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authorAndrei Karas <akaras@inbox.ru>2011-02-02 22:15:55 +0200
committerAndrei Karas <akaras@inbox.ru>2011-02-02 22:15:55 +0200
commit4ead5c9f65ffbf1de9b0cb60cae06b116badbced (patch)
treebc94093b90e7b4d3168259b7404ae2f6236f3925 /src/gui/npcdialog.h
parent4b0caea6389ab789ff3ae3a267b9002f8a21e8c3 (diff)
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Close npc and other dialogs if reconnecting.
Also save extra layers if network error.
Diffstat (limited to 'src/gui/npcdialog.h')
-rw-r--r--src/gui/npcdialog.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gui/npcdialog.h b/src/gui/npcdialog.h
index eee4b32e2..c4a567c06 100644
--- a/src/gui/npcdialog.h
+++ b/src/gui/npcdialog.h
@@ -171,6 +171,11 @@ class NpcDialog : public Window, public gcn::ActionListener,
*/
static void closeAll();
+ /**
+ * Closes all instances and destroy also net handler dialogs.
+ */
+ static void destroyAll();
+
private:
typedef std::list<NpcDialog*> DialogList;
static DialogList instances;