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authorAndrei Karas <akaras@inbox.ru>2012-04-19 23:48:29 +0300
committerAndrei Karas <akaras@inbox.ru>2012-04-19 23:48:29 +0300
commit0b7e752bd177c90a05ca752fa31810f9e34c432c (patch)
treedb1809a48faf051af11c94058e8f126c9e9ef1ab /src/gui/inventorywindow.cpp
parent23f87c10db7e6b149e9e1f351e1a82516c545df7 (diff)
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Dehardcode keys in gui widgets.
Add new tab with keys settings in input settings tab.
Diffstat (limited to 'src/gui/inventorywindow.cpp')
-rw-r--r--src/gui/inventorywindow.cpp27
1 files changed, 7 insertions, 20 deletions
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp
index 425130b57..5fe44f2bd 100644
--- a/src/gui/inventorywindow.cpp
+++ b/src/gui/inventorywindow.cpp
@@ -25,10 +25,11 @@
#include "configuration.h"
#include "inventory.h"
#include "item.h"
-#include "units.h"
#include "inputmanager.h"
-#include "keyboardconfig.h"
+#include "keydata.h"
+#include "keyevent.h"
#include "playerinfo.h"
+#include "units.h"
#include "gui/itemamountwindow.h"
#include "gui/setup.h"
@@ -473,28 +474,14 @@ void InventoryWindow::mouseClicked(gcn::MouseEvent &event)
void InventoryWindow::keyPressed(gcn::KeyEvent &event)
{
- switch (event.getKey().getValue())
- {
- case Key::LEFT_SHIFT:
- case Key::RIGHT_SHIFT:
- mSplit = true;
- break;
- default:
- break;
- }
+ if (static_cast<KeyEvent*>(&event)->getActionId() == Input::KEY_GUI_MOD)
+ mSplit = true;
}
void InventoryWindow::keyReleased(gcn::KeyEvent &event)
{
- switch (event.getKey().getValue())
- {
- case Key::LEFT_SHIFT:
- case Key::RIGHT_SHIFT:
- mSplit = false;
- break;
- default:
- break;
- }
+ if (static_cast<KeyEvent*>(&event)->getActionId() == Input::KEY_GUI_MOD)
+ mSplit = false;
}
void InventoryWindow::valueChanged(const gcn::SelectionEvent &event A_UNUSED)