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author | Andrei Karas <akaras@inbox.ru> | 2013-10-07 18:09:16 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-10-07 18:09:16 +0300 |
commit | 3eb27b1cb9b1f645ab5bf9d972ce3d73ec743226 (patch) | |
tree | de179f0ddf32d77da14646127fe5b612149ec73c /src/game.cpp | |
parent | 60ad04e80489e73a0765530dbfffc18322043b1c (diff) | |
download | plus-3eb27b1cb9b1f645ab5bf9d972ce3d73ec743226.tar.gz plus-3eb27b1cb9b1f645ab5bf9d972ce3d73ec743226.tar.bz2 plus-3eb27b1cb9b1f645ab5bf9d972ce3d73ec743226.tar.xz plus-3eb27b1cb9b1f645ab5bf9d972ce3d73ec743226.zip |
Move some events code from client into eventsmanager.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp index 0cc8da764..6592e6ae9 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1018,8 +1018,8 @@ void Game::handleInput() #endif { BLOCK_START("Game::handleInput 2") - if (eventsManager.handleEvent(event)) - continue; +// if (eventsManager.handleEvent(event)) +// continue; if (event.type == SDL_KEYDOWN || event.type == SDL_KEYUP) updateHistory(event); |