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authorAndrei Karas <akaras@inbox.ru>2011-11-13 23:33:45 +0300
committerAndrei Karas <akaras@inbox.ru>2011-11-13 23:33:45 +0300
commitaad864d74e74e89e9d8ec11774d115046a3668cb (patch)
tree36636714c652a8891f8618763017438855c7dbb1 /src/flooritem.cpp
parent1da8072253138fe2b6f4139cf3b2488edaff74c4 (diff)
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Fix dead mobs and floor items Y sorting position.
Diffstat (limited to 'src/flooritem.cpp')
-rw-r--r--src/flooritem.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/flooritem.cpp b/src/flooritem.cpp
index fa6cbf618..cf1ee16dc 100644
--- a/src/flooritem.cpp
+++ b/src/flooritem.cpp
@@ -80,6 +80,7 @@ FloorItem::FloorItem(int id,
const ItemInfo &info = ItemDB::get(itemId);
setupSpriteDisplay(info.getDisplay(), true, 1,
info.getDyeColorsString(mColor));
+ mYDiff = 31;
}
const ItemInfo &FloorItem::getInfo() const