before was only after correct game disconnect.
Diffstat (limited to 'src/gui/quitdialog.cpp')
-rw-r--r--src/gui/quitdialog.cpp8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/gui/quitdialog.cpp b/src/gui/quitdialog.cpp
index 28a3332bf..f66872b5d 100644
--- a/src/gui/quitdialog.cpp
+++ b/src/gui/quitdialog.cpp
@@ -53,7 +53,6 @@ QuitDialog::QuitDialog(QuitDialog** pointerToMe):
mForceQuit = new RadioButton(_("Quit"), "quitdialog");
mLogoutQuit = new RadioButton(_("Quit"), "quitdialog");
- mSaveState = new CheckBox(_("Save state"), true);
mSwitchAccountServer = new RadioButton(_("Switch server"), "quitdialog");
mSwitchCharacter = new RadioButton(_("Switch character"), "quitdialog");
mOkButton = new Button(_("OK"), "ok", this);
@@ -91,9 +90,8 @@ QuitDialog::QuitDialog(QuitDialog** pointerToMe):
place = getPlacer(0, 1);
- place(0, 0, mSaveState, 3);
- place(1, 1, mOkButton, 1);
- place(2, 1, mCancelButton, 1);
+ place(1, 0, mOkButton, 1);
+ place(2, 0, mCancelButton, 1);
reflowLayout(200, 0);
setLocationRelativeTo(getParent());
@@ -133,8 +131,6 @@ void QuitDialog::action(const gcn::ActionEvent &event)
if (map)
map->saveExtraLayer();
}
- if (chatWindow && mSaveState->isSelected())
- chatWindow->saveState();
if (mForceQuit->isSelected())
{