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authorAndrei Karas <akaras@inbox.ru>2012-04-25 02:26:22 +0300
committerAndrei Karas <akaras@inbox.ru>2012-04-25 02:26:22 +0300
commit8e19f9b9d792cf4d3d3b022fd26a258c3d3d97bf (patch)
tree2c95704e2de3418227faf7a52357a6fe03d5b735 /src/gui/botcheckerwindow.cpp
parente73f7da4d65e7dc61a952894cc6f0843c4da3170 (diff)
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Improve iterators part 1.
Diffstat (limited to 'src/gui/botcheckerwindow.cpp')
-rw-r--r--src/gui/botcheckerwindow.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/botcheckerwindow.cpp b/src/gui/botcheckerwindow.cpp
index f7a6db823..6ed6a2a3d 100644
--- a/src/gui/botcheckerwindow.cpp
+++ b/src/gui/botcheckerwindow.cpp
@@ -107,8 +107,8 @@ public:
&& botCheckerWindow->mEnabled)
{
std::set<ActorSprite*> beings = actorSpriteManager->getAll();
- for (ActorSprites::const_iterator i = beings.begin();
- i != beings.end(); ++i)
+ for (ActorSprites::const_iterator i = beings.begin(),
+ i_end = beings.end(); i != i_end; ++i)
{
Being *being = dynamic_cast<Being*>(*i);
@@ -390,8 +390,8 @@ void BotCheckerWindow::reset()
if (actorSpriteManager)
{
std::set<ActorSprite*> beings = actorSpriteManager->getAll();
- for (ActorSprites::const_iterator i = beings.begin();
- i != beings.end(); ++i)
+ for (ActorSprites::const_iterator i = beings.begin(),
+ i_end = beings.end(); i != i_end; ++i)
{
Being *being = dynamic_cast<Being*>(*i);