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authorAndrei Karas <akaras@inbox.ru>2017-07-31 17:40:20 +0300
committerAndrei Karas <akaras@inbox.ru>2017-07-31 18:09:11 +0300
commitb0e37be06900f3889dfe9dffa55d799cad2f1f36 (patch)
tree6e48f177d48a8dfbe94f7844dbf30a73e80b7268 /src/defaults.cpp
parentd120817f73712bf2fd22be231200df752760d0d3 (diff)
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Show player name on fixed position on top.
Before it depend on sprite height and some times it was wrong.
Diffstat (limited to 'src/defaults.cpp')
-rw-r--r--src/defaults.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/defaults.cpp b/src/defaults.cpp
index 24aa3452c..934683f57 100644
--- a/src/defaults.cpp
+++ b/src/defaults.cpp
@@ -691,6 +691,7 @@ DefaultsData* getPathsDefaults()
AddDEF("defaultPaletteFile", "palette.gpl");
AddDEF("overweightPercent", 50);
+ AddDEF("playerNameStandOffset", 64);
#ifdef TMWA_SUPPORT
AddDEF("gmDefaultLevel", 60);