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author | Andrei Karas <akaras@inbox.ru> | 2013-09-30 14:03:48 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-09-30 14:03:48 +0300 |
commit | 25d77892d72d455f8a89372687db45aefbc61cec (patch) | |
tree | de03cb1af09eebf6db853a6585b953884bcca3b2 /src/gui/minimap.cpp | |
parent | 05c22dd1a69fe90da67188c74a6995ee3747e937 (diff) | |
download | plus-25d77892d72d455f8a89372687db45aefbc61cec.tar.gz plus-25d77892d72d455f8a89372687db45aefbc61cec.tar.bz2 plus-25d77892d72d455f8a89372687db45aefbc61cec.tar.xz plus-25d77892d72d455f8a89372687db45aefbc61cec.zip |
move windows classes to windows directory.
Diffstat (limited to 'src/gui/minimap.cpp')
-rw-r--r-- | src/gui/minimap.cpp | 484 |
1 files changed, 0 insertions, 484 deletions
diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp deleted file mode 100644 index 7164aa070..000000000 --- a/src/gui/minimap.cpp +++ /dev/null @@ -1,484 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2013 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "gui/minimap.h" - -#include "actorspritemanager.h" -#include "client.h" -#include "configuration.h" -#include "party.h" - -#include "being/localplayer.h" - -#include "gui/setup.h" -#include "gui/viewport.h" -#include "gui/textpopup.h" - -#include "resources/image.h" -#include "resources/imagehelper.h" -#include "resources/resourcemanager.h" - -#include "utils/gettext.h" -#include "utils/sdlcheckutils.h" - -#include "debug.h" - -bool Minimap::mShow = true; - -Minimap::Minimap() : - // TRANSLATORS: mini map window name - Window(_("Map"), false, nullptr, "map.xml"), - mWidthProportion(0.5), - mHeightProportion(0.5), - mMapImage(nullptr), - mMapOriginX(0), - mMapOriginY(0), - mTextPopup(new TextPopup), - mCustomMapImage(false), - mAutoResize(config.getBoolValue("autoresizeminimaps")) -{ - setWindowName("Minimap"); - mShow = config.getValueBool(getWindowName() + "Show", true); - - config.addListener("autoresizeminimaps", this); - - setDefaultSize(5, 25, 100, 100); - // set this to false as the minimap window size is changed - // depending on the map size - setResizable(true); - if (setupWindow) - setupWindow->registerWindowForReset(this); - - setDefaultVisible(true); - setSaveVisible(true); - - setStickyButton(true); - setSticky(false); - - loadWindowState(); - setVisible(mShow, isSticky()); - enableVisibleSound(true); -} - -Minimap::~Minimap() -{ - config.setValue(getWindowName() + "Show", mShow); - config.removeListeners(this); - - if (mMapImage) - { - if (mCustomMapImage) - delete mMapImage; - else - mMapImage->decRef(); - mMapImage = nullptr; - } - delete mTextPopup; - mTextPopup = nullptr; -} - -void Minimap::setMap(const Map *const map) -{ - std::string caption; - - if (map) - caption = map->getName(); - - if (caption.empty()) - { - // TRANSLATORS: mini map window name - caption = _("Map"); - } - - setCaption(caption); - - // Adapt the image - if (mMapImage) - { - if (mCustomMapImage) - delete mMapImage; - else - mMapImage->decRef(); - mMapImage = nullptr; - } - - if (map) - { - if (config.getBoolValue("showExtMinimaps")) - { - SDL_Surface *const surface = MSDL_CreateRGBSurface(SDL_SWSURFACE, - map->getWidth(), map->getHeight(), 32, - 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000); - if (!surface) - { - if (!isSticky()) - setVisible(false); - return; - } - - // I'm not sure if the locks are necessary since it's a SWSURFACE - SDL_LockSurface(surface); - int* data = static_cast<int*>(surface->pixels); - if (!data) - { - if (!isSticky()) - setVisible(false); - return; - } - const int size = surface->h * surface->w; - const int mask = (Map::BLOCKMASK_WALL | Map::BLOCKMASK_AIR - | Map::BLOCKMASK_WATER); - - for (int ptr = 0; ptr < size; ptr ++) - *(data ++) = -!