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authorAndrei Karas <akaras@inbox.ru>2011-08-12 04:03:26 +0300
committerAndrei Karas <akaras@inbox.ru>2011-08-12 04:03:26 +0300
commitb2c9a0fa784997232141336dca358295bd57a75f (patch)
treed1a40f4fd12e2780138460348ace7622aca044a8 /src/gui/ministatuswindow.h
parenta15b0fd17f1f79074743c530a5f7afd3e83367a5 (diff)
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Rename file name ministatus to correct ministatuswindow.
Diffstat (limited to 'src/gui/ministatuswindow.h')
-rw-r--r--src/gui/ministatuswindow.h127
1 files changed, 127 insertions, 0 deletions
diff --git a/src/gui/ministatuswindow.h b/src/gui/ministatuswindow.h
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--- /dev/null
+++ b/src/gui/ministatuswindow.h
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MINISTATUSWINDOW_H
+#define MINISTATUSWINDOW_H
+
+#include "inventory.h"
+#include "listener.h"
+
+#include "gui/widgets/popup.h"
+#include "gui/widgets/window.h"
+
+#include <vector>
+
+#ifdef __GNUC__
+#define A_UNUSED __attribute__ ((unused))
+#else
+#define A_UNUSED
+#endif
+
+class AnimatedSprite;
+class Graphics;
+class ProgressBar;
+class StatusPopup;
+class TextPopup;
+
+/**
+ * The player mini-status dialog.
+ *
+ * \ingroup Interface
+ */
+class MiniStatusWindow : public Popup,
+ public InventoryListener,
+ public Mana::Listener
+{
+ public:
+ MiniStatusWindow();
+
+ ~MiniStatusWindow();
+
+ /**
+ * Sets one of the icons.
+ */
+ void setIcon(int index, AnimatedSprite *sprite);
+
+ void eraseIcon(int index);
+
+ void drawIcons(Graphics *graphics);
+
+ void event(Mana::Channels channel, const Mana::Event &event);
+
+ void updateStatus();
+
+ void logic(); // Updates icons
+
+ void draw(gcn::Graphics *graphics);
+
+ void mouseMoved(gcn::MouseEvent &mouseEvent);
+
+ void mousePressed(gcn::MouseEvent &event);
+
+ void mouseExited(gcn::MouseEvent &event);
+
+ void showBar(std::string name, bool isVisible);
+
+ void updateBars();
+
+ void updateArrows();
+
+ void slotsChanged(Inventory* inventory);
+
+ std::vector <ProgressBar*> &getBars()
+ { return mBars; }
+
+ private:
+ bool isInBar(ProgressBar *bar, int x, int y) const;
+
+ ProgressBar *createBar(float progress, int width, int height,
+ int color, std::string name,
+ std::string description);
+
+ void loadBars();
+
+ void saveBars();
+
+ /*
+ * Mini Status Bars
+ */
+ ProgressBar *mHpBar;
+ ProgressBar *mMpBar;
+ ProgressBar *mXpBar;
+ ProgressBar *mJobBar;
+ ProgressBar *mWeightBar;
+ ProgressBar *mInvSlotsBar;
+ ProgressBar *mMoneyBar;
+ ProgressBar *mArrowsBar;
+ ProgressBar *mStatusBar;
+ TextPopup *mTextPopup;
+ StatusPopup *mStatusPopup;
+ std::vector <ProgressBar*> mBars;
+ std::map <std::string, ProgressBar*> mBarNames;
+
+ std::vector<AnimatedSprite *> mIcons;
+};
+
+extern MiniStatusWindow *miniStatusWindow;
+
+#endif