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authorAndrei Karas <akaras@inbox.ru>2012-10-04 01:47:16 +0300
committerAndrei Karas <akaras@inbox.ru>2012-10-04 01:47:16 +0300
commita78b3a34de86d181f845f352b3c4a58e6ff03872 (patch)
tree290e50c00f3abaa197df471111e3a7a45616f22a /src/gui/quitdialog.cpp
parent77cac1e6fd1b6fdf920b09a60ff1e5c60b3c4e84 (diff)
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Fix sounds in npc and quit dialogs.
Diffstat (limited to 'src/gui/quitdialog.cpp')
-rw-r--r--src/gui/quitdialog.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gui/quitdialog.cpp b/src/gui/quitdialog.cpp
index 8e3bc4d25..907a26493 100644
--- a/src/gui/quitdialog.cpp
+++ b/src/gui/quitdialog.cpp
@@ -105,7 +105,6 @@ QuitDialog::QuitDialog(QuitDialog **const pointerToMe):
QuitDialog::~QuitDialog()
{
- sound.playGuiSound(SOUND_HIDE_WINDOW);
if (mMyPointer)
*mMyPointer = nullptr;
// Optional widgets, so delete them by hand.
@@ -161,6 +160,10 @@ void QuitDialog::action(const gcn::ActionEvent &event)
}
}
}
+ else
+ {
+ sound.playGuiSound(SOUND_HIDE_WINDOW);
+ }
scheduleDelete();
}