(map->mMetaTiles[ptr].blockmask & mask); - - SDL_UnlockSurface(surface); - - mMapImage = imageHelper->load(surface); - mMapImage->setAlpha(client->getGuiAlpha()); - mCustomMapImage = true; - MSDL_FreeSurface(surface); - } - else - { - std::string tempname = paths.getStringValue("minimaps").append( - map->getFilename()).append(".png"); - ResourceManager *const resman = ResourceManager::getInstance(); - - std::string minimapName = map->getProperty("minimap"); - - if (minimapName.empty() && resman->exists(tempname)) - minimapName = tempname; - - if (minimapName.empty()) - { - tempname = std::string("graphics/minimaps/").append( - map->getFilename()).append(".png"); - if (resman->exists(tempname)) - minimapName = tempname; - } - - mMapImage = resman->getImage(minimapName); - mCustomMapImage = false; - } - } - - if (mMapImage && map) - { - const int width = mMapImage->mBounds.w + 2 * getPadding(); - const int height = mMapImage->mBounds.h - + getTitleBarHeight() + getPadding(); - const int mapWidth = mMapImage->mBounds.w < 100 ? width : 100; - const int mapHeight = mMapImage->mBounds.h < 100 ? height : 100; - const int minWidth = mapWidth > 310 ? 310 : mapWidth; - const int minHeight = mapHeight > 220 ? 220 : mapHeight; - - setMinWidth(minWidth); - setMinHeight(minHeight); - - mWidthProportion = static_cast<float>( - mMapImage->mBounds.w) / static_cast<float>(map->getWidth()); - mHeightProportion = static_cast<float>( - mMapImage->mBounds.h) / static_cast<float>(map->getHeight()); - - setMaxWidth(width); - setMaxHeight(height); - if (mAutoResize) - { - setWidth(width); - setHeight(height); - } - - const gcn::Rectangle &rect = mDimension; - setDefaultSize(rect.x, rect.y, rect.width, rect.height); - resetToDefaultSize(); - - if (mShow) - setVisible(true); - } - else - { - if (!isSticky()) - setVisible(false); - } -} - -void Minimap::toggle() -{ - setVisible(!isWindowVisible(), isSticky()); - mShow = isWindowVisible(); -} - -void Minimap::draw(gcn::Graphics *graphics) -{ - BLOCK_START("Minimap::draw") - Window::draw(graphics); - - if (!userPalette || !player_node || !viewport) - { - BLOCK_END("Minimap::draw") - return; - } - - Graphics *const graph = static_cast<Graphics*>(graphics); - - const gcn::Rectangle a = getChildrenArea(); - - graphics->pushClipArea(a); - - if (!actorSpriteManager) - { - BLOCK_END("Minimap::draw") - return; - } - - mMapOriginX = 0; - mMapOriginY = 0; - - if (mMapImage) - { - const SDL_Rect &rect = mMapImage->mBounds; - const int w = rect.w; - const int h = rect.h; - if (w > a.width || h > a.height) - { - const Vector &p = player_node->getPosition(); - mMapOriginX = (a.width / 2) - (p.x + static_cast<float>( - viewport->getCameraRelativeX()) * mWidthProportion) / 32; - - mMapOriginY = (a.height / 2) - (p.y + static_cast<float>( - viewport->getCameraRelativeY()) * mHeightProportion) / 32; - - const int minOriginX = a.width - w; - const int minOriginY = a.height - h; - - if (mMapOriginX < minOriginX) - mMapOriginX = minOriginX; - if (mMapOriginY < minOriginY) - mMapOriginY = minOriginY; - if (mMapOriginX > 0) - mMapOriginX = 0; - if (mMapOriginY > 0) - mMapOriginY = 0; - } - - graph->drawImage(mMapImage, mMapOriginX, mMapOriginY); - } - - const ActorSprites &actors = actorSpriteManager->getAll(); - FOR_EACH (ActorSpritesConstIterator, it, actors) - { - if (!(*it) || (*it)->getType() == ActorSprite::FLOOR_ITEM) - continue; - - const Being *const being = static_cast<const Being *const>(*it); - if (!being) - continue; - - int dotSize = 2; - int type = UserPalette::PC; - - if (being == player_node) - { - type = UserPalette::SELF; - dotSize = 3; - } - else if (being->isGM()) - { - type = UserPalette::GM; - } - else if (being->getGuild() == player_node->getGuild() - || being->getGuildName() == player_node->getGuildName()) - { - type = UserPalette::GUILD; - } - else - { - switch (being->getType()) - { - case ActorSprite::MONSTER: - type = UserPalette::MONSTER; - break; - - case ActorSprite::NPC: - type = UserPalette::NPC; - break; - - case ActorSprite::AVATAR: - case ActorSprite::UNKNOWN: - case ActorSprite::PLAYER: - case ActorSprite::FLOOR_ITEM: - case ActorSprite::PORTAL: - case ActorSprite::PET: - default: - continue; - } - } - - if (userPalette) - graphics->setColor(userPalette->getColor(type)); - - const int offsetHeight = static_cast<int>(static_cast<float>( - dotSize - 1) * mHeightProportion); - const int offsetWidth = static_cast<int>(static_cast<float>( - dotSize - 1) * mWidthProportion); - const Vector &pos = being->getPosition(); - - graphics->fillRectangle(gcn::Rectangle( - static_cast<float>(pos.x * mWidthProportion) / 32 - + mMapOriginX - offsetWidth, - static_cast<float>(pos.y * mHeightProportion) / 32 - + mMapOriginY - offsetHeight, dotSize, dotSize)); - } - - if (player_node->isInParty()) - { - const Party *const party = player_node->getParty(); - if (party) - { - const PartyMember *const m = party->getMember( - player_node->getName()); - const Party::MemberList *const members = party->getMembers(); - if (m && members) - { - const std::string curMap = m->getMap(); - Party::MemberList::const_iterator it = members->begin(); - const Party::MemberList::const_iterator - it_end = members->end(); - while (it != it_end) - { - const PartyMember *const member = *it; - if (member && member->getMap() == curMap - && member->getOnline() && member != m) - { - if (userPalette) - { - graphics->setColor(userPalette->getColor( - UserPalette::PARTY)); - } - - const int offsetHeight = static_cast<int>( - mHeightProportion); - const int offsetWidth = static_cast<int>( - mWidthProportion); - - graphics->fillRectangle(gcn::Rectangle( - static_cast<int>(member->getX() - * mWidthProportion) + mMapOriginX - offsetWidth, - static_cast<int>(member->getY() - * mHeightProportion) + mMapOriginY - offsetHeight, - 2, 2)); - } - ++ it; - } - } - } - } - - const Vector &pos = player_node->getPosition(); - - const int gw = graph->getWidth(); - const int gh = graph->getHeight(); - int x = static_cast<float>((pos.x - (gw / 2) - + viewport->getCameraRelativeX()) - * mWidthProportion) / 32 + mMapOriginX; - int y = static_cast<float>((pos.y - (gh / 2) - + viewport->getCameraRelativeY()) - * mHeightProportion) / 32 + mMapOriginY; - - const int w = static_cast<int>(static_cast<float>( - gw) * mWidthProportion / 32); - const int h = static_cast<int>(static_cast<float>( - gh) * mHeightProportion / 32); - - if (w <= a.width) - { - if (x < 0 && w) - x = 0; - if (x + w > a.width) - x = a.width - w; - } - if (h <= a.height) - { - if (y < 0 && h) - y = 0; - if (y + h > a.height) - y = a.height - h; - } - - graphics->setColor(userPalette->getColor(UserPalette::PC)); - graphics->drawRectangle(gcn::Rectangle(x, y, w, h)); - graphics->popClipArea(); - BLOCK_END("Minimap::draw") -} - -void Minimap::mouseReleased(gcn::MouseEvent &event) -{ - Window::mouseReleased(event); - - if (!player_node || !viewport) - return; - - if (event.getButton() == gcn::MouseEvent::LEFT) - { - int x = event.getX(); - int y = event.getY(); - screenToMap(x, y); - - player_node->navigateTo(x, y); - } - else if (event.getButton() == gcn::MouseEvent::RIGHT) - { - int x = event.getX(); - int y = event.getY(); - screenToMap(x, y); - viewport->showMapPopup(x, y); - } -} - -void Minimap::mouseMoved(gcn::MouseEvent &event) -{ - Window::mouseMoved(event); - const int x = event.getX(); - const int y = event.getY(); - const gcn::Rectangle &rect = mDimension; - mTextPopup->show(x + rect.x, y + rect.y, mCaption); -} - -void Minimap::mouseExited(gcn::MouseEvent &event) -{ - Window::mouseExited(event); - mTextPopup->hide(); -} - -void Minimap::screenToMap(int &x, int &y) -{ - const gcn::Rectangle a = getChildrenArea(); - x = (x - a.x - mMapOriginX + mWidthProportion) / mWidthProportion; - y = (y - a.y - mMapOriginY + mHeightProportion) / mHeightProportion; -} - -void Minimap::optionChanged(const std::string &name) -{ - if (name == "autoresizeminimaps") - mAutoResize = config.getBoolValue("autoresizeminimaps"); -} |