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authorAndrei Karas <akaras@inbox.ru>2016-08-14 19:25:00 +0300
committerAndrei Karas <akaras@inbox.ru>2016-08-14 19:25:00 +0300
commit8ea20d3e1f61bcfeccf6885e11cacddeb014fe0f (patch)
treebda5dc8f66925aed8a1671a9d806a407af7bef3f /src/enums/input/inputaction.h
parentf3781554bf946a22ac307d1c8fe6154db05bbf2e (diff)
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Add skill cast type option in skills window.
Can be changed, but for now unused.
Diffstat (limited to 'src/enums/input/inputaction.h')
-rw-r--r--src/enums/input/inputaction.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/enums/input/inputaction.h b/src/enums/input/inputaction.h
index babd4c23f..60eb5bf82 100644
--- a/src/enums/input/inputaction.h
+++ b/src/enums/input/inputaction.h
@@ -673,6 +673,8 @@ enumStart(InputAction)
SET_EMOTE_TYPE,
CAMERA_RESTORE,
SHOW_SKILL_LEVELS,
+ SHOW_SKILL_TYPE,
+ SELECT_SKILL_TYPE,
TOTAL
}
enumEnd(InputAction);