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authorAndrei Karas <akaras@inbox.ru>2013-05-18 21:23:47 +0300
committerAndrei Karas <akaras@inbox.ru>2013-05-18 21:23:47 +0300
commit2f548dd7865863a8cc774d485bef30bfc9b50b6d (patch)
tree5c0bb522b5f5ddd2171cdbe64127122c23d57f82 /src/gui/questswindow.cpp
parente9c0ad590dc46f70e0ab8f48b4fa3c0532314d7f (diff)
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improve questswindow class.
Diffstat (limited to 'src/gui/questswindow.cpp')
-rw-r--r--src/gui/questswindow.cpp30
1 files changed, 11 insertions, 19 deletions
diff --git a/src/gui/questswindow.cpp b/src/gui/questswindow.cpp
index 639d4c358..541768fa7 100644
--- a/src/gui/questswindow.cpp
+++ b/src/gui/questswindow.cpp
@@ -56,7 +56,7 @@ enum QuestType
struct QuestItemText final
{
- QuestItemText(std::string text0, const int type0) :
+ QuestItemText(const std::string &text0, const int type0) :
text(text0), type(type0)
{
}
@@ -247,7 +247,7 @@ void QuestsWindow::loadXml()
void QuestsWindow::loadQuest(const int var, const XmlNodePtr node)
{
- QuestItem *quest = new QuestItem();
+ QuestItem *const quest = new QuestItem();
// TRANSLATORS: quests window quest name
quest->name = XML::langProperty(node, "name", _("unknown"));
quest->group = XML::getProperty(node, "group", "");
@@ -293,7 +293,6 @@ void QuestsWindow::loadQuest(const int var, const XmlNodePtr node)
void QuestsWindow::loadEffect(const int var, const XmlNodePtr node)
{
QuestEffect *const effect = new QuestEffect;
-
effect->map = XML::getProperty(node, "map", "");
effect->id = XML::getProperty(node, "npc", -1);
effect->effectId = XML::getProperty(node, "effect", -1);
@@ -416,33 +415,27 @@ void QuestsWindow::rebuild(const bool playSound)
}
FOR_EACH (std::vector<QuestItem*>::const_iterator, it, hidden)
- {
- QuestItem *const quest = *it;
- quest->completeFlag = -1;
- }
+ (*it)->completeFlag = -1;
- if (updatedQuest == -1)
- updatedQuest = static_cast<int>(mQuestLinks.size() - 1);
- else if (updatedQuest >= static_cast<int>(mQuestLinks.size()))
+ if (updatedQuest == -1 || updatedQuest >= static_cast<int>(
+ mQuestLinks.size()))
+ {
updatedQuest = static_cast<int>(mQuestLinks.size() - 1);
+ }
if (updatedQuest >= 0)
{
mQuestsListBox->setSelected(updatedQuest);
showQuest(mQuestLinks[updatedQuest]);
- if (playSound)
+ if (playSound && effectManager)
{
switch (newCompleteStatus)
{
case 0:
- if (effectManager)
- effectManager->trigger(mNewQuestEffectId, player_node);
+ effectManager->trigger(mNewQuestEffectId, player_node);
break;
case 1:
- if (effectManager)
- {
- effectManager->trigger(mCompleteQuestEffectId,
- player_node);
- }
+ effectManager->trigger(mCompleteQuestEffectId,
+ player_node);
break;
default:
break;
@@ -487,7 +480,6 @@ void QuestsWindow::setMap(const Map *const map)
return;
const std::string name = mMap->getProperty("shortName");
- logger->log("current map: " + name);
FOR_EACH (std::vector<QuestEffect*>::const_iterator, it, mAllEffects)
{
const QuestEffect *const effect = *it;